/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; using System.Xml; using log4net; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Framework.Serialization.External { /// /// Serialize and deserialize LandData as an external format. /// public class LandDataSerializer { // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static Dictionary> m_ldProcessors = new Dictionary>(); private static Dictionary> m_laeProcessors = new Dictionary>(); static LandDataSerializer() { // LandData processors m_ldProcessors.Add( "Area", (ld, xtr) => ld.Area = Convert.ToInt32(xtr.ReadElementString("Area"))); m_ldProcessors.Add( "AuctionID", (ld, xtr) => ld.AuctionID = Convert.ToUInt32(xtr.ReadElementString("AuctionID"))); m_ldProcessors.Add( "AuthBuyerID", (ld, xtr) => ld.AuthBuyerID = UUID.Parse(xtr.ReadElementString("AuthBuyerID"))); m_ldProcessors.Add( "Category", (ld, xtr) => ld.Category = (ParcelCategory)Convert.ToSByte(xtr.ReadElementString("Category"))); m_ldProcessors.Add( "ClaimDate", (ld, xtr) => ld.ClaimDate = Convert.ToInt32(xtr.ReadElementString("ClaimDate"))); m_ldProcessors.Add( "ClaimPrice", (ld, xtr) => ld.ClaimPrice = Convert.ToInt32(xtr.ReadElementString("ClaimPrice"))); m_ldProcessors.Add( "GlobalID", (ld, xtr) => ld.GlobalID = UUID.Parse(xtr.ReadElementString("GlobalID"))); m_ldProcessors.Add( "GroupID", (ld, xtr) => ld.GroupID = UUID.Parse(xtr.ReadElementString("GroupID"))); m_ldProcessors.Add( "IsGroupOwned", (ld, xtr) => ld.IsGroupOwned = Convert.ToBoolean(xtr.ReadElementString("IsGroupOwned"))); m_ldProcessors.Add( "Bitmap", (ld, xtr) => ld.Bitmap = Convert.FromBase64String(xtr.ReadElementString("Bitmap"))); m_ldProcessors.Add( "Description", (ld, xtr) => ld.Description = xtr.ReadElementString("Description")); m_ldProcessors.Add( "Flags", (ld, xtr) => ld.Flags = Convert.ToUInt32(xtr.ReadElementString("Flags"))); m_ldProcessors.Add( "LandingType", (ld, xtr) => ld.LandingType = Convert.ToByte(xtr.ReadElementString("LandingType"))); m_ldProcessors.Add( "Name", (ld, xtr) => ld.Name = xtr.ReadElementString("Name")); m_ldProcessors.Add( "Status", (ld, xtr) => ld.Status = (ParcelStatus)Convert.ToSByte(xtr.ReadElementString("Status"))); m_ldProcessors.Add( "LocalID", (ld, xtr) => ld.LocalID = Convert.ToInt32(xtr.ReadElementString("LocalID"))); m_ldProcessors.Add( "MediaAutoScale", (ld, xtr) => ld.MediaAutoScale = Convert.ToByte(xtr.ReadElementString("MediaAutoScale"))); m_ldProcessors.Add( "MediaID", (ld, xtr) => ld.MediaID = UUID.Parse(xtr.ReadElementString("MediaID"))); m_ldProcessors.Add( "MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL")); m_ldProcessors.Add( "MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL")); m_ldProcessors.Add( "OwnerID", (ld, xtr) => ld.OwnerID = UUID.Parse(xtr.ReadElementString("OwnerID"))); m_ldProcessors.Add( "ParcelAccessList", ProcessParcelAccessList); m_ldProcessors.Add( "PassHours", (ld, xtr) => ld.PassHours = Convert.ToSingle(xtr.ReadElementString("PassHours"))); m_ldProcessors.Add( "PassPrice", (ld, xtr) => ld.PassPrice = Convert.ToInt32(xtr.ReadElementString("PassPrice"))); m_ldProcessors.Add( "SalePrice", (ld, xtr) => ld.SalePrice = Convert.ToInt32(xtr.ReadElementString("SalePrice"))); m_ldProcessors.Add( "SnapshotID", (ld, xtr) => ld.SnapshotID = UUID.Parse(xtr.ReadElementString("SnapshotID"))); m_ldProcessors.Add( "UserLocation", (ld, xtr) => ld.UserLocation = Vector3.Parse(xtr.ReadElementString("UserLocation"))); m_ldProcessors.Add( "UserLookAt", (ld, xtr) => ld.UserLookAt = Vector3.Parse(xtr.ReadElementString("UserLookAt"))); // No longer used here // // m_ldProcessors.Add("Dwell", (landData, xtr) => return); m_ldProcessors.Add( "OtherCleanTime", (ld, xtr) => ld.OtherCleanTime = Convert.ToInt32(xtr.ReadElementString("OtherCleanTime"))); // LandAccessEntryProcessors m_laeProcessors.Add( "AgentID", (lae, xtr) => lae.AgentID = UUID.Parse(xtr.ReadElementString("AgentID"))); m_laeProcessors.Add( "Time", (lae, xtr) => { // We really don't care about temp vs perm here and this // would break on old oars. Assume all bans are perm xtr.ReadElementString("Time"); lae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); } ); m_laeProcessors.Add( "AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList"))); } public