/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.Reflection; using System.Xml; using System.IO; using log4net; using Nini.Config; using OpenMetaverse; using OpenMetaverse.StructuredData; //using OpenSim.Framework.Console; namespace OpenSim.Framework { public class RegionLightShareData : ICloneable { public bool valid = false; public UUID regionID = UUID.Zero; public Vector3 waterColor = new Vector3(4.0f,38.0f,64.0f); public float waterFogDensityExponent = 4.0f; public float underwaterFogModifier = 0.25f; public Vector3 reflectionWaveletScale = new Vector3(2.0f,2.0f,2.0f); public float fresnelScale = 0.40f; public float fresnelOffset = 0.50f; public float refractScaleAbove = 0.03f; public float refractScaleBelow = 0.20f; public float blurMultiplier = 0.040f; public Vector2 bigWaveDirection = new Vector2(1.05f,-0.42f); public Vector2 littleWaveDirection = new Vector2(1.11f,-1.16f); public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); public Vector4 horizon = new Vector4(0.25f, 0.25f, 0.32f, 0.32f); public float hazeHorizon = 0.19f; public Vector4 blueDensity = new Vector4(0.12f, 0.22f, 0.38f, 0.38f); public float hazeDensity = 0.70f; public float densityMultiplier = 0.18f; public float distanceMultiplier = 0.8f; public UInt16 maxAltitude = 1605; public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f); public float sunMoonPosition = 0.317f; public Vector4 ambient = new Vector4(0.35f,0.35f,0.35f,0.35f); public float eastAngle = 0.0f; public float sunGlowFocus = 0.10f; public float sunGlowSize = 1.75f; public float sceneGamma = 1.0f; public float starBrightness = 0.0f; public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f); public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f); public float cloudCoverage = 0.27f; public float cloudScale = 0.42f; public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f); public float cloudScrollX = 0.20f; public bool cloudScrollXLock = false; public float cloudScrollY = 0.01f; public bool cloudScrollYLock = false; public bool drawClassicClouds = true; public delegate void SaveDelegate(RegionLightShareData wl); public event SaveDelegate OnSave; public void Save() { if (OnSave != null) OnSave(this); } public object Clone() { return this.MemberwiseClone(); // call clone method } } public class RegionInfo { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly string LogHeader = "[REGION INFO]"; public string RegionFile = String.Empty; public bool isSandbox = false; public bool Persistent = true; private EstateSettings m_estateSettings; private RegionSettings m_regionSettings; // private IConfigSource m_configSource = null; public UUID originRegionID = UUID.Zero; public string proxyUrl = ""; public int ProxyOffset = 0; public string regionSecret = UUID.Random().ToString(); public string osSecret; public UUID lastMapUUID = UUID.Zero; public string lastMapRefresh = "0"; private float m_nonphysPrimMin = 0; private int m_nonphysPrimMax = 0; private float m_physPrimMin = 0; private int m_physPrimMax = 0; private bool m_clampPrimSize = false; private int m_objectCapacity = 0; private int m_maxPrimsPerUser = -1; private int m_linksetCapacity = 0; private string m_regionType = String.Empty; private RegionLightShareData m_windlight = new RegionLightShareData(); protected uint m_httpPort; protected string m_serverURI; protected string m_regionName = String.Empty; protected bool Allow_Alternate_Ports; public bool m_allow_alternate_ports; protected string m_externalHostName; protected IPEndPoint m_internalEndPoint; protected uint m_remotingPort; public UUID RegionID = UUID.Zero; public string RemotingAddress; public UUID ScopeID = UUID.Zero; private