/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using log4net;
using log4net.Appender;
using log4net.Core;
using log4net.Repository;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
using Timer=System.Timers.Timer;
namespace OpenSim.Framework.Servers
{
///
/// Common base for the main OpenSimServers (user, grid, inventory, region, etc)
///
public abstract class BaseOpenSimServer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
///
/// This will control a periodic log printout of the current 'show stats' (if they are active) for this
/// server.
///
private Timer m_periodicDiagnosticsTimer = new Timer(60 * 60 * 1000);
protected ConsoleBase m_console;
///
/// Time at which this server was started
///
protected DateTime m_startuptime;
///
/// Record the initial startup directory for info purposes
///
protected string m_startupDirectory = Environment.CurrentDirectory;
///
/// Server version information. Usually VersionInfo + information about svn revision, operating system, etc.
///
protected string m_version;
protected BaseHttpServer m_httpServer;
public BaseHttpServer HttpServer
{
get { return m_httpServer; }
}
///
/// Holds the non-viewer statistics collection object for this service/server
///
protected IStatsCollector m_stats;
public BaseOpenSimServer()
{
m_startuptime = DateTime.Now;
m_version = VersionInfo.Version;
m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
m_periodicDiagnosticsTimer.Enabled = true;
// Add ourselves to thread monitoring. This thread will go on to become the console listening thread
Thread.CurrentThread.Name = "ConsoleThread";
ThreadTracker.Add(Thread.CurrentThread);
}
///
/// Must be overriden by child classes for their own server specific startup behaviour.
///
protected virtual void StartupSpecific()
{
if (m_console != null)
{
SetConsoleLogLevel(new string[] { "ALL" });
m_console.Commands.AddCommand("base", false, "quit",
"quit",
"Quit the application", HandleQuit);
m_console.Commands.AddCommand("base", false, "shutdown",
"shutdown",
"Quit the application", HandleQuit);
m_console.Commands.AddCommand("base", false, "set log level",
"set log level ",
"Set the console logging level", HandleLogLevel);
m_console.Commands.AddCommand("base", false, "show info",
"show info",
"Show general information", HandleShow);
m_console.Commands.AddCommand("base", false, "show stats",
"show stats",
"Show statistics", HandleShow);
m_console.Commands.AddCommand("base", false, "show threads",
"show threads",
"Show thread status", HandleShow);
m_console.Commands.AddCommand("base", false, "show uptime",
"show uptime",
"Show server uptime", HandleShow);
m_console.Commands.AddCommand("base", false, "show version",
"show version",
"Show server version", HandleShow);
}
}
///
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
///
public virtual void ShutdownSpecific() {}
///
/// Provides a list of help topics that are available. Overriding classes should append their topics to the
/// information returned when the base method is called.
///
///
///
/// A list of strings that represent different help topics on which more information is available
///
protected virtual List GetHelpTopics() { return new List(); }
///
/// Print statistics to the logfile, if they are active
///
protected void LogDiagnostics(object source, ElapsedEventArgs e)
{
StringBuilder sb = new StringBuilder("DIAGNOSTICS\n\n");
sb.Append(GetUptimeReport());
if (m_stats != null)
{
sb.Append(m_stats.Report());
}
sb.Append(Environment.NewLine);
sb.Append(GetThreadsReport());
m_log.Debug(sb);
}
///
/// Get a report about the registered threads in this server.
///
protected string GetThreadsReport()
{
StringBuilder sb = new StringBuilder();
List threads = ThreadTracker.GetThreads();
if (threads == null)
{
sb.Append("Thread tracking is only enabled in DEBUG mode.");
}
else
{
sb.Append(threads.Count + " threads are being tracked:" + Environment.NewLine);
foreach (Thread t in threads)
{
if (t.IsAlive)
{
sb.Append(
"ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", Alive: " + t.IsAlive
+ ", Pri: " + t.Priority + ", State: " + t.ThreadState + Environment.NewLine);
}
else
{
try
{
sb.Append("ID: " + t.ManagedThreadId + ", Name: " + t.Name + ", DEAD" + Environment.NewLine);
}
catch
{
sb.Append("THREAD ERROR" + Environment.NewLine);
}
}
}
}
return sb.ToString();
}
///
/// Return a report about the uptime of this server
///
///
protected string GetUptimeReport()
{
StringBuilder sb = new StringBuilder(String.Format("Time now is {0}\n", DateTime.Now));
sb.Append(String.Format("Server has been running since {0}, {1}\n", m_startuptime.DayOfWeek, m_startuptime));
sb.Append(String.Format("That is an elapsed time of {0}\n", DateTime.Now - m_startuptime));
return sb.ToString();
}
///
/// Set the level of log notices being echoed to the console
///
///
private void SetConsoleLogLevel(string[] setParams)
{
ILoggerRepository repository = LogManager.GetRepository();
IAppender[] appenders = repository.GetAppenders();
OpenSimAppender consoleAppender = null;
foreach (IAppender appender in appenders)
{
if (appender.Name == "Console")
{
consoleAppender = (OpenSimAppender)appender;
break;
}
}
if (null == consoleAppender)
{
Notice("No appender named Console found (see the log4net config file for this executable)!");
return;
}
consoleAppender.Console = m_console;
if (setParams.Length > 0)
{
Level consoleLevel = repository.LevelMap[setParams[0]];
if (consoleLevel != null)
consoleAppender.Threshold = consoleLevel;
else
Notice(
String.Format(
"{0} is not a valid logging level. Valid logging levels are ALL, DEBUG, INFO, WARN, ERROR, FATAL, OFF",
setParams[0]));
}
// If there is no threshold set then the threshold is effectively everything.
