/* * Copyright (c) Contributors, http://www.openmetaverse.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using System.IO; using System.Xml.Serialization; using libsecondlife; using OpenSim.Framework.Console; using OpenSim.Framework.Servers; namespace OpenSim.Framework.Communications.Cache { public class GridAssetClient : AssetServerBase { private string _assetServerUrl; public GridAssetClient(string serverUrl) { _assetServerUrl = serverUrl; } #region IAssetServer Members protected override void RunRequests() { while (true) { ARequest req = _assetRequests.Dequeue(); //MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); Stream s = null; try { MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", req.AssetID.ToString()); RestClient rc = new RestClient(_assetServerUrl); rc.AddResourcePath("assets"); rc.AddResourcePath(req.AssetID.ToString()); if (req.IsTexture) rc.AddQueryParameter("texture"); rc.RequestMethod = "GET"; s = rc.Request(); if (s.Length > 0) { XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); AssetBase newAsset = (AssetBase)xs.Deserialize(s); _receiver.AssetReceived(newAsset, req.IsTexture); } else { MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", req.AssetID.ToString()); _receiver.AssetNotFound(req.AssetID); } } catch (Exception e) { MainLog.Instance.Error("ASSETCACHE", e.Message); MainLog.Instance.Debug("ASSETCACHE", "Getting asset {0}", req.AssetID.ToString()); MainLog.Instance.Error("ASSETCACHE", e.StackTrace); } } } public override void UpdateAsset(AssetBase asset) { throw new Exception("The method or operation is not implemented."); } protected override void StoreAsset(AssetBase asset) { try { // MemoryStream s = new MemoryStream(); // XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); // xs.Serialize(s, asset); // RestClient rc = new RestClient(_assetServerUrl); MainLog.Instance.Verbose("ASSET", "Storing asset"); //rc.AddResourcePath("assets"); // rc.RequestMethod = "POST"; // rc.Request(s); //MainLog.Instance.Verbose("ASSET", "Stored {0}", rc); MainLog.Instance.Verbose("ASSET", "Sending to " + _assetServerUrl + "/assets/"); RestObjectPoster.BeginPostObject(_assetServerUrl + "/assets/", asset); } catch (Exception e) { MainLog.Instance.Error("ASSETS", e.Message); } } protected override void CommitAssets() { } public override void Close() { throw new Exception("The method or operation is not implemented."); } #endregion } }