/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Net; using System.Collections; using libsecondlife.Packets; namespace OpenSim.Framework { public sealed class PacketPool { static public void EncodeProxyMessage(byte[] bytes, ref int numBytes, EndPoint trueEP) { if( numBytes > 4090 ) // max UPD size = 4096 { throw new Exception("ERROR: No space to encode the proxy EP"); } ushort port = (ushort) ((IPEndPoint) trueEP).Port; bytes[numBytes++] = (byte)(port % 256); bytes[numBytes++] = (byte)(port / 256); foreach (byte b in ((IPEndPoint)trueEP).Address.GetAddressBytes()) { bytes[numBytes++] = b; } int x = numBytes; DecodeProxyMessage(bytes, ref numBytes); numBytes = x; } static public EndPoint DecodeProxyMessage(byte[] bytes, ref int numBytes) { // IPv4 Only byte[] addr = new byte[4]; addr[3] = bytes[--numBytes]; addr[2] = bytes[--numBytes]; addr[1] = bytes[--numBytes]; addr[0] = bytes[--numBytes]; ushort port = (ushort)(bytes[--numBytes] * 256); port += (ushort)bytes[--numBytes]; return (EndPoint) new IPEndPoint(new IPAddress(addr), (int)port); } // Set up a thread-safe singleton pattern static PacketPool() { } static readonly PacketPool instance = new PacketPool(); public static PacketPool Instance { get { return instance; } } private Hashtable pool = new Hashtable(); public Packet GetPacket(PacketType type) { Packet packet = null; lock(pool) { if(pool[type] == null || ((Stack) pool[type]).Count == 0) { // Creating a new packet if we cannot reuse an old package packet = Packet.BuildPacket(type); } else { // Recycle old packages packet=(Packet) ((Stack) pool[type]).Pop(); } } return packet; } // private byte[] decoded_header = new byte[10]; private PacketType GetType(byte[] bytes) { byte[] decoded_header = new byte[10 + 8]; ushort id; libsecondlife.PacketFrequency freq; Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10); if((bytes[0] & libsecondlife.Helpers.MSG_ZEROCODED)!=0) { libsecondlife.Helpers.ZeroDecodeCommand(bytes, decoded_header); } if (decoded_header[6] == 0xFF) { if (decoded_header[7] == 0xFF) { id = (ushort)((decoded_header[8] << 8) + decoded_header[9]); freq = libsecondlife.PacketFrequency.Low; } else { id = (ushort)decoded_header[7]; freq = libsecondlife.PacketFrequency.Medium; } } else { id = (ushort)decoded_header[6]; freq = libsecondlife.PacketFrequency.High; } return Packet.GetType(id, freq); } public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer) { PacketType type = GetType(bytes); int i = 0; Packet packet = GetPacket(type); packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer); return packet; } public void ReturnPacket(Packet packet) { return; // packet pool disabled /* // Commented out to remove a compiler warning. :) lock(pool) { PacketType type=packet.Type; if(pool[type] == null) { pool[type] = new Stack(); } if (((Stack)pool[type]).Count < 50) { ((Stack)pool[type]).Push(packet); } } */ } } }