Level thresholdLevel
= (null != consoleAppender.Threshold ? consoleAppender.Threshold : Level.All);
Notice(String.Format("Console log level is {0}", thresholdLevel));
}
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
public virtual void Startup()
{
m_log.Info("[STARTUP]: Beginning startup processing");
EnhanceVersionInformation();
m_log.Info("[STARTUP]: Version: " + m_version + "\n");
StartupSpecific();
TimeSpan timeTaken = DateTime.Now - m_startuptime;
m_log.InfoFormat("[STARTUP]: Startup took {0}m {1}s", timeTaken.Minutes, timeTaken.Seconds);
}
///
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
///
public virtual void Shutdown()
{
ShutdownSpecific();
m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
Environment.Exit(0);
}
private void HandleQuit(string module, string[] args)
{
Shutdown();
}
private void HandleLogLevel(string module, string[] cmd)
{
if (cmd.Length > 3)
{
string level = cmd[3];
SetConsoleLogLevel(new string[] { level });
}
}
///
/// Show help information
///
///
protected virtual void ShowHelp(string[] helpArgs)
{
Notice("");
if (helpArgs.Length == 0)
{
Notice("set log level [level] - change the console logging level only. For example, off or debug.");
Notice("show info - show server information (e.g. startup path).");
if (m_stats != null)
Notice("show stats - show statistical information for this server");
Notice("show threads - list tracked threads");
Notice("show uptime - show server startup time and uptime.");
Notice("show version - show server version.");
Notice("");
return;
}
}
public virtual void HandleShow(string module, string[] cmd)
{
List args = new List(cmd);
args.RemoveAt(0);
string[] showParams = args.ToArray();
switch (showParams[0])
{
case "info":
Notice("Version: " + m_version);
Notice("Startup directory: " + m_startupDirectory);
break;
case "stats":
if (m_stats != null)
Notice(m_stats.Report());
break;
case "threads":
Notice(GetThreadsReport());
break;
case "uptime":
Notice(GetUptimeReport());
break;
case "version":
Notice(
String.Format(
"Version: {0} (interface version {1})", m_version, VersionInfo.MajorInterfaceVersion));
break;
}
}
///
/// Console output is only possible if a console has been established.
/// That is something that cannot be determined within this class. So
/// all attempts to use the console MUST be verified.
///
protected void Notice(string msg)
{
if (m_console != null)
{
m_console.Notice(msg);
}
}
///
/// Enhance the version string with extra information if it's available.
///
protected void EnhanceVersionInformation()
{
string buildVersion = string.Empty;
// Add subversion revision information if available
// Try file "svn_revision" in the current directory first, then the .svn info.
// This allows to make the revision available in simulators not running from the source tree.
// FIXME: Making an assumption about the directory we're currently in - we do this all over the place
// elsewhere as well
string svnRevisionFileName = "svn_revision";
string svnFileName = ".svn/entries";
string inputLine;
int strcmp;
if (File.Exists(svnRevisionFileName))
{
StreamReader RevisionFile = File.OpenText(svnRevisionFileName);
buildVersion = RevisionFile.ReadLine();
buildVersion.Trim();
RevisionFile.Close();
}
if (string.IsNullOrEmpty(buildVersion) && File.Exists(svnFileName))
{
StreamReader EntriesFile = File.OpenText(svnFileName);
inputLine = EntriesFile.ReadLine();
while (inputLine != null)
{
// using the dir svn revision at the top of entries file
strcmp = String.Compare(inputLine, "dir");
if (strcmp == 0)
{
buildVersion = EntriesFile.ReadLine();
break;
}
else
{
inputLine = EntriesFile.ReadLine();
}
}
EntriesFile.Close();
}
m_version += string.IsNullOrEmpty(buildVersion) ? " " : ("." + buildVersion + " ").Substring(0, 6);
}
}
}