/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.IO; using System.Text; using System.Xml; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Framework.Serialization.External { /// /// Serialize and deserialize user inventory items as an external format. /// /// XXX: Please do not use yet. public class UserInventoryItemSerializer { /// /// Deserialize item /// /// /// /// public static InventoryItemBase Deserialize(byte[] serialization) { return Deserialize(Encoding.ASCII.GetString(serialization, 0, serialization.Length)); } /// /// Deserialize settings /// /// /// /// public static InventoryItemBase Deserialize(string serialization) { InventoryItemBase item = new InventoryItemBase(); StringReader sr = new StringReader(serialization); XmlTextReader xtr = new XmlTextReader(sr); xtr.ReadStartElement("InventoryItem"); item.Name = xtr.ReadElementString("Name"); item.ID = UUID.Parse( xtr.ReadElementString("ID")); item.InvType = Convert.ToInt32( xtr.ReadElementString("InvType")); item.CreatorId = xtr.ReadElementString("CreatorUUID"); item.CreationDate = Convert.ToInt32( xtr.ReadElementString("CreationDate")); item.Owner = UUID.Parse( xtr.ReadElementString("Owner")); item.Description = xtr.ReadElementString("Description"); item.AssetType = Convert.ToInt32( xtr.ReadElementString("AssetType")); item.AssetID = UUID.Parse( xtr.ReadElementString("AssetID")); item.SaleType = Convert.ToByte( xtr.ReadElementString("SaleType")); item.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice")); item.BasePermissions = Convert.ToUInt32( xtr.ReadElementString("BasePermissions")); item.CurrentPermissions = Convert.ToUInt32( xtr.ReadElementString("CurrentPermissions")); item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermissions")); item.NextPermissions = Convert.ToUInt32( xtr.ReadElementString("NextPermissions")); item.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags")); item.GroupID = UUID.Parse( xtr.ReadElementString("GroupID")); item.GroupOwned = Convert.ToBoolean(xtr.ReadElementString("GroupOwned")); xtr.ReadEndElement(); xtr.Close(); sr.Close(); return item; } public static string Serialize(InventoryItemBase inventoryItem) { StringWriter sw = new StringWriter(); XmlTextWriter writer = new XmlTextWriter(sw); writer.Formatting = Formatting.Indented; writer.WriteStartDocument(); writer.WriteStartElement("InventoryItem"); writer.WriteStartElement("Name"); writer.WriteString(inventoryItem.Name); writer.WriteEndElement(); writer.WriteStartElement("ID"); writer.WriteString(inventoryItem.ID.ToString()); writer.WriteEndElement(); writer.WriteStartElement("InvType"); writer.WriteString(inventoryItem.InvType.ToString()); writer.WriteEndElement(); writer.WriteStartElement("CreatorUUID"); writer.WriteString(inventoryItem.CreatorId); writer.WriteEndElement(); writer.WriteStartElement("CreationDate"); writer.WriteString(inventoryItem.CreationDate.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Owner"); writer.WriteString(inventoryItem.Owner.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Description"); writer.WriteString(inventoryItem.Description); writer.WriteEndElement(); writer.WriteStartElement("AssetType"); writer.WriteString(inventoryItem.AssetType.ToString()); writer.WriteEndElement(); writer.WriteStartElement("AssetID"); writer.WriteString(inventoryItem.AssetID.ToString()); writer.WriteEndElement(); writer.WriteStartElement("SaleType"); writer.WriteString(inventoryItem.SaleType.ToString()); writer.WriteEndElement(); writer.WriteStartElement("SalePrice"); writer.WriteString(inventoryItem.SalePrice.ToString()); writer.WriteEndElement(); writer.WriteStartElement("BasePermissions"); writer.WriteString(inventoryItem.BasePermissions.ToString()); writer.WriteEndElement(); writer.WriteStartElement("CurrentPermissions"); writer.WriteString(inventoryItem.CurrentPermissions.ToString()); writer.WriteEndElement(); writer.WriteStartElement("EveryOnePermissions"); writer.WriteString(inventoryItem.EveryOnePermissions.ToString()); writer.WriteEndElement(); writer.WriteStartElement("NextPermissions"); writer.WriteString(inventoryItem.NextPermissions.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Flags"); writer.WriteString(inventoryItem.Flags.ToString()); writer.WriteEndElement(); writer.WriteStartElement("GroupID"); writer.WriteString(inventoryItem.GroupID.ToString()); writer.WriteEndElement(); writer.WriteStartElement("GroupOwned"); writer.WriteString(inventoryItem.GroupOwned.ToString()); writer.WriteEndElement(); writer.WriteEndElement(); writer.Close(); sw.Close(); return sw.ToString(); } } }