UUID m_maptileStaticUUID = UUID.Zero; public uint WorldLocX = 0; public uint WorldLocY = 0; public uint WorldLocZ = 0; /// /// X dimension of the region. /// /// /// If this is a varregion then the default size set here will be replaced when we load the region config. /// public uint RegionSizeX = Constants.RegionSize; /// /// X dimension of the region. /// /// /// If this is a varregion then the default size set here will be replaced when we load the region config. /// public uint RegionSizeY = Constants.RegionSize; /// /// Z dimension of the region. /// /// /// XXX: Unknown if this accounts for regions with negative Z. /// public uint RegionSizeZ = Constants.RegionHeight; private Dictionary m_extraSettings = new Dictionary(); // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. // MT: Yes. Estates can't span trust boundaries. Therefore, it can be // assumed that all instances belonging to one estate are able to // access the same database server. Since estate settings are lodaed // from there, that should be sufficient for full remote administration // File based loading // public RegionInfo(string description, string filename, bool skipConsoleConfig, IConfigSource configSource) : this(description, filename, skipConsoleConfig, configSource, String.Empty) { } public RegionInfo(string description, string filename, bool skipConsoleConfig, IConfigSource configSource, string configName) { // m_configSource = configSource; if (filename.ToLower().EndsWith(".ini")) { if (!File.Exists(filename)) // New region config request { IniConfigSource newFile = new IniConfigSource(); ReadNiniConfig(newFile, configName); newFile.Save(filename); RegionFile = filename; return; } IniConfigSource source = new IniConfigSource(filename); bool saveFile = false; if (source.Configs[configName] == null) saveFile = true; ReadNiniConfig(source, configName); if (configName != String.Empty && saveFile) source.Save(filename); RegionFile = filename; return; } try { // This will throw if it's not legal Nini XML format // IConfigSource xmlsource = new XmlConfigSource(filename); ReadNiniConfig(xmlsource, configName); RegionFile = filename; return; } catch (Exception) { } } // The web loader uses this // public RegionInfo(string description, XmlNode xmlNode, bool skipConsoleConfig, IConfigSource configSource) { XmlElement elem = (XmlElement)xmlNode; string name = elem.GetAttribute("Name"); string xmlstr = "" + xmlNode.OuterXml + ""; XmlConfigSource source = new XmlConfigSource(XmlReader.Create(new StringReader(xmlstr))); ReadNiniConfig(source, name); m_serverURI = string.Empty; } public RegionInfo(uint legacyRegionLocX, uint legacyRegionLocY, IPEndPoint internalEndPoint, string externalUri) { RegionLocX = legacyRegionLocX; RegionLocY = legacyRegionLocY; RegionSizeX = Constants.RegionSize; RegionSizeY = Constants.RegionSize; m_internalEndPoint = internalEndPoint; m_externalHostName = externalUri; m_serverURI = string.Empty; } public RegionInfo() { m_serverURI = string.Empty; } public EstateSettings EstateSettings { get { if (m_estateSettings == null) { m_estateSettings = new EstateSettings(); } return m_estateSettings; } set { m_estateSettings = value; } } public RegionSettings RegionSettings { get { if (m_regionSettings == null) { m_regionSettings = new RegionSettings(); } return m_regionSettings; } set { m_regionSettings = value; } } public RegionLightShareData WindlightSettings { get { if (m_windlight == null) { m_windlight = new RegionLightShareData(); } return m_windlight; } set { m_windlight = value; } } public float NonphysPrimMin { get { return m_nonphysPrimMin; } } public int NonphysPrimMax { get { return m_nonphysPrimMax; } } public