using System; using System.Collections.Generic; using OpenMetaverse; namespace OpenSim.Framework { public static class SLUtil { #region SL / file extension / content-type conversions public static string SLAssetTypeToContentType(int assetType) { switch ((AssetType)assetType) { case AssetType.Texture: return "image/x-j2c"; case AssetType.Sound: return "application/ogg"; case AssetType.CallingCard: return "application/vnd.ll.callingcard"; case AssetType.Landmark: return "application/vnd.ll.landmark"; case AssetType.Clothing: return "application/vnd.ll.clothing"; case AssetType.Object: return "application/vnd.ll.primitive"; case AssetType.Notecard: return "application/vnd.ll.notecard"; case AssetType.Folder: return "application/vnd.ll.folder"; case AssetType.RootFolder: return "application/vnd.ll.rootfolder"; case AssetType.LSLText: return "application/vnd.ll.lsltext"; case AssetType.LSLBytecode: return "application/vnd.ll.lslbyte"; case AssetType.TextureTGA: case AssetType.ImageTGA: return "image/tga"; case AssetType.Bodypart: return "application/vnd.ll.bodypart"; case AssetType.TrashFolder: return "application/vnd.ll.trashfolder"; case AssetType.SnapshotFolder: return "application/vnd.ll.snapshotfolder"; case AssetType.LostAndFoundFolder: return "application/vnd.ll.lostandfoundfolder"; case AssetType.SoundWAV: return "audio/x-wav"; case AssetType.ImageJPEG: return "image/jpeg"; case AssetType.Animation: return "application/vnd.ll.animation"; case AssetType.Gesture: return "application/vnd.ll.gesture"; case AssetType.Simstate: return "application/x-metaverse-simstate"; case AssetType.Unknown: default: return "application/octet-stream"; } } public static sbyte ContentTypeToSLAssetType(string contentType) { switch (contentType) { case "image/x-j2c": case "image/jp2": return (sbyte)AssetType.Texture; case "application/ogg": return (sbyte)AssetType.Sound; case "application/vnd.ll.callingcard": case "application/x-metaverse-callingcard": return (sbyte)AssetType.CallingCard; case "application/vnd.ll.landmark": case "application/x-metaverse-landmark": return (sbyte)AssetType.Landmark; case "application/vnd.ll.clothing": case "application/x-metaverse-clothing": return (sbyte)AssetType.Clothing; case "application/vnd.ll.primitive": case "application/x-metaverse-primitive": return (sbyte)AssetType.Object; case "application/vnd.ll.notecard": case "application/x-metaverse-notecard": return (sbyte)AssetType.Notecard; case "application/vnd.ll.folder": return (sbyte)AssetType.Folder; case "application/vnd.ll.rootfolder": return (sbyte)AssetType.RootFolder; case "application/vnd.ll.lsltext": case "application/x-metaverse-lsl": return (sbyte)AssetType.LSLText; case "application/vnd.ll.lslbyte": case "application/x-metaverse-lso": return (sbyte)AssetType.LSLBytecode; case "image/tga": // Note that AssetType.TextureTGA will be converted to AssetType.ImageTGA return (sbyte)AssetType.ImageTGA; case "application/vnd.ll.bodypart": case "application/x-metaverse-bodypart": return (sbyte)AssetType.Bodypart; case "application/vnd.ll.trashfolder": return (sbyte)AssetType.TrashFolder; case "application/vnd.ll.snapshotfolder": return (sbyte)AssetType.SnapshotFolder; case "application/vnd.ll.lostandfoundfolder": return (sbyte)AssetType.LostAndFoundFolder; case "audio/x-wav": return (sbyte)AssetType.SoundWAV; case "image/jpeg": return (sbyte)AssetType.ImageJPEG; case "application/vnd.ll.animation": case "application/x-metaverse-animation": return (sbyte)AssetType.Animation; case "application/vnd.ll.gesture": case "application/x-metaverse-gesture": return (sbyte)AssetType.Gesture; case "application/x-metaverse-simstate": return (sbyte)AssetType.Simstate; case "application/octet-stream": default: return (sbyte)AssetType.Unknown; } } public static sbyte ContentTypeToSLInvType(string contentType) { switch (contentType) { case "image/x-j2c": case "image/jp2": case "image/tga": case "image/jpeg": return (sbyte)InventoryType.Texture; case "application/ogg": case "audio/x-wav": return (sbyte)InventoryType.Sound; case "application/vnd.ll.callingcard": case "application/x-metaverse-callingcard": return (sbyte)InventoryType.CallingCard; case "application/vnd.ll.landmark": case "application/x-metaverse-landmark": return (sbyte)InventoryType.Landmark; case "application/vnd.ll.clothing": case "application/x-metaverse-clothing": case "application/vnd.ll.bodypart": case "application/x-metaverse-bodypart": return (sbyte)InventoryType.Wearable; case "application/vnd.ll.primitive": case "application/x-metaverse-primitive": return (sbyte)InventoryType.Object; case "application/vnd.ll.notecard": case "application/x-metaverse-notecard": return (sbyte)InventoryType.Notecard; case "application/vnd.ll.folder": return (sbyte)InventoryType.Folder; case "application/vnd.ll.rootfolder": return (sbyte)InventoryType.RootCategory; case "application/vnd.ll.lsltext": case "application/x-metaverse-lsl": case "application/vnd.ll.lslbyte": case "application/x-metaverse-lso": return (sbyte)InventoryType.LSL; case "application/vnd.ll.trashfolder": case "application/vnd.ll.snapshotfolder": case "application/vnd.ll.lostandfoundfolder": return (sbyte)InventoryType.Folder; case "application/vnd.ll.animation": case "application/x-metaverse-animation": return (sbyte)InventoryType.Animation; case "application/vnd.ll.gesture": case "application/x-metaverse-gesture": return (sbyte)InventoryType.Gesture; case "application/x-metaverse-simstate": return (sbyte)InventoryType.Snapshot; case "application/octet-stream": default: return (sbyte)InventoryType.Unknown; } } #endregion SL / file extension / content-type conversions /// /// Parse a notecard in Linden format to a string of ordinary text. /// /// /// public static string ParseNotecardToString(string rawInput) { return string.Join("\n", ParseNotecardToList(rawInput).ToArray()); } /// /// Parse a notecard in Linden format to a list of ordinary lines. /// /// /// public static List ParseNotecardToList(string rawInput) { string[] input = rawInput.Replace("\r", "").Split('\n'); int idx = 0; int level = 0; List output = new List(); string[] words; while (idx < input.Length) { if (input[idx] == "{") { level++; idx++; continue; } if (input[idx]== "}") { level--; idx++; continue; } switch (level) { case 0: words = input[idx].Split(' '); // Linden text ver // Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard) if (words.Length < 3) return output; int version = int.Parse(words[3]); if (version != 2) return output; break; case 1: words = input[idx].Split(' '); if (words[0] == "LLEmbeddedItems") break; if (words[0] == "Text") { int len = int.Parse(words[2]); idx++; int count = -1; while (count < len) { // int l = input[idx].Length; string ln = input[idx]; int need = len-count-1; if (ln.Length > need) ln = ln.Substring(0, need); output.Add(ln); count += ln.Length + 1; idx++; } return output; } break; case 2: words = input[idx].Split(' '); // count if (words[0] == "count") { int c = int.Parse(words[1]); if (c > 0) return output; break; } break; } idx++; } return output; } } }