/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using System.Net; using BclExtras.Collections; using OpenMetaverse; using OpenMetaverse.Packets; namespace OpenSim.Framework { /// <summary> /// Maps from client AgentID and RemoteEndPoint values to IClientAPI /// references for all of the connected clients /// </summary> public class ClientManager { #region IComparers private sealed class UUIDComparer : IComparer<UUID> { public int Compare(UUID x, UUID y) { return x.CompareTo(y); } } private sealed class IPEndPointComparer : IComparer<IPEndPoint> { public int Compare(IPEndPoint x, IPEndPoint y) { if (x == null && y == null) return 0; else if (x == null) return -1; else if (y == null) return 1; int result = x.Address.Address.CompareTo(y.Address.Address); if (result == 0) result = x.Port.CompareTo(y.Port); return result; } } #endregion IComparers /// <summary>An immutable dictionary mapping from <seealso cref="UUID"/> /// to <seealso cref="IClientAPI"/> references</summary> private ImmutableMap<UUID, IClientAPI> m_dict; /// <summary>An immutable dictionary mapping from <seealso cref="IPEndPoint"/> /// to <seealso cref="IClientAPI"/> references</summary> private ImmutableMap<IPEndPoint, IClientAPI> m_dict2; /// <summary>Immutability grants thread safety for concurrent reads and /// read-writes, but not concurrent writes</summary> private object m_writeLock = new object(); /// <summary>Number of clients in the collection</summary> public int Count { get { return m_dict.Count; } } /// <summary> /// Default constructor /// </summary> public ClientManager() { m_dict = new ImmutableMap<UUID, IClientAPI>(new UUIDComparer()); m_dict2 = new ImmutableMap<IPEndPoint, IClientAPI>(new IPEndPointComparer()); } /// <summary> /// Add a client reference to the collection if it does not already /// exist /// </summary> /// <param name="value">Reference to the client object</param> /// <returns>True if the client reference was successfully added, /// otherwise false if the given key already existed in the collection</returns> public bool Add(IClientAPI value) { lock (m_writeLock) { if (!m_dict.ContainsKey(value.AgentId) && !m_dict2.ContainsKey(value.RemoteEndPoint)) { m_dict = m_dict.Add(value.AgentId, value); m_dict2 = m_dict2.Add(value.RemoteEndPoint, value); return true; } else { return false; } } } /// <summary> /// Remove a client from the collection /// </summary> /// <param name="key">UUID of the client to remove</param> /// <returns>True if a client was removed, or false if the given UUID /// was not present in the collection</returns> public bool Remove(UUID key) { lock (m_writeLock) { IClientAPI client; if (m_dict.TryGetValue(key, out client)) { m_dict = m_dict.Delete(key); m_dict2 = m_dict2.Delete(client.RemoteEndPoint); return true; } else { return false; } } } /// <summary> /// Resets the client collection /// </summary> public void Clear() { lock (m_writeLock) { m_dict = new ImmutableMap<UUID, IClientAPI>(new UUIDComparer()); m_dict2 = new ImmutableMap<IPEndPoint, IClientAPI>(new IPEndPointComparer()); } } /// <summary> /// Checks if a UUID is in the collection /// </summary> /// <param name="key">UUID to check for</param> /// <returns>True if the UUID was found in the collection, otherwise false</returns> public bool ContainsKey(UUID key) { return m_dict.ContainsKey(key); } /// <summary> /// Checks if an endpoint is in the collection /// </summary> /// <param name="key">Endpoint to check for</param> /// <returns>True if the endpoint was found in the collection, otherwise false</returns> public bool ContainsKey(IPEndPoint key) { return m_dict2.ContainsKey(key); } /// <summary> /// Attempts to fetch a value out of the collection /// </summary> /// <param name="key">UUID of the client to retrieve</param> /// <param name="value">Retrieved client, or null on lookup failure</param> /// <returns>True if the lookup succeeded, otherwise false</returns> public bool TryGetValue(UUID key, out IClientAPI value) { return m_dict.TryGetValue(key, out value); } /// <summary> /// Attempts to fetch a value out of the collection /// </summary> /// <param name="key">Endpoint of the client to retrieve</param> /// <param name="value">Retrieved client, or null on lookup failure</param> /// <returns>True if the lookup succeeded, otherwise false</returns> public bool TryGetValue(IPEndPoint key, out IClientAPI value) { return m_dict2.TryGetValue(key, out value); } /// <summary> /// Performs a given task in parallel for each of the elements in the /// collection /// </summary> /// <param name="action">Action to perform on each element</param> public void ForEach(Action<IClientAPI> action) { Parallel.ForEach<IClientAPI>(m_dict.Values, action); } } }