using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Threading; namespace OpenSim.Framework { public class Culture { private static readonly CultureInfo m_cultureInfo = new System.Globalization.CultureInfo("en-US", true); public static NumberFormatInfo NumberFormatInfo { get { return m_cultureInfo.NumberFormat; } } public static void SetCurrentCulture() { Thread.CurrentThread.CurrentCulture = m_cultureInfo; } } }