/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Threading;
using System.Reflection;
using log4net;
using HttpServer;
using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using Amib.Threading;
using System.IO;
using System.Text;
using System.Collections.Generic;
namespace OpenSim.Framework.Servers.HttpServer
{
public class PollServiceRequestManager
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
///
/// Is the poll service request manager running?
///
///
/// Can be running either synchronously or asynchronously
///
public bool IsRunning { get; private set; }
///
/// Is the poll service performing responses asynchronously (with its own threads) or synchronously (via
/// external calls)?
///
public bool PerformResponsesAsync { get; private set; }
private readonly BaseHttpServer m_server;
private BlockingQueue m_requests = new BlockingQueue();
private static List m_longPollRequests = new List();
private uint m_WorkerThreadCount = 0;
private Thread[] m_workerThreads;
private SmartThreadPool m_threadPool = new SmartThreadPool(20000, 12, 2);
// private int m_timeout = 1000; // increase timeout 250; now use the event one
public PollServiceRequestManager(
BaseHttpServer pSrv, bool performResponsesAsync, uint pWorkerThreadCount, int pTimeout)
{
m_server = pSrv;
PerformResponsesAsync = performResponsesAsync;
m_WorkerThreadCount = pWorkerThreadCount;
m_workerThreads = new Thread[m_WorkerThreadCount];
}
public void Start()
{
IsRunning = true;
if (PerformResponsesAsync)
{
//startup worker threads
for (uint i = 0; i < m_WorkerThreadCount; i++)
{
m_workerThreads[i]
= Watchdog.StartThread(
PoolWorkerJob,
string.Format("PollServiceWorkerThread{0}:{1}", i, m_server.Port),
ThreadPriority.Normal,
false,
false,
null,
int.MaxValue);
}
Watchdog.StartThread(
this.CheckLongPollThreads,
string.Format("LongPollServiceWatcherThread:{0}", m_server.Port),
ThreadPriority.Normal,
false,
true,
null,
1000 * 60 * 10);
}
}
private void ReQueueEvent(PollServiceHttpRequest req)
{
if (IsRunning)
{
// delay the enqueueing for 100ms. There's no need to have the event
// actively on the queue
Timer t = new Timer(self => {
((Timer)self).Dispose();
m_requests.Enqueue(req);
});
t.Change(100, Timeout.Infinite);
}
}
public void Enqueue(PollServiceHttpRequest req)
{
if (IsRunning)
{
if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll)
{
lock (m_longPollRequests)
m_longPollRequests.Add(req);
}
else
m_requests.Enqueue(req);
}
}
private void CheckLongPollThreads()
{
// The only purpose of this thread is to check the EQs for events.
// If there are events, that thread will be placed in the "ready-to-serve" queue, m_requests.
// If there are no events, that thread will be back to its "waiting" queue, m_longPollRequests.
// All other types of tasks (Inventory handlers, http-in, etc) don't have the long-poll nature,
// so if they aren't ready to be served by a worker thread (no events), they are placed
// directly back in the "ready-to-serve" queue by the worker thread.
while (IsRunning)
{
Thread.Sleep(500);
Watchdog.UpdateThread();
// List not_ready = new List();
lock (m_longPollRequests)
{
if (m_longPollRequests.Count > 0 && IsRunning)
{
List ready = m_longPollRequests.FindAll(req =>
(req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id) || // there are events in this EQ
(Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms) // no events, but timeout
);
ready.ForEach(req =>
{
m_requests.Enqueue(req);
m_longPollRequests.Remove(req);
});
}
}
}
}
public void Stop()
{
IsRunning = false;
// m_timeout = -10000; // cause all to expire
Thread.Sleep(1000); // let the world move
foreach (Thread t in m_workerThreads)
Watchdog.AbortThread(t.ManagedThreadId);
PollServiceHttpRequest wreq;
lock (m_longPollRequests)
{
if (m_longPollRequests.Count > 0 && IsRunning)
m_longPollRequests.ForEach(req => m_requests.Enqueue(req));
}
while (m_requests.Count() > 0)
{
try
{
wreq = m_requests.Dequeue(0);
wreq.DoHTTPGruntWork(
m_server, wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id));
}
catch
{
}
}
m_longPollRequests.Clear();
m_requests.Clear();
}
// work threads
private void PoolWorkerJob()
{
while (IsRunning)
{
Watchdog.UpdateThread();
WaitPerformResponse();
}
}
public void WaitPerformResponse()
{
PollServiceHttpRequest req = m_requests.Dequeue(5000);
// m_log.DebugFormat("[YYY]: Dequeued {0}", (req == null ? "null" : req.PollServiceArgs.Type.ToString()));
if (req != null)
{
try
{
if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
{
Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
if (responsedata == null)
return;
// This is the event queue.
// Even if we're not running we can still perform responses by explicit request.
if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.LongPoll
|| !PerformResponsesAsync)
{
try
{
req.DoHTTPGruntWork(m_server, responsedata);
}
catch (ObjectDisposedException e) // Browser aborted before we could read body, server closed the stream
{
// Ignore it, no need to reply
m_log.Error(e);
}
}
else
{
m_threadPool.QueueWorkItem(x =>
{
try
{
req.DoHTTPGruntWork(m_server, responsedata);
}
catch (ObjectDisposedException e) // Browser aborted before we could read body, server closed the stream
{
// Ignore it, no need to reply
m_log.Error(e);
}
catch (Exception e)
{
m_log.Error(e);
}
return null;
}, null);
}
}
else
{
if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
{
req.DoHTTPGruntWork(
m_server, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
}
else
{
ReQueueEvent(req);
}
}
}
catch (Exception e)
{
m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
}
}
}
}
}