/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Framework.Console
{
public delegate void ConsoleCommand(string[] comParams);
///
/// Holder object for a new console plugin command
///
/// Override the methods like Run and IsHelpfull (but the defaults might work ok.)
///
public class ConsolePluginCommand
{
///
/// command delegate used in running
///
private ConsoleCommand m_commandDelegate;
///
/// help text displayed
///
private string m_helpText;
///
/// command in the form of "showme new commands"
///
private string[] m_cmdText;
///
/// Construct a new ConsolePluginCommand
///
/// for use with OpenSim.RegisterConsolePluginCommand(myCmd);
///
///
/// in the form of "showme new commands"
/// ommand delegate used in running
/// the text displayed in "help showme new commands"
public ConsolePluginCommand(string command, ConsoleCommand dlg, string help)
{
m_cmdText = command.Split(new char[] { ' ' });
m_commandDelegate = dlg;
m_helpText = help;
}
///
/// Returns the match length this command has upon the 'cmdWithParams'
/// At least a higher number for "show plugin status" then "show" would return
/// This is used to have multi length command verbs
///
/// @see OopenSim.RunPluginCommands
/// It will only run the one with the highest number
///
///
public int matchLength(string cmdWithParams)
{
// QUESTION: have a case insensitive flag?
cmdWithParams = cmdWithParams.ToLower().Trim();
string matchText = String.Join(" ",m_cmdText).ToLower().Trim();
if (cmdWithParams.StartsWith(matchText))
{
// QUESTION Instead return cmdText.Length; ?
return matchText.Length;
}
return 0;
}
///
/// Run the delegate the incomming string may contain the command, if so, it is chopped off the cmdParams[]
///
public void Run(string cmd, string[] cmdParams)
{
int skipParams = 0;
if (m_cmdText.Length > 1)
{
int currentParam = 1;
while (currentParam < m_cmdText.Length)
{
if (cmdParams[skipParams].ToLower().Equals(m_cmdText[currentParam].ToLower()))
{
skipParams++;
}
currentParam++;
}
}
string[] sendCmdParams = cmdParams;
if (skipParams > 0)
{
sendCmdParams = new string[cmdParams.Length-skipParams];
for (int i=0;i
/// Shows help information on the console's Notice method
///
public void ShowHelp(ConsoleBase console)
{
console.Output(String.Join(" ", m_cmdText) + " - " + m_helpText);
}
///
/// return true if the ShowHelp(..) method might be helpfull
///
public bool IsHelpfull(string cmdWithParams)
{
cmdWithParams = cmdWithParams.ToLower();
return cmdWithParams.Contains(String.Join(" ", m_cmdText).ToLower()) || m_helpText.ToLower().Contains(cmdWithParams);
}
}
}