/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Threading; using System.Reflection; using log4net; using HttpServer; using OpenSim.Framework; /* namespace OpenSim.Framework.Servers.HttpServer { public class PollServiceRequestManager { // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private readonly BaseHttpServer m_server; private static Queue m_requests = Queue.Synchronized(new Queue()); private static ManualResetEvent m_ev = new ManualResetEvent(false); private uint m_WorkerThreadCount = 0; private Thread[] m_workerThreads; private PollServiceWorkerThread[] m_PollServiceWorkerThreads; private bool m_running = true; public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout) { m_server = pSrv; m_WorkerThreadCount = pWorkerThreadCount; m_workerThreads = new Thread[m_WorkerThreadCount]; m_PollServiceWorkerThreads = new PollServiceWorkerThread[m_WorkerThreadCount]; //startup worker threads for (uint i = 0; i < m_WorkerThreadCount; i++) { m_PollServiceWorkerThreads[i] = new PollServiceWorkerThread(m_server, pTimeout); m_PollServiceWorkerThreads[i].ReQueue += ReQueueEvent; m_workerThreads[i] = Watchdog.StartThread( m_PollServiceWorkerThreads[i].ThreadStart, String.Format("PollServiceWorkerThread{0}", i), ThreadPriority.Normal, false, true, int.MaxValue); } Watchdog.StartThread( this.ThreadStart, "PollServiceWatcherThread", ThreadPriority.Normal, false, true, 1000 * 60 * 10); } internal void ReQueueEvent(PollServiceHttpRequest req) { // Do accounting stuff here Enqueue(req); } public void Enqueue(PollServiceHttpRequest req) { lock (m_requests) m_requests.Enqueue(req); m_ev.Set(); } public void ThreadStart() { while (m_running) { m_ev.WaitOne(1000); m_ev.Reset(); Watchdog.UpdateThread(); ProcessQueuedRequests(); } } private void ProcessQueuedRequests() { lock (m_requests) { if (m_requests.Count == 0) return; // m_log.DebugFormat("[POLL SERVICE REQUEST MANAGER]: Processing {0} requests", m_requests.Count); int reqperthread = (int) (m_requests.Count/m_WorkerThreadCount) + 1; // For Each WorkerThread for (int tc = 0; tc < m_WorkerThreadCount && m_requests.Count > 0; tc++) { //Loop over number of requests each thread handles. for (int i = 0; i < reqperthread && m_requests.Count > 0; i++) { try { m_PollServiceWorkerThreads[tc].Enqueue((PollServiceHttpRequest)m_requests.Dequeue()); } catch (InvalidOperationException) { // The queue is empty, we did our calculations wrong! return; } } } } } ~PollServiceRequestManager() { foreach (object o in m_requests) { PollServiceHttpRequest req = (PollServiceHttpRequest) o; m_server.DoHTTPGruntWork( req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id), new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext)); } m_requests.Clear(); foreach (Thread t in m_workerThreads) { t.Abort(); } m_running = false; } } } */ using System.IO; using System.Text; using System.Collections.Generic; namespace OpenSim.Framework.Servers.HttpServer { public class PollServiceRequestManager { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private readonly BaseHttpServer m_server; private BlockingQueue m_requests = new BlockingQueue(); private static Queue m_retry_requests = new Queue(); private uint m_WorkerThreadCount = 0; private Thread[] m_workerThreads; private Thread m_retrysThread; private bool m_running = true; private int m_timeout = 1000; // increase timeout 250; public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout) { m_server = pSrv; m_WorkerThreadCount = pWorkerThreadCount; m_workerThreads = new Thread[m_WorkerThreadCount]; //startup worker threads for (uint i = 0; i < m_WorkerThreadCount; i++) { m_workerThreads[i] = Watchdog.StartThread( poolWorkerJob, String.Format("PollServiceWorkerThread{0}", i), ThreadPriority.Normal, false, true, int.MaxValue); } m_retrysThread = Watchdog.StartThread( this.CheckRetries, "PollServiceWatcherThread", ThreadPriority.Normal, false, true, 1000 * 60 * 10); } private void ReQueueEvent(PollServiceHttpRequest req) { if (m_running) { lock (m_retry_requests) m_retry_requests.Enqueue(req); } } public void Enqueue(PollServiceHttpRequest req) { if (m_running) m_requests.Enqueue(req); } private void CheckRetries() { while (m_running) { Thread.Sleep(100); // let the world move .. back to faster rate Watchdog.UpdateThread(); lock (m_retry_requests) { while (m_retry_requests.Count > 0 && m_running) Enqueue(m_retry_requests.Dequeue()); } } } ~PollServiceRequestManager() { m_running = false; m_timeout = -10000; // cause all to expire Thread.Sleep(1000); // let the world move foreach (Thread t in m_workerThreads) { try { t.Abort(); } catch { } } try { foreach (PollServiceHttpRequest req in m_retry_requests) { m_server.DoHTTPGruntWork( req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id), new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext)); } } catch { } PollServiceHttpRequest wreq; m_retry_requests.Clear(); while (m_requests.Count() > 0) { try { wreq = m_requests.Dequeue(0); m_server.DoHTTPGruntWork( wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id), new OSHttpResponse(new HttpResponse(wreq.HttpContext, wreq.Request), wreq.HttpContext)); } catch { } } m_requests.Clear(); } // work threads private void poolWorkerJob() { PollServiceHttpRequest req; StreamReader str; while (true) { req = m_requests.Dequeue(5000); Watchdog.UpdateThread(); if (req != null) { try { if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id)) { try { str = new StreamReader(req.Request.Body); } catch (System.ArgumentException) { // Stream was not readable means a child agent // was closed due to logout, leaving the // Event Queue request orphaned. continue; } try { Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd()); m_server.DoHTTPGruntWork(responsedata, new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext)); } catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream { // Ignore it, no need to reply } str.Close(); } else { if ((Environment.TickCount - req.RequestTime) > m_timeout) { m_server.DoHTTPGruntWork(req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id), new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext)); } else { ReQueueEvent(req); } } } catch (Exception e) { m_log.ErrorFormat("Exception in poll service thread: " + e.ToString()); } } } } } }