/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Collections.Generic; using System.Reflection; using System.Net; using log4net; using OpenSim.Framework.Servers.HttpServer; namespace OpenSim.Framework.Servers { public class MainServer { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static BaseHttpServer instance = null; private static Dictionary m_Servers = new Dictionary(); public static int DebugLevel { get { return s_debugLevel; } set { s_debugLevel = value; Instance.DebugLevel = s_debugLevel; lock (m_Servers) foreach (BaseHttpServer server in m_Servers.Values) server.DebugLevel = s_debugLevel; } } private static int s_debugLevel; public static BaseHttpServer Instance { get { return instance; } set { instance = value; } } /// /// Add an already started HTTP server to the collection of known servers. /// /// public static void AddHttpServer(BaseHttpServer server) { lock (m_Servers) m_Servers.Add(server.Port, server); } /// /// Get the default http server or an http server for a specific port. /// /// /// If the requested HTTP server doesn't already exist then a new one is instantiated and started. /// /// /// If 0 then the default HTTP server is returned. public static IHttpServer GetHttpServer(uint port) { return GetHttpServer(port, null); } /// /// Get the default http server, an http server for a specific port /// and/or an http server bound to a specific address /// /// /// If the requested HTTP server doesn't already exist then a new one is instantiated and started. /// /// /// If 0 then the default HTTP server is returned. /// A specific IP address to bind to. If null then the default IP address is used. public static IHttpServer GetHttpServer(uint port, IPAddress ipaddr) { if (port == 0) return Instance; if (instance != null && port == Instance.Port) return Instance; lock (m_Servers) { if (m_Servers.ContainsKey(port)) return m_Servers[port]; m_Servers[port] = new BaseHttpServer(port); if (ipaddr != null) m_Servers[port].ListenIPAddress = ipaddr; m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port); m_Servers[port].Start(); } return m_Servers[port]; } } }