/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using OpenMetaverse; using OpenMetaverse.StructuredData; namespace OpenSim.Framework { [Serializable] public class AssetBase { private byte[] _data; private AssetMetadata _metadata; public AssetBase() { Metadata = new AssetMetadata(); } public AssetBase(UUID assetId, string name) { Metadata = new AssetMetadata(); Metadata.FullID = assetId; Metadata.Name = name; } public virtual byte[] Data { get { return _data; } set { _data = value; } } public virtual AssetMetadata Metadata { get { return _metadata; } set { _metadata = value; } } } [Serializable] public class AssetMetadata { private UUID _fullid; private string _name = String.Empty; private string _description = String.Empty; private DateTime _creation_date; private sbyte _type; private string _content_type; private byte[] _sha1; private bool _local = false; private bool _temporary = false; //private Dictionary _methods = new Dictionary(); //private OSDMap _extra_data; public UUID FullID { get { return _fullid; } set { _fullid = value; } } public string ID { get { return _fullid.ToString(); } set { _fullid = new UUID(value); } } public string Name { get { return _name; } set { _name = value; } } public string Description { get { return _description; } set { _description = value; } } public DateTime CreationDate { get { return _creation_date; } set { _creation_date = value; } } public sbyte Type { get { return _type; } set { _type = value; } } public string ContentType { get { return _content_type; } set { _content_type = value; } } public byte[] SHA1 { get { return _sha1; } set { _sha1 = value; } } public bool Local { get { return _local; } set { _local = value; } } public bool Temporary { get { return _temporary; } set { _temporary = value; } } //public Dictionary Methods //{ // get { return _methods; } // set { _methods = value; } //} //public OSDMap ExtraData //{ // get { return _extra_data; } // set { _extra_data = value; } //} } }