/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Threading;
using System.Security.Cryptography.X509Certificates;
using log4net;
using HttpServer;
using HttpListener = HttpServer.HttpListener;
namespace OpenSim.Framework.Servers
{
///
/// OSHttpServer provides an HTTP server bound to a specific
/// port. When instantiated with just address and port it uses
/// normal HTTP, when instantiated with address, port, and X509
/// certificate, it uses HTTPS.
///
public class OSHttpServer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// underlying HttpServer.HttpListener
protected HttpListener _listener;
// underlying core/engine thread
protected Thread _engine;
// Queue containing (OS)HttpRequests
protected OSHttpRequestQueue _queue;
// OSHttpRequestPumps "pumping" incoming OSHttpRequests
// upwards
protected OSHttpRequestPump[] _pumps;
// thread identifier
protected string _engineId;
public string EngineID
{
get { return _engineId; }
}
///
/// True if this is an HTTPS connection; false otherwise.
///
protected bool _isSecure;
public bool IsSecure
{
get { return _isSecure; }
}
public int QueueSize
{
get { return _pumps.Length; }
}
///
/// Instantiate an HTTP server.
///
public OSHttpServer(IPAddress address, int port, int poolSize)
{
_engineId = String.Format("OSHttpServer [HTTP:{0}/ps:{1}]", port, poolSize);
_isSecure = false;
_listener = new HttpListener(address, port);
_queue = new OSHttpRequestQueue();
_pumps = OSHttpRequestPump.Pumps(this, _queue, poolSize);
}
///
/// Instantiate an HTTPS server.
///
public OSHttpServer(IPAddress address, int port, X509Certificate certificate, int poolSize)
{
_engineId = String.Format("OSHttpServer [HTTPS:{0}/ps:{1}]", port, poolSize);
_isSecure = true;
_listener = new HttpListener(address, port, certificate);
_queue = new OSHttpRequestQueue();
_pumps = OSHttpRequestPump.Pumps(this, _queue, poolSize);
}
///
/// Turn an HttpRequest into an OSHttpRequestItem and place it
/// in the queue. The OSHttpRequestQueue object will pulse the
/// next available idle pump.
///
protected void OnHttpRequest(HttpClientContext client, HttpRequest request)
{
// turn request into OSHttpRequest
OSHttpRequest req = new OSHttpRequest(client, request);
// place OSHttpRequest into _httpRequestQueue, will
// trigger Pulse to idle waiting pumps
_queue.Enqueue(req);
}
///
/// Start the HTTP server engine.
///
public void Start()
{
_engine = new Thread(new ThreadStart(Engine));
_engine.Name = _engineId;
_engine.IsBackground = true;
_engine.Start();
ThreadTracker.Add(_engine);
}
///
///
private void Engine()
{
while (true)
{
_listener.RequestHandler += OnHttpRequest;
_listener.Start(QueueSize);
}
}
}
}