/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // #define DEBUGGING using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.IO; using System.Net; using System.Reflection; using System.Text.RegularExpressions; using System.Threading; using log4net; using HttpServer; namespace OpenSim.Framework.Servers.HttpServer { /// /// An OSHttpRequestPump fetches incoming OSHttpRequest objects /// from the OSHttpRequestQueue and feeds them to all subscribed /// parties. Each OSHttpRequestPump encapsulates one thread to do /// the work and there is a fixed number of pumps for each /// OSHttpServer object. /// public class OSHttpRequestPump { private static readonly ILog _log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected OSHttpServer _server; protected OSHttpRequestQueue _queue; protected Thread _engine; private int _id; public string EngineID { get { return String.Format("{0} pump {1}", _server.EngineID, _id); } } public OSHttpRequestPump(OSHttpServer server, OSHttpRequestQueue queue, int id) { _server = server; _queue = queue; _id = id; _engine = new Thread(new ThreadStart(Engine)); _engine.Name = EngineID; _engine.IsBackground = true; _engine.Start(); ThreadTracker.Add(_engine); } public static OSHttpRequestPump[] Pumps(OSHttpServer server, OSHttpRequestQueue queue, int poolSize) { OSHttpRequestPump[] pumps = new OSHttpRequestPump[poolSize]; for (int i = 0; i < pumps.Length; i++) { pumps[i] = new OSHttpRequestPump(server, queue, i); } return pumps; } public void Start() { _engine = new Thread(new ThreadStart(Engine)); _engine.Name = EngineID; _engine.IsBackground = true; _engine.Start(); ThreadTracker.Add(_engine); } public void Engine() { OSHttpRequest req = null; while (true) { try { // dequeue an OSHttpRequest from OSHttpServer's // request queue req = _queue.Dequeue(); // get a copy of the list of registered handlers List handlers = _server.OSHttpHandlers; // prune list and have it sorted from most // specific to least specific handlers = MatchHandlers(req, handlers); // process req: we try each handler in turn until // we are either out of handlers or get back a // Pass or Done OSHttpHandlerResult rc = OSHttpHandlerResult.Unprocessed; foreach (OSHttpHandler h in handlers) { rc = h.Process(req); // Pass: handler did not process the request, // try next handler if (OSHttpHandlerResult.Pass == rc) continue; // Handled: handler has processed the request if (OSHttpHandlerResult.Done == rc) break; // hmm, something went wrong throw new Exception(String.Format("[{0}] got unexpected OSHttpHandlerResult {1}", EngineID, rc)); } if (OSHttpHandlerResult.Unprocessed == rc) { _log.InfoFormat("[{0}] OSHttpHandler: no handler registered for {1}", EngineID, req); // set up response header OSHttpResponse resp = new OSHttpResponse(req); resp.StatusCode = (int)OSHttpStatusCode.ClientErrorNotFound; resp.StatusDescription = String.Format("no handler on call for {0}", req); resp.ContentType = "text/html"; // add explanatory message StreamWriter body = new StreamWriter(resp.Body); body.WriteLine(""); body.WriteLine("
Ooops...
"); body.WriteLine(String.Format("

{0}

", resp.StatusDescription)); body.WriteLine(""); body.Flush(); // and ship it back resp.Send(); } } catch (Exception e) { _log.DebugFormat("[{0}] OSHttpHandler problem: {1}", EngineID, e.ToString()); _log.ErrorFormat("[{0}] OSHttpHandler problem: {1}", EngineID, e.Message); } } } protected List MatchHandlers(OSHttpRequest req, List handlers) { Dictionary scoredHandlers = new Dictionary(); _log.DebugFormat("[{0}] MatchHandlers for {1}", EngineID, req); foreach (OSHttpHandler h in handlers) { // initial anchor scoredHandlers[h] = 0; // first, check whether IPEndPointWhitelist applies // and, if it does, whether client is on that white // list. if (null != h.IPEndPointWhitelist) { // TODO: following code requires code changes to // HttpServer.HttpRequest to become functional IPEndPoint remote = req.RemoteIPEndPoint; if (null != remote) { Match epm = h.IPEndPointWhitelist.Match(remote.ToString()); if (!epm.Success) { scoredHandlers.Remove(h); continue; } } } if (null != h.Method) { Match m = h.Method.Match(req.HttpMethod); if (!m.Success) { scoredHandlers.Remove(h); continue; } scoredHandlers[h]++; } // whitelist ok, now check path if (null != h.Path) { Match m = h.Path.Match(req.RawUrl); if (!m.Success) { scoredHandlers.Remove(h); continue; } scoredHandlers[h] += m.ToString().Length; } // whitelist & path ok, now check query string if (null != h.Query) { int queriesMatch = MatchOnNameValueCollection(req.QueryString, h.Query); if (0 == queriesMatch) { _log.DebugFormat("[{0}] request {1}", EngineID, req); _log.DebugFormat("[{0}] dropping handler {1}", EngineID, h); scoredHandlers.Remove(h); continue; } scoredHandlers[h] += queriesMatch; } // whitelist, path, query string ok, now check headers if (null != h.Headers) { int headersMatch = MatchOnNameValueCollection(req.Headers, h.Headers); if (0 == headersMatch) { _log.DebugFormat("[{0}] request {1}", EngineID, req); _log.DebugFormat("[{0}] dropping handler {1}", EngineID, h); scoredHandlers.Remove(h); continue; } scoredHandlers[h] += headersMatch; } } List matchingHandlers = new List(scoredHandlers.Keys); matchingHandlers.Sort(delegate(OSHttpHandler x, OSHttpHandler y) { return scoredHandlers[x] - scoredHandlers[y]; }); LogDumpHandlerList(matchingHandlers); return matchingHandlers; } protected int MatchOnNameValueCollection(NameValueCollection collection, Dictionary regexs) { int matched = 0; foreach (string tag in regexs.Keys) { // do we have a header "tag"? if (null == collection[tag]) { return 0; } // does the content of collection[tag] match // the supplied regex? Match cm = regexs[tag].Match(collection[tag]); if (!cm.Success) { return 0; } // ok: matches matched++; continue; } return matched; } [ConditionalAttribute("DEBUGGING")] private void LogDumpHandlerList(List l) { _log.DebugFormat("[{0}] OSHttpHandlerList dump:", EngineID); foreach (OSHttpHandler h in l) _log.DebugFormat(" ", h.ToString()); } } }