/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml; using System.Xml.Schema; using System.Xml.Serialization; using OpenMetaverse; using OpenMetaverse.StructuredData; namespace OpenSim.Framework { /// /// This class stores and retrieves dynamic attributes. /// /// /// Modules that want to use dynamic attributes need to do so in a private data store /// which is accessed using a unique name. DAMap provides access to the data stores, /// each of which is an OSDMap. Modules are free to store any type of data they want /// within their data store. However, avoid storing large amounts of data because that /// would slow down database access. /// public class DAMap : IDictionary, IXmlSerializable { private static readonly int MIN_STORE_NAME_LENGTH = 4; protected OSDMap m_map; public DAMap() { m_map = new OSDMap(); } public XmlSchema GetSchema() { return null; } public static DAMap FromXml(string rawXml) { DAMap map = new DAMap(); map.ReadXml(rawXml); return map; } public void ReadXml(string rawXml) { // System.Console.WriteLine("Trying to deserialize [{0}]", rawXml); lock (this) m_map = (OSDMap)OSDParser.DeserializeLLSDXml(rawXml); } public void ReadXml(XmlReader reader) { ReadXml(reader.ReadInnerXml()); } public string ToXml() { lock (this) return OSDParser.SerializeLLSDXmlString(m_map); } public void WriteXml(XmlWriter writer) { writer.WriteRaw(ToXml()); } public void CopyFrom(DAMap other) { // Deep copy string data = null; lock (other) { if (other.Count > 0) { data = OSDParser.SerializeLLSDXmlString(other.m_map); } } lock (this) { if (data == null) Clear(); else m_map = (OSDMap)OSDParser.DeserializeLLSDXml(data); } } /// /// Returns the number of data stores. /// public int Count { get { lock (this) { return m_map.Count; } } } public bool IsReadOnly { get { return false; } } /// /// Returns the names of the data stores. /// public ICollection Keys { get { lock (this) { return m_map.Keys; } } } /// /// Returns all the data stores. /// public ICollection Values { get { lock (this) { List stores = new List(m_map.Count); foreach (OSD llsd in m_map.Values) stores.Add((OSDMap)llsd); return stores; } } } /// /// Gets or sets one data store. /// /// Store name /// public OSDMap this[string key] { get { OSD llsd; lock (this) { if (m_map.TryGetValue(key, out llsd)) return (OSDMap)llsd; else return null; } } set { ValidateKey(key); lock (this) m_map[key] = value; } } /// /// Validate the key used for storing separate data stores. /// /// private static void ValidateKey(string key) { if (key.Length < MIN_STORE_NAME_LENGTH) throw new Exception("Minimum store name length is " + MIN_STORE_NAME_LENGTH); } public bool ContainsKey(string key) { lock (this) return m_map.ContainsKey(key); } public void Add(string key, OSDMap store) { ValidateKey(key); lock (this) m_map.Add(key, store); } public void Add(KeyValuePair kvp) { ValidateKey(kvp.Key); lock (this) m_map.Add(kvp.Key, kvp.Value); } public bool Remove(string key) { lock (this) return m_map.Remove(key); } public bool TryGetValue(string key, out OSDMap store) { lock (this) { OSD llsd; if (m_map.TryGetValue(key, out llsd)) { store = (OSDMap)llsd; return true; } else { store = null; return false; } } } public void Clear() { lock (this) m_map.Clear(); } public bool Contains(KeyValuePair kvp) { lock (this) return m_map.ContainsKey(kvp.Key); } public void CopyTo(KeyValuePair[] array, int index) { throw new NotImplementedException(); } public bool Remove(KeyValuePair kvp) { lock (this) return m_map.Remove(kvp.Key); } public System.Collections.IDictionaryEnumerator GetEnumerator() { lock (this) return m_map.GetEnumerator(); } IEnumerator> IEnumerable>.GetEnumerator() { return null; } IEnumerator IEnumerable.GetEnumerator() { lock (this) return m_map.GetEnumerator(); } } }