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* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
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* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Communications.Cache
{
///
/// Holds user profile information and retrieves it from backend services.
///
public class UserProfileCacheService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
///
/// Standard format for names.
///
public const string NAME_FORMAT = "{0} {1}";
///
/// The comms manager holds references to services (user, grid, inventory, etc.)
///
private readonly CommunicationsManager m_commsManager;
///
/// User profiles indexed by UUID
///
private readonly Dictionary m_userProfilesById
= new Dictionary();
///
/// User profiles indexed by name
///
private readonly Dictionary m_userProfilesByName
= new Dictionary();
///
/// The root library folder.
///
public readonly InventoryFolderImpl LibraryRoot;
private IInventoryService m_InventoryService;
///
/// Constructor
///
///
///
public UserProfileCacheService(CommunicationsManager commsManager, LibraryRootFolder libraryRootFolder)
{
m_commsManager = commsManager;
LibraryRoot = libraryRootFolder;
}
public void SetInventoryService(IInventoryService invService)
{
m_InventoryService = invService;
}
///
/// A new user has moved into a region in this instance so retrieve their profile from the user service.
///
///
/// It isn't strictly necessary to make this call since user data can be lazily requested later on. However,
/// it might be helpful in order to avoid an initial response delay later on
///
///
public void AddNewUser(UUID userID)
{
if (userID == UUID.Zero)
return;
//m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID);
GetUserDetails(userID);
}
///
/// Remove this user's profile cache.
///
///
/// true if the user was successfully removed, false otherwise
public bool RemoveUser(UUID userId)
{
if (!RemoveFromCaches(userId))
{
m_log.WarnFormat(
"[USER CACHE]: Tried to remove the profile of user {0}, but this was not in the scene", userId);
return false;
}
return true;
}
///
/// Get details of the given user.
///
/// If the user isn't in cache then the user is requested from the profile service.
///
/// null if no user details are found
public CachedUserInfo GetUserDetails(string fname, string lname)
{
lock (m_userProfilesByName)
{
CachedUserInfo userInfo;
if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo))
{
return userInfo;
}
else
{
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
if (userProfile != null)
{
if (userProfile.UserAssetURI == null || userProfile.UserAssetURI == "")
userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
if (userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "")
userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
return AddToCaches(userProfile);
}
else
return null;
}
}
}
///
/// Get details of the given user.
///
/// If the user isn't in cache then the user is requested from the profile service.
///
/// null if no user details are found
public CachedUserInfo GetUserDetails(UUID userID)
{
if (userID == UUID.Zero)
return null;
lock (m_userProfilesById)
{
if (m_userProfilesById.ContainsKey(userID))
{
return m_userProfilesById[userID];
}
else
{
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
if (userProfile != null)
{
if (userProfile.UserAssetURI == null || userProfile.UserAssetURI == "")
userProfile.UserAssetURI = m_commsManager.NetworkServersInfo.AssetURL;
if (userProfile.UserInventoryURI == null || userProfile.UserInventoryURI == "")
userProfile.UserInventoryURI = m_commsManager.NetworkServersInfo.InventoryURL;
return AddToCaches(userProfile);
}
else
return null;
}
}
}
///
/// Update an existing profile
///
///
/// true if a user profile was found to update, false otherwise
// Commented out for now. The implementation needs to be improved by protecting against race conditions,
// probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via
// returning a read only class from the cache).
// public bool StoreProfile(UserProfileData userProfile)
// {
// lock (m_userProfilesById)
// {
// CachedUserInfo userInfo = GetUserDetails(userProfile.ID);
//
// if (userInfo != null)
// {
// userInfo.m_userProfile = userProfile;
// m_commsManager.UserService.UpdateUserProfile(userProfile);
//
// return true;
// }
// }
//
// return false;
// }
///
/// Populate caches with the given user profile
///
///
protected CachedUserInfo AddToCaches(UserProfileData userProfile)
{
CachedUserInfo createdUserInfo = new CachedUserInfo(m_InventoryService, userProfile);
lock (m_userProfilesById)
{
m_userProfilesById[createdUserInfo.UserProfile.ID] = createdUserInfo;
lock (m_userProfilesByName)
{
m_userProfilesByName[createdUserInfo.UserProfile.Name] = createdUserInfo;
}
}
return createdUserInfo;
}
///
/// Remove profile belong to the given uuid from the caches
///
///
/// true if there was a profile to remove, false otherwise
protected bool RemoveFromCaches(UUID userId)
{
lock (m_userProfilesById)
{
if (m_userProfilesById.ContainsKey(userId))
{
CachedUserInfo userInfo = m_userProfilesById[userId];
m_userProfilesById.Remove(userId);
lock (m_userProfilesByName)
{
m_userProfilesByName.Remove(userInfo.UserProfile.Name);
}
return true;
}
}
return false;
}
///
/// Preloads User data into the region cache. Modules may use this service to add non-standard clients
///
///
public void PreloadUserCache(UserProfileData userData)
{
AddToCaches(userData);
}
}
}