/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using libsecondlife;
namespace OpenSim.Framework.Data.DB4o
{
///
/// A User storage interface for the DB4o database system
///
public class DB4oUserData : IUserData
{
///
/// The database manager
///
private DB4oUserManager manager;
///
/// Artificial constructor called upon plugin load
///
public void Initialise()
{
manager = new DB4oUserManager(Path.Combine(Util.dataDir(), "userprofiles.yap"));
}
///
/// Loads a specified user profile from a UUID
///
/// The users UUID
/// A user profile
public UserProfileData GetUserByUUID(LLUUID uuid)
{
if (manager.userProfiles.ContainsKey(uuid))
return manager.userProfiles[uuid];
return null;
}
///
/// Returns a user by searching for its name
///
/// The users account name
/// A matching users profile
public UserProfileData GetUserByName(string name)
{
return GetUserByName(name.Split(' ')[0], name.Split(' ')[1]);
}
///
/// Returns a user by searching for its name
///
/// The first part of the users account name
/// The second part of the users account name
/// A matching users profile
public UserProfileData GetUserByName(string fname, string lname)
{
foreach (UserProfileData profile in manager.userProfiles.Values)
{
if (profile.username == fname && profile.surname == lname)
return profile;
}
return null;
}
///
/// Returns a user by UUID direct
///
/// The users account ID
/// A matching users profile
public UserAgentData GetAgentByUUID(LLUUID uuid)
{
try
{
return GetUserByUUID(uuid).currentAgent;
}
catch (Exception)
{
return null;
}
}
///
/// Returns a session by account name
///
/// The account name
/// The users session agent
public UserAgentData GetAgentByName(string name)
{
return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
}
///
/// Returns a session by account name
///
/// The first part of the users account name
/// The second part of the users account name
/// A user agent
public UserAgentData GetAgentByName(string fname, string lname)
{
try
{
return GetUserByName(fname, lname).currentAgent;
}
catch (Exception)
{
return null;
}
}
///
/// Creates a new user profile
///
/// The profile to add to the database
public void AddNewUserProfile(UserProfileData user)
{
try
{
manager.UpdateRecord(user);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
///
/// Creates a new user profile
///
/// The profile to add to the database
/// True on success, false on error
public bool UpdateUserProfile(UserProfileData user)
{
try
{
return manager.UpdateRecord(user);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return false;
}
}
///
/// Creates a new user agent
///
/// The agent to add to the database
public void AddNewUserAgent(UserAgentData agent)
{
// Do nothing. yet.
}
///
/// Transfers money between two user accounts
///
/// Starting account
/// End account
/// The amount to move
/// Success?
public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
{
return true;
}
///
/// Transfers inventory between two accounts
///
/// Move to inventory server
/// Senders account
/// Recievers account
/// Inventory item
/// Success?
public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
{
return true;
}
///
/// Returns the name of the storage provider
///
/// Storage provider name
public string getName()
{
return "DB4o Userdata";
}
///
/// Returns the version of the storage provider
///
/// Storage provider version
public string GetVersion()
{
return "0.1";
}
}
}