/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using log4net;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;

namespace OpenSim.Framework.Servers
{
    /// <summary>
    /// Common base for the main OpenSimServers (user, grid, inventory, region, etc)
    /// </summary>
    public abstract class BaseOpenSimServer
    {
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

        /// <summary>
        /// This will control a periodic log printout of the current 'show stats' (if they are active) for this
        /// server.
        /// </summary>
        private System.Timers.Timer m_periodicDiagnosticsTimer = new System.Timers.Timer(60 * 60 * 1000);

        protected ConsoleBase m_console;

        /// <summary>
        /// Time at which this server was started
        /// </summary>
        protected DateTime m_startuptime;

        /// <summary>
        /// Record the initial startup directory for info purposes
        /// </summary>
        protected string m_startupDirectory = Environment.CurrentDirectory;

        /// <summary>
        /// Server version information.  Usually VersionInfo + information about svn revision, operating system, etc.
        /// </summary>
        protected string m_version;

        protected BaseHttpServer m_httpServer;
        public BaseHttpServer HttpServer
        {
            get { return m_httpServer; }
        }

        /// <summary>
        /// Holds the non-viewer statistics collection object for this service/server
        /// </summary>
        protected IStatsCollector m_stats;

        public BaseOpenSimServer()
        {
            m_startuptime = DateTime.Now;
            m_version = VersionInfo.Version;

            m_periodicDiagnosticsTimer.Elapsed += new ElapsedEventHandler(LogDiagnostics);
            m_periodicDiagnosticsTimer.Enabled = true;
        }

        /// <summary>
        /// Print statistics to the logfile, if they are active
        /// </summary>
        protected void LogDiagnostics(object source, ElapsedEventArgs e)
        {
            StringBuilder sb = new StringBuilder("DIAGNOSTICS\n\n");
            sb.Append(GetUptimeReport());
            
            if (m_stats != null)
            {
                sb.Append(m_stats.Report());
            }
            
            m_log.Debug(sb);
        }
        
        /// <summary>
        /// Return a report about the uptime of this server
        /// </summary>
        /// <returns></returns>
        protected string GetUptimeReport()
        {
            StringBuilder sb = new StringBuilder(String.Format("Time now is {0}\n", DateTime.Now));
            sb.Append(String.Format("Server has been running since {0}, {1}\n", m_startuptime.DayOfWeek, m_startuptime));
            sb.Append(String.Format("That is an elapsed time of {0}\n", DateTime.Now - m_startuptime));
            
            return sb.ToString();
        }

        /// <summary>
        /// Performs initialisation of the scene, such as loading configuration from disk.
        /// </summary>
        public virtual void Startup()
        {
            m_log.Info("[STARTUP]: Beginning startup processing");

            EnhanceVersionInformation();

            m_log.Info("[STARTUP]: Version " + m_version + "\n");
        }

        /// <summary>
        /// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
        /// </summary>
        public virtual void Shutdown()
        {
            m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete.  Exiting...");

            Environment.Exit(0);
        }

        /// <summary>
        /// Runs commands issued by the server console from the operator
        /// </summary>
        /// <param name="command">The first argument of the parameter (the command)</param>
        /// <param name="cmdparams">Additional arguments passed to the command</param>
        public virtual void RunCmd(string command, string[] cmdparams)
        {
            switch (command)
            {
                case "help":
                    Notice("");
                    Notice("quit - equivalent to shutdown.");

                    Notice("show info - show server information (e.g. startup path).");

                    if (m_stats != null)
                        Notice("show stats - show statistical information for this server");

                    Notice("show threads - list tracked threads");
                    Notice("show uptime - show server startup time and uptime.");
                    Notice("show version - show server version.");
                    Notice("shutdown - shutdown the server.\n");

                    break;

                case "show":
                    if (cmdparams.Length > 0)
                    {
                        Show(cmdparams[0]);
                    }
                    break;

                case "quit":
                case "shutdown":
                    Shutdown();
                    break;
            }
        }

        /// <summary>
        /// Outputs to the console information about the region
        /// </summary>
        /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param>
        public virtual void Show(string ShowWhat)
        {
            switch (ShowWhat)
            {
                case "info":
                    Notice("Version: " + m_version);
                    Notice("Startup directory: " + m_startupDirectory);
                    break;

                case "stats":
                    if (m_stats != null)
                    {
                        Notice(m_stats.Report());
                    }
                    break;
                    
                case "threads":
//                     m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:");
//                     int _tc = 0;

//                     foreach (ProcessThread pt in Process.GetCurrentProcess().Threads)
//                     {
//                         _tc++;
//                         m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
//                     }

                    List<Thread> threads = ThreadTracker.GetThreads();
                    if (threads == null)
                    {
                        Notice("Thread tracking is only enabled in DEBUG mode.");
                    }
                    else
                    {
                        int tc = 0;
                        Notice(threads.Count + " threads are being tracked:");
                        foreach (Thread t in threads)
                        {
                            tc++;
                            Notice(tc + ": ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString());
                        }
                    }
                    break;                    

                case "uptime":
                    Notice(GetUptimeReport());
                    break;

                case "version":
                    Notice("Version: " + m_version);
                    break;
            }
        }

        /// <summary>
        /// Console output is only possible if a console has been established.
        /// That is something that cannot be determined within this class. So
        /// all attempts to use the console MUST be verified.
        /// </summary>
        private void Notice(string msg)
        {
            if (m_console != null)
            {
                m_console.Notice(msg);
            }
        }

        /// <summary>
        /// Enhance the version string with extra information if it's available.
        /// </summary>
        protected void EnhanceVersionInformation()
        {
            string buildVersion = string.Empty;

            // Add subversion revision information if available
            // Try file "svn_revision" in the current directory first, then the .svn info.
            // This allows to make the revision available in simulators not running from the source tree.
            // FIXME: Making an assumption about the directory we're currently in - we do this all over the place
            // elsewhere as well
            string svnRevisionFileName = "svn_revision";
            string svnFileName = "../.svn/entries";
            string inputLine;
            int strcmp;

            if (File.Exists(svnRevisionFileName))
            {
                StreamReader RevisionFile = File.OpenText(svnRevisionFileName);
                buildVersion = RevisionFile.ReadLine();
                buildVersion.Trim();
                RevisionFile.Close();
            }

            if (string.IsNullOrEmpty(buildVersion) && File.Exists(svnFileName))
            {
                StreamReader EntriesFile = File.OpenText(svnFileName);
                inputLine = EntriesFile.ReadLine();
                while (inputLine != null)
                {
                    // using the dir svn revision at the top of entries file
                    strcmp = String.Compare(inputLine, "dir");
                    if (strcmp == 0)
                    {
                        buildVersion = EntriesFile.ReadLine();
                        break;
                    }
                    else
                    {
                        inputLine = EntriesFile.ReadLine();
                    }
                }
                EntriesFile.Close();
            }

            if (!string.IsNullOrEmpty(buildVersion))
            {
                m_version += ", SVN build r" + buildVersion;
            }
            else
            {
                m_version += ", SVN build revision not available";
            }

            // Add operating system information if available
            string OSString = "";

            if (System.Environment.OSVersion.Platform != PlatformID.Unix)
            {
                OSString = System.Environment.OSVersion.ToString();
            }
            else
            {
                OSString = Util.ReadEtcIssue();
            }

            if (OSString.Length > 45)
            {
                OSString = OSString.Substring(0, 45);
            }

            m_version += ", OS " + OSString;
        }
    }
}