/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace OpenSim.Framework.Servers { /* public class CheckSumServer : UDPServerBase { private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); public CheckSumServer(int port) : base(port) { } protected override void OnReceivedData(IAsyncResult result) { ipeSender = new IPEndPoint(IPAddress.Any, 0); epSender = (EndPoint)ipeSender; Packet packet = null; int numBytes = Server.EndReceiveFrom(result, ref epSender); int packetEnd = numBytes - 1; packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); if (packet.Type == PacketType.SecuredTemplateChecksumRequest) { SecuredTemplateChecksumRequestPacket checksum = (SecuredTemplateChecksumRequestPacket)packet; TemplateChecksumReplyPacket checkreply = new TemplateChecksumReplyPacket(); checkreply.DataBlock.Checksum = 3220703154;//180572585; checkreply.DataBlock.Flags = 0; checkreply.DataBlock.MajorVersion = 1; checkreply.DataBlock.MinorVersion = 15; checkreply.DataBlock.PatchVersion = 0; checkreply.DataBlock.ServerVersion = 0; checkreply.TokenBlock.Token = checksum.TokenBlock.Token; this.SendPacket(checkreply, epSender); /* //if we wanted to echo the the checksum/ version from the client (so that any client worked) SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket(); checkrequest.TokenBlock.Token = checksum.TokenBlock.Token; this.SendPacket(checkrequest, epSender); } else if (packet.Type == PacketType.TemplateChecksumReply) { //echo back the client checksum reply (Hegemon's method) TemplateChecksumReplyPacket checksum2 = (TemplateChecksumReplyPacket)packet; TemplateChecksumReplyPacket checkreply2 = new TemplateChecksumReplyPacket(); checkreply2.DataBlock.Checksum = checksum2.DataBlock.Checksum; checkreply2.DataBlock.Flags = checksum2.DataBlock.Flags; checkreply2.DataBlock.MajorVersion = checksum2.DataBlock.MajorVersion; checkreply2.DataBlock.MinorVersion = checksum2.DataBlock.MinorVersion; checkreply2.DataBlock.PatchVersion = checksum2.DataBlock.PatchVersion; checkreply2.DataBlock.ServerVersion = checksum2.DataBlock.ServerVersion; checkreply2.TokenBlock.Token = checksum2.TokenBlock.Token; this.SendPacket(checkreply2, epSender); } else { } Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); } private void SendPacket(Packet Pack, EndPoint endp) { if (!Pack.Header.Resent) { Pack.Header.Sequence = 1; } byte[] ZeroOutBuffer = new byte[4096]; byte[] sendbuffer; sendbuffer = Pack.ToBytes(); try { if (Pack.Header.Zerocoded) { int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); this.SendPackTo(ZeroOutBuffer, packetsize, SocketFlags.None, endp); } else { this.SendPackTo(sendbuffer, sendbuffer.Length, SocketFlags.None, endp); } } catch (Exception) { m_log.Warn("CheckSumServer.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection "); } } private void SendPackTo(byte[] buffer, int size, SocketFlags flags, EndPoint endp) { this.Server.SendTo(buffer, size, flags, endp); } * } */ }