/*
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using libsecondlife.StructuredData;
using Nwc.XmlRpc;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
namespace OpenSim.Framework.UserManagement
{
public class LoginService
{
protected string m_welcomeMessage = "Welcome to OpenSim";
protected UserManagerBase m_userManager = null;
protected Mutex m_loginMutex = new Mutex(false);
///
/// Used during login to send the skeleton of the OpenSim Library to the client.
///
protected LibraryRootFolder m_libraryRootFolder;
public LoginService(
UserManagerBase userManager, LibraryRootFolder libraryRootFolder, string welcomeMess)
{
m_userManager = userManager;
m_libraryRootFolder = libraryRootFolder;
if (welcomeMess != "")
{
m_welcomeMessage = welcomeMess;
}
}
///
/// Main user login function
///
/// The XMLRPC request
/// The response to send
public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
// Temporary fix
m_loginMutex.WaitOne();
try
{
//CFK: CustomizeResponse contains sufficient strings to alleviate the need for this.
//CKF: MainLog.Instance.Verbose("LOGIN", "Attempting login now...");
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable) request.Params[0];
bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") &&
requestData.Contains("passwd"));
bool GoodLogin = false;
UserProfileData userProfile;
LoginResponse logResponse = new LoginResponse();
if (GoodXML)
{
string firstname = (string) requestData["first"];
string lastname = (string) requestData["last"];
string passwd = (string) requestData["passwd"];
userProfile = GetTheUser(firstname, lastname);
if (userProfile == null)
{
MainLog.Instance.Verbose(
"LOGIN",
"Could not find a profile for " + firstname + " " + lastname);
return logResponse.CreateLoginFailedResponse();
}
GoodLogin = AuthenticateUser(userProfile, passwd);
}
else
{
return logResponse.CreateGridErrorResponse();
}
if (!GoodLogin)
{
return logResponse.CreateLoginFailedResponse();
}
else
{
// If we already have a session...
if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline)
{
userProfile.currentAgent = null;
m_userManager.CommitAgent(ref userProfile);
// Reject the login
return logResponse.CreateAlreadyLoggedInResponse();
}
// Otherwise...
// Create a new agent session
CreateAgent(userProfile, request);
try
{
LLUUID agentID = userProfile.UUID;
// Inventory Library Section
InventoryData inventData = CreateInventoryData(agentID);
ArrayList AgentInventoryArray = inventData.InventoryArray;
Hashtable InventoryRootHash = new Hashtable();
InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
ArrayList InventoryRoot = new ArrayList();
InventoryRoot.Add(InventoryRootHash);
userProfile.rootInventoryFolderID = inventData.RootFolderID;
// Circuit Code
uint circode = (uint) (Util.RandomClass.Next());
logResponse.Lastname = userProfile.surname;
logResponse.Firstname = userProfile.username;
logResponse.AgentID = agentID.ToString();
logResponse.SessionID = userProfile.currentAgent.sessionID.ToString();
logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToString();
logResponse.InventoryRoot = InventoryRoot;
logResponse.InventorySkeleton = AgentInventoryArray;
logResponse.InventoryLibrary = GetInventoryLibrary();
Hashtable InventoryLibRootHash = new Hashtable();
InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
ArrayList InventoryLibRoot = new ArrayList();
InventoryLibRoot.Add(InventoryLibRootHash);
logResponse.InventoryLibRoot = InventoryLibRoot;
logResponse.InventoryLibraryOwner = GetLibraryOwner();
logResponse.CircuitCode = (Int32) circode;
//logResponse.RegionX = 0; //overwritten
//logResponse.RegionY = 0; //overwritten
logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
//logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
//logResponse.SimAddress = "127.0.0.1"; //overwritten
//logResponse.SimPort = 0; //overwritten
logResponse.Message = GetMessage();
logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
try
{
CustomiseResponse(logResponse, userProfile);
}
catch (Exception e)
{
MainLog.Instance.Verbose("LOGIN", e.ToString());
return logResponse.CreateDeadRegionResponse();
//return logResponse.ToXmlRpcResponse();
}
CommitAgent(ref userProfile);
return logResponse.ToXmlRpcResponse();
}
catch (Exception E)
{
MainLog.Instance.Verbose("LOGIN", E.ToString());
}
//}
}
return response;
}
finally
{
m_loginMutex.ReleaseMutex();
}
}
public LLSD LLSDLoginMethod(LLSD request)
{
// Temporary fix
m_loginMutex.WaitOne();
try
{
bool GoodLogin = false;
UserProfileData userProfile = null;
LoginResponse logResponse = new LoginResponse();
if (request.Type == LLSDType.Map)
{
LLSDMap map = (LLSDMap)request;
if (map.ContainsKey("first") && map.ContainsKey("last") && map.ContainsKey("passwd"))
{
string firstname = map["first"].AsString();
string lastname = map["last"].AsString();
string passwd = map["passwd"].AsString();
userProfile = GetTheUser(firstname, lastname);
if (userProfile == null)
{
MainLog.Instance.Verbose(
"LOGIN",
"Could not find a profile for " + firstname + " " + lastname);
return logResponse.CreateLoginFailedResponseLLSD();
}
GoodLogin = AuthenticateUser(userProfile, passwd);
}
}
if (!GoodLogin)
{
return logResponse.CreateLoginFailedResponseLLSD();
}
else
{
// If we already have a session...
if (userProfile.currentAgent != null && userProfile.currentAgent.agentOnline)
{
userProfile.currentAgent = null;
m_userManager.CommitAgent(ref userProfile);
// Reject the login
return logResponse.CreateAlreadyLoggedInResponseLLSD();
}
// Otherwise...
// Create a new agent session
CreateAgent(userProfile, request);
try
{
LLUUID agentID = userProfile.UUID;
// Inventory Library Section
InventoryData inventData = CreateInventoryData(agentID);
ArrayList AgentInventoryArray = inventData.InventoryArray;
Hashtable InventoryRootHash = new Hashtable();
InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
ArrayList InventoryRoot = new ArrayList();
InventoryRoot.Add(InventoryRootHash);
userProfile.rootInventoryFolderID = inventData.RootFolderID;
// Circuit Code
uint circode = (uint)(Util.RandomClass.Next());
logResponse.Lastname = userProfile.surname;
logResponse.Firstname = userProfile.username;
logResponse.AgentID = agentID.ToString();
logResponse.SessionID = userProfile.currentAgent.sessionID.ToString();
logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToString();
logResponse.InventoryRoot = InventoryRoot;
logResponse.InventorySkeleton = AgentInventoryArray;
logResponse.InventoryLibrary = GetInventoryLibrary();
Hashtable InventoryLibRootHash = new Hashtable();
InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
ArrayList InventoryLibRoot = new ArrayList();
InventoryLibRoot.Add(InventoryLibRootHash);
logResponse.InventoryLibRoot = InventoryLibRoot;
logResponse.InventoryLibraryOwner = GetLibraryOwner();
logResponse.CircuitCode = (Int32)circode;
//logResponse.RegionX = 0; //overwritten
//logResponse.RegionY = 0; //overwritten
logResponse.Home = "!!null temporary value {home}!!"; // Overwritten
//logResponse.LookAt = "\n[r" + TheUser.homeLookAt.X.ToString() + ",r" + TheUser.homeLookAt.Y.ToString() + ",r" + TheUser.homeLookAt.Z.ToString() + "]\n";
//logResponse.SimAddress = "127.0.0.1"; //overwritten
//logResponse.SimPort = 0; //overwritten
logResponse.Message = GetMessage();
logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
try
{
CustomiseResponse(logResponse, userProfile);
}
catch (Exception ex)
{
MainLog.Instance.Verbose("LOGIN", ex.ToString());
return logResponse.CreateDeadRegionResponseLLSD();
}
CommitAgent(ref userProfile);
return logResponse.ToLLSDResponse();
}
catch (Exception ex)
{
MainLog.Instance.Verbose("LOGIN", ex.ToString());
return logResponse.CreateFailedResponseLLSD();
}
}
}
finally
{
m_loginMutex.ReleaseMutex();
}
}
///
/// Customises the login response and fills in missing values.