float PhysPrimMin { get { return m_physPrimMin; } } public int PhysPrimMax { get { return m_physPrimMax; } } public bool ClampPrimSize { get { return m_clampPrimSize; } } public int ObjectCapacity { get { return m_objectCapacity; } } public int MaxPrimsPerUser { get { return m_maxPrimsPerUser; } } public int LinksetCapacity { get { return m_linksetCapacity; } } public int AgentCapacity { get; set; } public byte AccessLevel { get { return (byte)Util.ConvertMaturityToAccessLevel((uint)RegionSettings.Maturity); } } public string RegionType { get { return m_regionType; } } public UUID MaptileStaticUUID { get { return m_maptileStaticUUID; } } public string MaptileStaticFile { get; private set; } /// /// The port by which http communication occurs with the region (most noticeably, CAPS communication) /// public uint HttpPort { get { return m_httpPort; } set { m_httpPort = value; } } /// /// A well-formed URI for the host region server (namely "http://" + ExternalHostName) /// public string ServerURI { get { if ( m_serverURI != string.Empty ) { return m_serverURI; } else { return "http://" + m_externalHostName + ":" + m_httpPort + "/"; } } set { if ( value.EndsWith("/") ) { m_serverURI = value; } else { m_serverURI = value + '/'; } } } public string RegionName { get { return m_regionName; } set { m_regionName = value; } } public uint RemotingPort { get { return m_remotingPort; } set { m_remotingPort = value; } } /// /// This accessor can throw all the exceptions that Dns.GetHostAddresses can throw. /// /// XXX Isn't this really doing too much to be a simple getter, rather than an explict method? /// public IPEndPoint ExternalEndPoint { get { // Old one defaults to IPv6 //return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port); IPAddress ia = null; // If it is already an IP, don't resolve it - just return directly if (IPAddress.TryParse(m_externalHostName, out ia)) return new IPEndPoint(ia, m_internalEndPoint.Port); // Reset for next check ia = null; try { foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) { if (ia == null) ia = Adr; if (Adr.AddressFamily == AddressFamily.InterNetwork) { ia = Adr; break; } } } catch (SocketException e) { throw new Exception( "Unable to resolve local hostname " + m_externalHostName + " innerException of type '" + e + "' attached to this exception", e); } return new IPEndPoint(ia, m_internalEndPoint.Port); } set { m_externalHostName = value.ToString(); } } public string ExternalHostName { get { return m_externalHostName; } set { m_externalHostName = value; } } public IPEndPoint InternalEndPoint { get { return m_internalEndPoint; } set { m_internalEndPoint = value; } } /// /// The x co-ordinate of this region in map tiles (e.g. 1000). /// Coordinate is scaled as world coordinates divided by the legacy region size /// and is thus is the number of legacy regions. /// public uint RegionLocX { get { return WorldLocX / Constants.RegionSize; } set { WorldLocX = value * Constants.RegionSize; } } /// /// The y co-ordinate of this region in map tiles (e.g. 1000). /// Coordinate is scaled as world coordinates divided by the legacy region size /// and is thus is the number of legacy regions. /// public uint RegionLocY { get { return WorldLocY / Constants.RegionSize; } set { WorldLocY = value * Constants.RegionSize; } } public void SetDefaultRegionSize() { WorldLocX = 0; WorldLocY = 0; WorldLocZ = 0; RegionSizeX = Constants.RegionSize; RegionSizeY = Constants.RegionSize; RegionSizeZ = Constants.RegionHeight; } // A unique region handle is created from the region's world coordinates. // This cannot be changed because some code expects to receive the region handle and then // compute the region coordinates from it. public ulong RegionHandle { get { return Util.UIntsToLong(WorldLocX, WorldLocY); } } public void SetEndPoint(string ipaddr, int port) { IPAddress tmpIP = IPAddress.Parse(ipaddr); IPEndPoint tmpEPE = new IPEndPoint(tmpIP, port); m_internalEndPoint = tmpEPE; } public string GetSetting(string key) { string val; string keylower = key.ToLower(); if (m_extraSettings.TryGetValue(keylower, out val)) return val; m_log.DebugFormat("[RegionInfo] Could not locate value for parameter {0}", key); return null; } private void SetExtraSetting(string key, string value) { string keylower = key.ToLower(); m_extraSettings[keylower] = value; } private void ReadNiniConfig(IConfigSource source, string name) { // bool creatingNew = false; if (source.Configs.Count == 0) { MainConsole.Instance.Output("=====================================\n"); MainConsole.Instance.Output("We are now going to ask a couple of questions about your region.\n"); MainConsole.Instance.Output("You can press 'enter' without typing anything to use the default\n"); MainConsole.Instance.Output("the default is displayed between [ ] brackets.\n"); MainConsole.Instance.Output("=====================================\n"); if (name == String.Empty) { while (name.Trim() == string.Empty) { name = MainConsole.Instance.CmdPrompt("New region name", name); if (name.Trim() == string.Empty) { MainConsole.Instance.Output("Cannot interactively create region with no name"); } } } source.AddConfig(name); // creatingNew = true; } if (name == String.Empty) name = source.Configs[0].Name; if (source.Configs[name] == null) { source.AddConfig(name); } RegionName = name; IConfig config = source.Configs[name]; // Track all of the keys in this config and remove as they are processed // The remaining keys will be added to generic key-value storage for // whoever might need it HashSet allKeys = new HashSet(); foreach (string s in config.GetKeys()) { allKeys.Add(s); } // RegionUUID // allKeys.Remove("RegionUUID"); string regionUUID = config.GetString("RegionUUID", string.Empty); if (!UUID.TryParse(regionUUID.Trim(), out RegionID)) { UUID newID = UUID.Random(); while (RegionID == UUID.Zero) { regionUUID = MainConsole.Instance.CmdPrompt("RegionUUID", newID.ToString()); if (!UUID.TryParse(regionUUID.Trim(), out RegionID)) { MainConsole.Instance.Output("RegionUUID must be a valid UUID"); } } config.Set("RegionUUID", regionUUID); } originRegionID = RegionID; // What IS this?! (Needed for RegionCombinerModule?) // Location // allKeys.Remove("Location"); string location = config.GetString("Location", String.Empty); if (location == String.Empty) { location = MainConsole.Instance.CmdPrompt("Region Location", "1000,1000"); config.Set("Location", location); } string[] locationElements = location.Split(new char[] {','}); RegionLocX = Convert.ToUInt32(locationElements[0]); RegionLocY = Convert.ToUInt32(locationElements[1]); // Region size // Default to legacy region size if not specified. allKeys.Remove("SizeX"); string configSizeX = config.GetString("SizeX", Constants.RegionSize.ToString()); config.Set("SizeX", configSizeX); RegionSizeX = Convert.ToUInt32(configSizeX); allKeys.Remove("SizeY"); string configSizeY = config.GetString("SizeY", Constants.RegionSize.ToString()); config.Set("SizeY", configSizeX); RegionSizeY = Convert.ToUInt32(configSizeY); allKeys.Remove("SizeZ"); string configSizeZ = config.GetString("SizeZ", Constants.RegionHeight.ToString()); config.Set("SizeZ", configSizeX); RegionSizeZ = Convert.ToUInt32(configSizeZ); DoRegionSizeSanityChecks(); // InternalAddress // IPAddress address; allKeys.Remove("InternalAddress"); if (config.Contains("InternalAddress")) { address = IPAddress.Parse(config.GetString("InternalAddress", String.Empty)); } else { address = IPAddress.Parse(MainConsole.Instance.CmdPrompt("Internal IP address", "0.0.0.0")); config.Set("InternalAddress", address.ToString()); } // InternalPort // int port; allKeys.Remove("InternalPort"); if (config.Contains("InternalPort")) { port = config.GetInt("InternalPort", 9000); } else { port = Convert.ToInt32(MainConsole.Instance.CmdPrompt("Internal port", "9000")); config.Set("InternalPort", port); } m_internalEndPoint = new IPEndPoint(address, port); // AllowAlternatePorts // allKeys.Remove("AllowAlternatePorts"); if (config.Contains("AllowAlternatePorts")) { m_allow_alternate_ports = config.GetBoolean("AllowAlternatePorts", true); } else { m_allow_alternate_ports = Convert.ToBoolean(MainConsole.Instance.CmdPrompt("Allow alternate ports", "False")); config.Set("AllowAlternatePorts", m_allow_alternate_ports.ToString()); } // ExternalHostName // allKeys.Remove("ExternalHostName"); string externalName; if (config.Contains("ExternalHostName")) { externalName = config.GetString("ExternalHostName", "SYSTEMIP"); } else { externalName = MainConsole.Instance.CmdPrompt("External host name", "SYSTEMIP"); config.Set("ExternalHostName", externalName); } if (externalName == "SYSTEMIP") { m_externalHostName = Util.GetLocalHost().ToString(); m_log.InfoFormat( "[REGIONINFO]: Resolving SYSTEMIP to {0} for external hostname of region {1}", m_externalHostName, name); } else { m_externalHostName = externalName; } // RegionType m_regionType = config.GetString("RegionType", String.Empty); allKeys.Remove("RegionType"); #region Prim and map stuff m_nonphysPrimMin = config.GetFloat("NonPhysicalPrimMin", 0); allKeys.Remove("NonPhysicalPrimMin"); m_nonphysPrimMax = config.GetInt("NonPhysicalPrimMax", 0); allKeys.Remove("NonPhysicalPrimMax"); m_physPrimMin = config.GetFloat("PhysicalPrimMin", 0); allKeys.Remove("PhysicalPrimMin"); m_physPrimMax = config.GetInt("PhysicalPrimMax", 0); allKeys.Remove("PhysicalPrimMax"); m_clampPrimSize = config.GetBoolean("ClampPrimSize", false); allKeys.Remove("ClampPrimSize"); m_objectCapacity = config.GetInt("MaxPrims", 15000); allKeys.Remove("MaxPrims"); m_maxPrimsPerUser = config.GetInt("MaxPrimsPerUser", -1); allKeys.Remove("MaxPrimsPerUser"); m_linksetCapacity = config.GetInt("LinksetPrims", 0); allKeys.Remove("LinksetPrims"); allKeys.Remove("MaptileStaticUUID"); string mapTileStaticUUID = config.GetString("MaptileStaticUUID", UUID.Zero.ToString()); if (UUID.TryParse(mapTileStaticUUID.Trim(), out m_maptileStaticUUID)) { config.Set("MaptileStaticUUID", m_maptileStaticUUID.ToString()); } MaptileStaticFile = config.GetString("MaptileStaticFile", String.Empty); allKeys.Remove("MaptileStaticFile"); #endregion AgentCapacity = config.GetInt("MaxAgents", 100); allKeys.Remove("MaxAgents"); // Multi-tenancy // ScopeID = new UUID(config.GetString("ScopeID", UUID.Zero.ToString())); allKeys.Remove("ScopeID"); foreach (String s in allKeys) { SetExtraSetting(s, config.GetString(s)); } } // Make sure user specified region sizes are sane. // Must be multiples of legacy region size (256). private void DoRegionSizeSanityChecks() { if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize) { // Doing non-legacy region sizes. // Enforce region size to be multiples of the legacy region size (256) uint partial = RegionSizeX % Constants.RegionSize; if (partial != 0) { RegionSizeX -= partial; if (RegionSizeX == 0) RegionSizeX = Constants.RegionSize; m_log.ErrorFormat("{0} Region size must be multiple of {1}. Enforcing {2}.RegionSizeX={3} instead of specified {4}", LogHeader, Constants.RegionSize, m_regionName, RegionSizeX, RegionSizeX + partial); } partial = RegionSizeY % Constants.RegionSize; if (partial != 0) { RegionSizeY -= partial; if (RegionSizeY == 0) RegionSizeY = Constants.RegionSize; m_log.ErrorFormat("{0} Region size must be multiple of {1}. Enforcing {2}.RegionSizeY={3} instead of specified {4}", LogHeader, Constants.RegionSize, m_regionName, RegionSizeY, RegionSizeY + partial); } // Because of things in the viewer, regions MUST be square. // Remove this check when viewers have been updated. if (RegionSizeX != RegionSizeY) { uint minSize = Math.Min(RegionSizeX, RegionSizeY); RegionSizeX = minSize; RegionSizeY = minSize; m_log.ErrorFormat("{0} Regions must be square until viewers are updated. Forcing region {1} size to <{2},{3}>", LogHeader, m_regionName, RegionSizeX, RegionSizeY); } // There is a practical limit to region size. if (RegionSizeX > Constants.MaximumRegionSize || RegionSizeY > Constants.MaximumRegionSize) { RegionSizeX = Util.Clamp(RegionSizeX, Constants.RegionSize, Constants.MaximumRegionSize); RegionSizeY = Util.Clamp(RegionSizeY, Constants.RegionSize, Constants.MaximumRegionSize); m_log.ErrorFormat("{0} Region dimensions must be less than {1}. Clamping {2}'s size to <{3},{4}>", LogHeader, Constants.MaximumRegionSize, m_regionName, RegionSizeX, RegionSizeY); } m_log.InfoFormat("{0} Region {1} size set to <{2},{3}>", LogHeader, m_regionName, RegionSizeX, RegionSizeY); } } private void WriteNiniConfig(IConfigSource source) { IConfig config = source.Configs[RegionName]; if (config != null) source.Configs.Remove(config); config = source.AddConfig(RegionName); config.Set("RegionUUID", RegionID.ToString()); string location = String.Format("{0},{1}", RegionLocX, RegionLocY); config.Set("Location", location); if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize) { config.Set("SizeX", RegionSizeX); config.Set("SizeY", RegionSizeY); // config.Set("SizeZ", RegionSizeZ); } config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); config.Set("InternalPort", m_internalEndPoint.Port); config.Set("AllowAlternatePorts", m_allow_alternate_ports.ToString()); config.Set("ExternalHostName", m_externalHostName); if (m_nonphysPrimMin > 0) config.Set("NonphysicalPrimMax", m_nonphysPrimMin); if (m_nonphysPrimMax > 0) config.Set("NonphysicalPrimMax", m_nonphysPrimMax); if (m_physPrimMin > 0) config.Set("PhysicalPrimMax", m_physPrimMin); if (m_physPrimMax > 0) config.Set("PhysicalPrimMax", m_physPrimMax); config.Set("ClampPrimSize", m_clampPrimSize.ToString()); if (m_objectCapacity > 0) config.Set("MaxPrims", m_objectCapacity); if (m_maxPrimsPerUser > -1) config.Set("MaxPrimsPerUser", m_maxPrimsPerUser); if (m_linksetCapacity > 0) config.Set("LinksetPrims", m_linksetCapacity); if (AgentCapacity > 0) config.Set("MaxAgents", AgentCapacity); if (ScopeID != UUID.Zero) config.Set("ScopeID", ScopeID.ToString()); if (RegionType != String.Empty) config.Set("RegionType", RegionType); if (m_maptileStaticUUID != UUID.Zero) config.Set("MaptileStaticUUID", m_maptileStaticUUID.ToString()); if (MaptileStaticFile != String.Empty) config.Set("MaptileStaticFile", MaptileStaticFile); } public void SaveRegionToFile(string description, string filename) { if (filename.ToLower().EndsWith(".ini")) { IniConfigSource source = new IniConfigSource(); try { source = new IniConfigSource(filename); // Load if it exists } catch (Exception) { } WriteNiniConfig(source); source.Save(filename); return; } else throw new Exception("Invalid file type for region persistence."); } public void SaveLastMapUUID(UUID mapUUID) { lastMapUUID = mapUUID; lastMapRefresh = Util.UnixTimeSinceEpoch().ToString(); } public OSDMap