/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Xml; using log4net; using OpenMetaverse; using OpenSim.Services.Interfaces; namespace OpenSim.Framework.Serialization.External { /// /// Utilities for manipulating external representations of data structures in OpenSim /// public class ExternalRepresentationUtils { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// Populate a node with data read from xml using a dictinoary of processors /// /// /// /param> /// /// true on successful, false if there were any processing failures public static bool ExecuteReadProcessors( NodeType nodeToFill, Dictionary> processors, XmlTextReader xtr) { return ExecuteReadProcessors( nodeToFill, processors, xtr, (o, name, e) => m_log.DebugFormat( "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", name, e.Message, e.StackTrace)); } /// /// Populate a node with data read from xml using a dictinoary of processors /// /// /// /// /// /// Action to take if there is a parsing problem. This will usually just be to log the exception /// /// true on successful, false if there were any processing failures public static bool ExecuteReadProcessors( NodeType nodeToFill, Dictionary> processors, XmlTextReader xtr, Action parseExceptionAction) { bool errors = false; string nodeName = string.Empty; while (xtr.NodeType != XmlNodeType.EndElement) { nodeName = xtr.Name; // m_log.DebugFormat("[ExternalRepresentationUtils]: Processing: {0}", nodeName); Action p = null; if (processors.TryGetValue(xtr.Name, out p)) { // m_log.DebugFormat("[ExternalRepresentationUtils]: Found {0} processor, nodeName); try { p(nodeToFill, xtr); } catch (Exception e) { errors = true; parseExceptionAction(nodeToFill, nodeName, e); if (xtr.NodeType == XmlNodeType.EndElement) xtr.Read(); } } else { // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); xtr.ReadOuterXml(); // ignore } } return errors; } /// /// Takes a XML representation of a SceneObjectPart and returns another XML representation /// with creator data added to it. /// /// The SceneObjectPart represented in XML2 /// The URL of the user agents service (home) for the creator /// The service for retrieving user account information /// The scope of the user account information (Grid ID) /// The SceneObjectPart represented in XML2 public static string RewriteSOP(string xml, string homeURL, IUserAccountService userService, UUID scopeID) { if (xml == string.Empty || homeURL == string.Empty || userService == null) return xml; XmlDocument doc = new XmlDocument(); doc.LoadXml(xml); XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart"); foreach (XmlNode sop in sops) { UserAccount creator = null; bool hasCreatorData = false; XmlNodeList nodes = sop.ChildNodes; foreach (XmlNode node in nodes) { if (node.Name == "CreatorID") { UUID uuid = UUID.Zero; UUID.TryParse(node.InnerText, out uuid); creator = userService.GetUserAccount(scopeID, uuid); } if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty) hasCreatorData = true; //if (node.Name == "OwnerID") //{ // UserAccount owner = GetUser(node.InnerText); // if (owner != null) // node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName; //} } if (!hasCreatorData && creator != null) { XmlElement creatorData = doc.CreateElement("CreatorData"); creatorData.InnerText = homeURL + ";" + creator.FirstName + " " + creator.LastName; sop.AppendChild(creatorData); } } using (StringWriter wr = new StringWriter()) { doc.Save(wr); return wr.ToString(); } } } }