/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Nwc.XmlRpc;
namespace OpenSim.Framework.Servers.HttpServer
{
///
/// Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.)
/// for given URLs.
///
public interface IHttpServer
{
uint SSLPort { get; }
string SSLCommonName { get; }
uint Port { get; }
bool UseSSL { get; }
// Note that the agent string is provided simply to differentiate
// the handlers - it is NOT required to be an actual agent header
// value.
bool AddAgentHandler(string agent, IHttpAgentHandler handler);
///
/// Add a handler for an HTTP request
///
///
/// This handler can actually be invoked either as
///
/// http://:/?method=
///
/// or
///
/// http://:
///
/// if the method name starts with a slash. For example, AddHTTPHandler("/object/", ...) on a standalone region
/// server will register a handler that can be invoked with either
///
/// http://localhost:9000/?method=/object/
///
/// or
///
/// http://localhost:9000/object/
///
///
///
///
/// true if the handler was successfully registered, false if a handler with the same name already existed.
///
bool AddHTTPHandler(string methodName, GenericHTTPMethod handler);
///
/// Adds a LLSD handler, yay.
///
/// /resource/ path
/// handle the LLSD response
///
bool AddLLSDHandler(string path, LLSDMethod handler);
///
/// Add a stream handler to the http server. If the handler already exists, then nothing happens.
///
///
void AddStreamHandler(IRequestHandler handler);
bool AddXmlRPCHandler(string method, XmlRpcMethod handler);
bool AddXmlRPCHandler(string method, XmlRpcMethod handler, bool keepAlive);
///
/// Gets the XML RPC handler for given method name
///
/// Name of the method
/// Returns null if not found
XmlRpcMethod GetXmlRPCHandler(string method);
bool SetDefaultLLSDHandler(DefaultLLSDMethod handler);
///
/// Remove the agent if it is registered.
///
///
///
///
bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
///
/// Remove an HTTP handler
///
///
///
void RemoveHTTPHandler(string httpMethod, string path);
bool RemoveLLSDHandler(string path, LLSDMethod handler);
void RemoveStreamHandler(string httpMethod, string path);
void RemoveXmlRPCHandler(string method);
string GetHTTP404(string host);
string GetHTTP500();
}
}