PackRegionInfoData() { OSDMap args = new OSDMap(); args["region_id"] = OSD.FromUUID(RegionID); if ((RegionName != null) && !RegionName.Equals("")) args["region_name"] = OSD.FromString(RegionName); args["external_host_name"] = OSD.FromString(ExternalHostName); args["http_port"] = OSD.FromString(HttpPort.ToString()); args["server_uri"] = OSD.FromString(ServerURI); args["region_xloc"] = OSD.FromString(RegionLocX.ToString()); args["region_yloc"] = OSD.FromString(RegionLocY.ToString()); args["region_size_x"] = OSD.FromString(RegionSizeX.ToString()); args["region_size_y"] = OSD.FromString(RegionSizeY.ToString()); args["region_size_z"] = OSD.FromString(RegionSizeZ.ToString()); args["internal_ep_address"] = OSD.FromString(InternalEndPoint.Address.ToString()); args["internal_ep_port"] = OSD.FromString(InternalEndPoint.Port.ToString()); if ((RemotingAddress != null) && !RemotingAddress.Equals("")) args["remoting_address"] = OSD.FromString(RemotingAddress); args["remoting_port"] = OSD.FromString(RemotingPort.ToString()); args["allow_alt_ports"] = OSD.FromBoolean(m_allow_alternate_ports); if ((proxyUrl != null) && !proxyUrl.Equals("")) args["proxy_url"] = OSD.FromString(proxyUrl); if (RegionType != String.Empty) args["region_type"] = OSD.FromString(RegionType); return args; } public void UnpackRegionInfoData(OSDMap args) { if (args["region_id"] != null) RegionID = args["region_id"].AsUUID(); if (args["region_name"] != null) RegionName = args["region_name"].AsString(); if (args["external_host_name"] != null) ExternalHostName = args["external_host_name"].AsString(); if (args["http_port"] != null) UInt32.TryParse(args["http_port"].AsString(), out m_httpPort); if (args["server_uri"] != null) ServerURI = args["server_uri"].AsString(); if (args["region_xloc"] != null) { uint locx; UInt32.TryParse(args["region_xloc"].AsString(), out locx); RegionLocX = locx; } if (args["region_yloc"] != null) { uint locy; UInt32.TryParse(args["region_yloc"].AsString(), out locy); RegionLocY = locy; } if (args.ContainsKey("region_size_x")) RegionSizeX = (uint)args["region_size_x"].AsInteger(); if (args.ContainsKey("region_size_y")) RegionSizeY = (uint)args["region_size_y"].AsInteger(); if (args.ContainsKey("region_size_z")) RegionSizeZ = (uint)args["region_size_z"].AsInteger(); IPAddress ip_addr = null; if (args["internal_ep_address"] != null) { IPAddress.TryParse(args["internal_ep_address"].AsString(), out ip_addr); } int port = 0; if (args["internal_ep_port"] != null) { Int32.TryParse(args["internal_ep_port"].AsString(), out port); } InternalEndPoint = new IPEndPoint(ip_addr, port); if (args["remoting_address"] != null) RemotingAddress = args["remoting_address"].AsString(); if (args["remoting_port"] != null) UInt32.TryParse(args["remoting_port"].AsString(), out m_remotingPort); if (args["allow_alt_ports"] != null) m_allow_alternate_ports = args["allow_alt_ports"].AsBoolean(); if (args["proxy_url"] != null) proxyUrl = args["proxy_url"].AsString(); if (args["region_type"] != null) m_regionType = args["region_type"].AsString(); } public static RegionInfo Create(UUID regionID, string regionName, uint regX, uint regY, string externalHostName, uint httpPort, uint simPort, uint remotingPort, string serverURI) { RegionInfo regionInfo; IPEndPoint neighbourInternalEndPoint = new IPEndPoint(Util.GetHostFromDNS(externalHostName), (int)simPort); regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, externalHostName); regionInfo.RemotingPort = remotingPort; regionInfo.RemotingAddress = externalHostName; regionInfo.HttpPort = httpPort; regionInfo.RegionID = regionID; regionInfo.RegionName = regionName; regionInfo.ServerURI = serverURI; return regionInfo; } } }