/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Collections.Generic; namespace OpenSim.Framework.Communications.Limit { /// /// Limit requests by discarding them after they've been repeated a certain number of times. /// public class RepeatLimitStrategy : IRequestLimitStrategy { /// /// Record each asset request that we're notified about. /// private readonly Dictionary requestCounts = new Dictionary(); /// /// The maximum number of requests that can be made before we drop subsequent requests. /// private readonly int m_maxRequests; public int MaxRequests { get { return m_maxRequests; } } /// /// The maximum number of requests that may be served before all further /// requests are dropped. public RepeatLimitStrategy(int maxRequests) { m_maxRequests = maxRequests; } /// /// /// public bool AllowRequest(TId id) { if (requestCounts.ContainsKey(id)) { requestCounts[id] += 1; if (requestCounts[id] > m_maxRequests) { return false; } } return true; } /// /// /// public bool IsFirstRefusal(TId id) { if (requestCounts.ContainsKey(id) && m_maxRequests + 1 == requestCounts[id]) { return true; } return false; } /// /// /// public void MonitorRequests(TId id) { if (!IsMonitoringRequests(id)) { requestCounts.Add(id, 1); } } /// /// /// public bool IsMonitoringRequests(TId id) { return requestCounts.ContainsKey(id); } } }