static void ProcessParcelAccessList(LandData ld, XmlReader xtr) { if (!xtr.IsEmptyElement) { while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) { LandAccessEntry lae = new LandAccessEntry(); xtr.ReadStartElement("ParcelAccessEntry"); ExternalRepresentationUtils.ExecuteReadProcessors(lae, m_laeProcessors, xtr); xtr.ReadEndElement(); ld.ParcelAccessList.Add(lae); } } xtr.Read(); } /// /// Reify/deserialize landData /// /// /// /// public static LandData Deserialize(byte[] serializedLandData) { return Deserialize(Encoding.UTF8.GetString(serializedLandData, 0, serializedLandData.Length)); } /// /// Reify/deserialize landData /// /// /// /// public static LandData Deserialize(string serializedLandData) { LandData landData = new LandData(); using (XmlTextReader reader = new XmlTextReader(new StringReader(serializedLandData))) { reader.ProhibitDtd = true; reader.ReadStartElement("LandData"); ExternalRepresentationUtils.ExecuteReadProcessors(landData, m_ldProcessors, reader); reader.ReadEndElement(); } return landData; } /// /// Serialize land data /// /// /// /// Serialization options. /// Can be null if there are no options. /// "wipe-owners" will write UUID.Zero rather than the ownerID so that a later reload loads all parcels with the estate owner as the owner /// public static string Serialize(LandData landData, Dictionary options) { StringWriter sw = new StringWriter(); XmlTextWriter xtw = new XmlTextWriter(sw); xtw.Formatting = Formatting.Indented; xtw.WriteStartDocument(); xtw.WriteStartElement("LandData"); xtw.WriteElementString("Area", Convert.ToString(landData.Area)); xtw.WriteElementString("AuctionID", Convert.ToString(landData.AuctionID)); xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString()); xtw.WriteElementString("Category", Convert.ToString((sbyte)landData.Category)); xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate)); xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice)); xtw.WriteElementString("GlobalID", landData.GlobalID.ToString()); UUID groupID = options.ContainsKey("wipe-owners") ? UUID.Zero : landData.GroupID; xtw.WriteElementString("GroupID", groupID.ToString()); bool isGroupOwned = options.ContainsKey("wipe-owners") ? false : landData.IsGroupOwned; xtw.WriteElementString("IsGroupOwned", Convert.ToString(isGroupOwned)); xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap)); xtw.WriteElementString("Description", landData.Description); xtw.WriteElementString("Flags", Convert.ToString((uint)landData.Flags)); xtw.WriteElementString("LandingType", Convert.ToString((byte)landData.LandingType)); xtw.WriteElementString("Name", landData.Name); xtw.WriteElementString("Status", Convert.ToString((sbyte)landData.Status)); xtw.WriteElementString("LocalID", landData.LocalID.ToString()); xtw.WriteElementString("MediaAutoScale", Convert.ToString(landData.MediaAutoScale)); xtw.WriteElementString("MediaID", landData.MediaID.ToString()); xtw.WriteElementString("MediaURL", landData.MediaURL); xtw.WriteElementString("MusicURL", landData.MusicURL); UUID ownerID = options.ContainsKey("wipe-owners") ? UUID.Zero : landData.OwnerID; xtw.WriteElementString("OwnerID", ownerID.ToString()); xtw.WriteStartElement("ParcelAccessList"); foreach (LandAccessEntry pal in landData.ParcelAccessList) { xtw.WriteStartElement("ParcelAccessEntry"); xtw.WriteElementString("AgentID", pal.AgentID.ToString()); xtw.WriteElementString("Time", pal.Expires.ToString()); xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); xtw.WriteEndElement(); } xtw.WriteEndElement(); xtw.WriteElementString("PassHours", Convert.ToString(landData.PassHours)); xtw.WriteElementString("PassPrice", Convert.ToString(landData.PassPrice)); xtw.WriteElementString("SalePrice", Convert.ToString(landData.SalePrice)); xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString()); xtw.WriteElementString("UserLocation", landData.UserLocation.ToString()); xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString()); xtw.WriteElementString("Dwell", "0"); xtw.WriteElementString("OtherCleanTime", Convert.ToString(landData.OtherCleanTime)); xtw.WriteEndElement(); xtw.Close(); sw.Close(); return sw.ToString(); } } }