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using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Communications
{
///
/// Inventory operations used between grid services.
///
public interface IInterServiceInventoryServices
{
///
/// Create a new inventory for the given user.
///
///
/// true if the inventory was successfully created, false otherwise
bool CreateNewUserInventory(UUID user);
///
/// Returns a list of all the folders in a given user's inventory.
///
///
/// A flat list of the user's inventory folder tree,
/// null if there is no inventory for this user
List GetInventorySkeleton(UUID userId);
///
/// Returns a list of all the active gestures in a user's inventory.
///
///
/// The of the user
///
///
/// A flat list of the gesture items.
///
List GetActiveGestures(UUID userId);
}
}