/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using libsecondlife; namespace OpenSim.Framework { public class LandData { public byte[] landBitmapByteArray = new byte[512]; public string landName = "Your Parcel"; public string landDesc = ""; public LLUUID ownerID = new LLUUID(); public bool isGroupOwned = false; public LLVector3 AABBMin = new LLVector3(); public LLVector3 AABBMax = new LLVector3(); public int area = 0; public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category public int claimDate = 0; //Unemplemented public int claimPrice = 0; //Unemplemented public LLUUID groupID = new LLUUID(); //Unemplemented public int groupPrims = 0; public int otherPrims = 0; public int ownerPrims = 0; public int selectedPrims = 0; public int simwidePrims = 0; public int simwideArea = 0; public int salePrice = 0; //Unemeplemented. Parcels price. public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ; public byte landingType = 0; public byte mediaAutoScale = 0; public LLUUID mediaID = LLUUID.Zero; public int localID = 0; public LLUUID globalID = new LLUUID(); public string mediaURL = ""; public string musicURL = ""; public float passHours = 0; public int passPrice = 0; public LLUUID snapshotID = LLUUID.Zero; public LLVector3 userLocation = new LLVector3(); public LLVector3 userLookAt = new LLVector3(); public LandData() { globalID = LLUUID.Random(); } public LandData Copy() { LandData landData = new LandData(); landData.AABBMax = this.AABBMax; landData.AABBMin = this.AABBMin; landData.area = this.area; landData.auctionID = this.auctionID; landData.authBuyerID = this.authBuyerID; landData.category = this.category; landData.claimDate = this.claimDate; landData.claimPrice = this.claimPrice; landData.globalID = this.globalID; landData.groupID = this.groupID; landData.groupPrims = this.groupPrims; landData.otherPrims = this.otherPrims; landData.ownerPrims = this.ownerPrims; landData.selectedPrims = this.selectedPrims; landData.isGroupOwned = this.isGroupOwned; landData.localID = this.localID; landData.landingType = this.landingType; landData.mediaAutoScale = this.mediaAutoScale; landData.mediaID = this.mediaID; landData.mediaURL = this.mediaURL; landData.musicURL = this.musicURL; landData.ownerID = this.ownerID; landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); landData.landDesc = this.landDesc; landData.landFlags = this.landFlags; landData.landName = this.landName; landData.landStatus = this.landStatus; landData.passHours = this.passHours; landData.passPrice = this.passPrice; landData.salePrice = this.salePrice; landData.snapshotID = this.snapshotID; landData.userLocation = this.userLocation; landData.userLookAt = this.userLookAt; return landData; } } }