/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Net; using System.Net.Sockets; using libsecondlife; namespace OpenSim.Framework { [Serializable] public class SerializableRegionInfo { public bool m_allow_alternate_ports; protected string m_externalHostName; /// /// The port by which http communication occurs with the region (most noticeably, CAPS communication) /// /// FIXME: Defaulting to 9000 temporarily (on the basis that this is the http port most region /// servers are running) until the revision in which this change is made propogates around grids. /// protected uint m_httpPort = 9000; protected IPEndPoint m_internalEndPoint; protected Guid m_originRegionID = LLUUID.Zero.UUID; protected string m_proxyUrl; protected uint? m_regionLocX; protected uint? m_regionLocY; protected string m_regionName; public uint m_remotingPort; protected string m_serverURI; public Guid RegionID = LLUUID.Zero.UUID; public string RemotingAddress; /// /// This is a serializable version of RegionInfo /// public SerializableRegionInfo() { } public SerializableRegionInfo(RegionInfo ConvertFrom) { m_regionLocX = ConvertFrom.RegionLocX; m_regionLocY = ConvertFrom.RegionLocY; m_internalEndPoint = ConvertFrom.InternalEndPoint; m_externalHostName = ConvertFrom.ExternalHostName; m_remotingPort = ConvertFrom.RemotingPort; m_httpPort = ConvertFrom.HttpPort; m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; RemotingAddress = ConvertFrom.RemotingAddress; m_proxyUrl = ConvertFrom.proxyUrl; OriginRegionID = ConvertFrom.originRegionID; RegionName = ConvertFrom.RegionName; ServerURI = ConvertFrom.ServerURI; } public SerializableRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) { m_regionLocX = regionLocX; m_regionLocY = regionLocY; m_internalEndPoint = internalEndPoint; m_externalHostName = externalUri; } public SerializableRegionInfo(uint regionLocX, uint regionLocY, string externalUri, uint port) { m_regionLocX = regionLocX; m_regionLocY = regionLocY; m_externalHostName = externalUri; m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int) port); } public uint RemotingPort { get { return m_remotingPort; } set { m_remotingPort = value; } } public uint HttpPort { get { return m_httpPort; } set { m_httpPort = value; } } public IPEndPoint ExternalEndPoint { get { // Old one defaults to IPv6 //return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port); IPAddress ia = null; // If it is already an IP, don't resolve it - just return directly if (IPAddress.TryParse(m_externalHostName, out ia)) return new IPEndPoint(ia, m_internalEndPoint.Port); // Reset for next check ia = null; // New method favors IPv4 foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) { if (ia == null) ia = Adr; if (Adr.AddressFamily == AddressFamily.InterNetwork) { ia = Adr; break; } } return new IPEndPoint(ia, m_internalEndPoint.Port); } set { m_externalHostName = value.ToString(); } } public string ExternalHostName { get { return m_externalHostName; } set { m_externalHostName = value; } } public IPEndPoint InternalEndPoint { get { return m_internalEndPoint; } set { m_internalEndPoint = value; } } public uint RegionLocX { get { return m_regionLocX.Value; } set { m_regionLocX = value; } } public uint RegionLocY { get { return m_regionLocY.Value; } set { m_regionLocY = value; } } public ulong RegionHandle { get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); } } public string ProxyUrl { get { return m_proxyUrl; } set { m_proxyUrl = value; } } public LLUUID OriginRegionID { get { return new LLUUID(m_originRegionID); } set { m_originRegionID = value.UUID; } } public string RegionName { get { return m_regionName; } set { m_regionName = value; } } public string ServerURI { get { return m_serverURI; } set { m_serverURI = value; } } } }