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* notice, this list of conditions and the following disclaimer in the
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*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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*/
using OpenMetaverse;
namespace OpenSim.Framework.Communications
{
///
/// Defines all the operations one can perform on a user's inventory.
///
public interface ISecureInventoryService
{
string Host
{
get;
}
///
/// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
/// inventory has been received
///
///
///
void RequestInventoryForUser(UUID userID, UUID session_id, InventoryReceiptCallback callback);
///
/// Add a new folder to the user's inventory
///
///
/// true if the folder was successfully added
bool AddFolder(InventoryFolderBase folder, UUID session_id);
///
/// Update a folder in the user's inventory
///
///
/// true if the folder was successfully updated
bool UpdateFolder(InventoryFolderBase folder, UUID session_id);
///
/// Move an inventory folder to a new location
///
/// A folder containing the details of the new location
/// true if the folder was successfully moved
bool MoveFolder(InventoryFolderBase folder, UUID session_id);
///
/// Purge an inventory folder of all its items and subfolders.
///
///
/// true if the folder was successfully purged
bool PurgeFolder(InventoryFolderBase folder, UUID session_id);
///
/// Add a new item to the user's inventory
///
///
/// true if the item was successfully added
bool AddItem(InventoryItemBase item, UUID session_id);
///
/// Update an item in the user's inventory
///
///
/// true if the item was successfully updated
bool UpdateItem(InventoryItemBase item, UUID session_id);
///
/// Delete an item from the user's inventory
///
///
/// true if the item was successfully deleted
bool DeleteItem(InventoryItemBase item, UUID session_id);
InventoryItemBase QueryItem(InventoryItemBase item, UUID session_id);
///
/// Does the given user have an inventory structure?
///
///
///
bool HasInventoryForUser(UUID userID);
///
/// Retrieve the root inventory folder for the given user.
///
///
/// null if no root folder was found
InventoryFolderBase RequestRootFolder(UUID userID);
}
}