/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using log4net; using OpenMetaverse; using OpenSim.Data; namespace OpenSim.Framework.Communications { /// /// Plugin for managing temporary user profiles. /// public class TemporaryUserProfilePlugin : IUserDataPlugin { //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected Dictionary m_profiles = new Dictionary(); public string Name { get { return "TemporaryUserProfilePlugin"; } } public string Version { get { return "0.1"; } } public void Initialise() {} public void Initialise(string connect) {} public void Dispose() {} public UserProfileData GetUserByUUID(UUID user) { //m_log.DebugFormat("[TEMP USER PROFILE]: Received request for {0}", user); lock (m_profiles) { if (m_profiles.ContainsKey(user)) return m_profiles[user]; else return null; } } public UserProfileData GetUserByName(string fname, string lname) { // We deliberately don't look up a temporary profile by name so that we don't obscure non-temporary // profiles. return null; } public virtual void AddTemporaryUserProfile(UserProfileData userProfile) { //m_log.DebugFormat("[TEMP USER PROFILE]: Adding {0} {1}", userProfile.Name, userProfile.ID); lock (m_profiles) { m_profiles[userProfile.ID] = userProfile; } } public UserProfileData GetUserByUri(Uri uri) { return null; } public List GeneratePickerResults(UUID queryID, string query) { return null; } public UserAgentData GetAgentByUUID(UUID user) { return null; } public UserAgentData GetAgentByName(string name) { return null; } public UserAgentData GetAgentByName(string fname, string lname) { return null; } public void StoreWebLoginKey(UUID agentID, UUID webLoginKey) {} public void AddNewUserProfile(UserProfileData user) {} public bool UpdateUserProfile(UserProfileData user) { return false; } public void AddNewUserAgent(UserAgentData agent) {} public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) {} public void RemoveUserFriend(UUID friendlistowner, UUID friend) {} public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) {} public List GetUserFriendList(UUID friendlistowner) { return null; } public Dictionary GetFriendRegionInfos(List uuids) { return null; } public bool MoneyTransferRequest(UUID from, UUID to, uint amount) { return false; } public bool InventoryTransferRequest(UUID from, UUID to, UUID inventory) { return false; } public AvatarAppearance GetUserAppearance(UUID user) { return null; } public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) {} public void ResetAttachments(UUID userID) {} public void LogoutUsers(UUID regionID) {} } }