using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.Framework.Communications { public interface IAvatarService { /// Get's the User Appearance AvatarAppearance GetUserAppearance(LLUUID user); void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); void AddAttachment(LLUUID user, LLUUID attach); void RemoveAttachment(LLUUID user, LLUUID attach); List GetAttachments(LLUUID user); } }