/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using log4net;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.Servers
{
///
/// Common base for the main OpenSimServers (user, grid, inventory, region, etc)
///
public abstract class BaseOpenSimServer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
///
/// This will control a periodic log printout of the current 'show stats' (if they are active) for this
/// server.
///
private System.Timers.Timer m_periodicDiagnosticsTimer = new System.Timers.Timer(60 * 60 * 1000);
protected ConsoleBase m_console;
///
/// Time at which this server was started
///
protected DateTime m_startuptime;
///
/// Record the initial startup directory for info purposes
///
protected string m_startupDirectory = Environment.CurrentDirectory;
///
/// Server version information. Usually VersionInfo + information about svn revision, operating system, etc.
///
protected string m_version;
protected BaseHttpServer m_httpServer;
public BaseHttpServer HttpServer
{
get { return m_httpServer; }
}
///
/// Holds the non-viewer statistics collection object for this service/server
///
protected IStatsCollector m_stats;
public BaseOpenSimServer()
{
m_startuptime = DateTime.Now;
m_version = VersionInfo.Version;
m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
m_periodicDiagnosticsTimer.Enabled = true;
}
///
/// Print statistics to the logfile, if they are active
///
protected void LogDiagnostics(object source, ElapsedEventArgs e)
{
StringBuilder sb = new StringBuilder("DIAGNOSTICS\n\n");
sb.Append(GetUptimeReport());
if (m_stats != null)
{
sb.Append(m_stats.Report());
}
m_log.Debug(sb);
}
///
/// Return a report about the uptime of this server
///
///
protected string GetUptimeReport()
{
StringBuilder sb = new StringBuilder(String.Format("Time now is {0}\n", DateTime.Now));
sb.Append(String.Format("Server has been running since {0}, {1}\n", m_startuptime.DayOfWeek, m_startuptime));
sb.Append(String.Format("That is an elapsed time of {0}\n", DateTime.Now - m_startuptime));
return sb.ToString();
}
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
public virtual void Startup()
{
m_log.Info("[STARTUP]: Beginning startup processing");
EnhanceVersionInformation();
m_log.Info("[STARTUP]: Version " + m_version + "\n");
}
///
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
///
public virtual void Shutdown()
{
m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
Environment.Exit(0);
}
///
/// Runs commands issued by the server console from the operator
///
/// The first argument of the parameter (the command)
/// Additional arguments passed to the command
public virtual void RunCmd(string command, string[] cmdparams)
{
switch (command)
{
case "help":
Notice("");
Notice("quit - equivalent to shutdown.");
Notice("show info - show server information (e.g. startup path).");
if (m_stats != null)
Notice("show stats - show statistical information for this server");
Notice("show threads - list tracked threads");
Notice("show uptime - show server startup time and uptime.");
Notice("show version - show server version.");
Notice("shutdown - shutdown the server.\n");
break;
case "show":
if (cmdparams.Length > 0)
{
Show(cmdparams[0]);
}
break;
case "quit":
case "shutdown":
Shutdown();
break;
}
}
///
/// Outputs to the console information about the region
///
/// What information to display (valid arguments are "uptime", "users")
public virtual void Show(string ShowWhat)
{
switch (ShowWhat)
{
case "info":
Notice("Version: " + m_version);
Notice("Startup directory: " + m_startupDirectory);
break;
case "stats":
if (m_stats != null)
{
Notice(m_stats.Report());
}
break;
case "threads":
List threads = ThreadTracker.GetThreads();
if (threads == null)
{
Notice("Thread tracking is only enabled in DEBUG mode.");
}
else
{
Notice(threads.Count + " threads are being tracked:");
foreach (Thread t in threads)
{
Notice("ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString());
}
}
break;
case "uptime":
Notice(GetUptimeReport());
break;
case "version":
Notice("Version: " + m_version);
break;
}
}
///
/// Console output is only possible if a console has been established.
/// That is something that cannot be determined within this class. So
/// all attempts to use the console MUST be verified.
///
private void Notice(string msg)
{
if (m_console != null)
{
m_console.Notice(msg);
}
}
///
/// Enhance the version string with extra information if it's available.
///
protected void EnhanceVersionInformation()
{
string buildVersion = string.Empty;
// Add subversion revision information if available
// Try file "svn_revision" in the current directory first, then the .svn info.
// This allows to make the revision available in simulators not running from the source tree.
// FIXME: Making an assumption about the directory we're currently in - we do this all over the place
// elsewhere as well
string svnRevisionFileName = "svn_revision";
string svnFileName = "../.svn/entries";
string inputLine;
int strcmp;
if (File.Exists(svnRevisionFileName))
{
StreamReader RevisionFile = File.OpenText(svnRevisionFileName);
buildVersion = RevisionFile.ReadLine();
buildVersion.Trim();
RevisionFile.Close();
}
if (string.IsNullOrEmpty(buildVersion) && File.Exists(svnFileName))
{
StreamReader EntriesFile = File.OpenText(svnFileName);
inputLine = EntriesFile.ReadLine();
while (inputLine != null)
{
// using the dir svn revision at the top of entries file
strcmp = String.Compare(inputLine, "dir");
if (strcmp == 0)
{
buildVersion = EntriesFile.ReadLine();
break;
}
else
{
inputLine = EntriesFile.ReadLine();
}
}
EntriesFile.Close();
}
if (!string.IsNullOrEmpty(buildVersion))
{
m_version += ", SVN build r" + buildVersion;
}
else
{
m_version += ", SVN build revision not available";
}
// Add operating system information if available
string OSString = "";
if (System.Environment.OSVersion.Platform != PlatformID.Unix)
{
OSString = System.Environment.OSVersion.ToString();
}
else
{
OSString = Util.ReadEtcIssue();
}
if (OSString.Length > 45)
{
OSString = OSString.Substring(0, 45);
}
m_version += ", OS " + OSString;
}
}
}