/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Xml; using System.Xml.Serialization; namespace OpenSim.Framework.Communications.XMPP { public class XmppSerializer { // private static readonly ILog _log = // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); // need to do it this way, as XmlSerializer(type, extratypes) // does not work on mono (at least). private Dictionary _serializerForType = new Dictionary(); private Dictionary _serializerForName = new Dictionary(); private XmlSerializerNamespaces _xmlNs; private string _defaultNS; public XmppSerializer(bool server) { _xmlNs = new XmlSerializerNamespaces(); _xmlNs.Add(String.Empty, String.Empty); if (server) _defaultNS = "jabber:server"; else _defaultNS = "jabber:client"; // TODO: do this via reflection _serializerForType[typeof(XmppMessageStanza)] = _serializerForName["message"] = new XmlSerializer(typeof(XmppMessageStanza), _defaultNS); } public void Serialize(XmlWriter xw, object o) { if (!_serializerForType.ContainsKey(o.GetType())) throw new ArgumentException(String.Format("no serializer available for type {0}", o.GetType())); _serializerForType[o.GetType()].Serialize(xw, o, _xmlNs); } public object Deserialize(XmlReader xr) { // position on next element xr.Read(); if (!_serializerForName.ContainsKey(xr.LocalName)) throw new ArgumentException(String.Format("no serializer available for name {0}", xr.LocalName)); return _serializerForName[xr.LocalName].Deserialize(xr); } } }