///
/// The existing response
/// The user profile
public virtual void CustomiseResponse(LoginResponse response, UserProfileData theUser)
{
}
///
/// Saves a target agent to the database
///
/// The users profile
/// Successful?
public bool CommitAgent(ref UserProfileData profile)
{
return m_userManager.CommitAgent(ref profile);
}
///
/// Checks a user against it's password hash
///
/// The users profile
/// The supplied password
/// Authenticated?
public virtual bool AuthenticateUser(UserProfileData profile, string password)
{
MainLog.Instance.Verbose(
"LOGIN", "Authenticating {0} {1} ({2})", profile.username, profile.surname, profile.UUID);
password = password.Remove(0, 3); //remove $1$
string s = Util.Md5Hash(password + ":" + profile.passwordSalt);
return profile.passwordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase);
}
///
///
///
///
///
public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
{
m_userManager.CreateAgent(profile, request);
}
public void CreateAgent(UserProfileData profile, LLSD request)
{
m_userManager.CreateAgent(profile, request);
}
///
///
///
///
///
///
public virtual UserProfileData GetTheUser(string firstname, string lastname)
{
return m_userManager.GetUserProfile(firstname, lastname);
}
///
///
///
///
public virtual string GetMessage()
{
return m_welcomeMessage;
}
private LoginResponse.BuddyList ConvertFriendListItem(List LFL)
{
LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList();
foreach (FriendListItem fl in LFL)
{
LoginResponse.BuddyList.BuddyInfo buddyitem = new LoginResponse.BuddyList.BuddyInfo(fl.Friend);
buddyitem.BuddyID = fl.Friend;
buddyitem.BuddyRightsHave = (int)fl.FriendListOwnerPerms;
buddyitem.BuddyRightsGiven = (int) fl.FriendPerms;
buddylistreturn.AddNewBuddy(buddyitem);
}
return buddylistreturn;
}
///
/// Converts the inventory library skeleton into the form required by the rpc request.
///
///
protected virtual ArrayList GetInventoryLibrary()
{
Dictionary rootFolders
= m_libraryRootFolder.RequestSelfAndDescendentFolders();
ArrayList folderHashes = new ArrayList();
foreach (InventoryFolderBase folder in rootFolders.Values)
{
Hashtable TempHash = new Hashtable();
TempHash["name"] = folder.name;
TempHash["parent_id"] = folder.parentID.ToString();
TempHash["version"] = (Int32)folder.version;
TempHash["type_default"] = (Int32)folder.type;
TempHash["folder_id"] = folder.folderID.ToString();
folderHashes.Add(TempHash);
}
return folderHashes;
}
///
///
///
///
protected virtual ArrayList GetLibraryOwner()
{
//for now create random inventory library owner
Hashtable TempHash = new Hashtable();
TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
ArrayList inventoryLibOwner = new ArrayList();
inventoryLibOwner.Add(TempHash);
return inventoryLibOwner;
}
protected virtual InventoryData CreateInventoryData(LLUUID userID)
{
AgentInventory userInventory = new AgentInventory();
userInventory.CreateRootFolder(userID, false);
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
{
TempHash = new Hashtable();
TempHash["name"] = InvFolder.FolderName;
TempHash["parent_id"] = InvFolder.ParentID.ToString();
TempHash["version"] = (Int32) InvFolder.Version;
TempHash["type_default"] = (Int32) InvFolder.DefaultType;
TempHash["folder_id"] = InvFolder.FolderID.ToString();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
}
public class InventoryData
{
public ArrayList InventoryArray = null;
public LLUUID RootFolderID = LLUUID.Zero;
public InventoryData(ArrayList invList, LLUUID rootID)
{
InventoryArray = invList;
RootFolderID = rootID;
}
}
}
}