/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using libsecondlife; namespace OpenSim.Framework { public class AgentCircuitData { public AgentCircuitData() { } public AgentCircuitData(sAgentCircuitData cAgent) { AgentID = new LLUUID(cAgent.AgentID); SessionID = new LLUUID(cAgent.SessionID); SecureSessionID = new LLUUID(cAgent.SecureSessionID); startpos = new LLVector3(cAgent.startposx, cAgent.startposy, cAgent.startposz); firstname = cAgent.firstname; lastname = cAgent.lastname; circuitcode = cAgent.circuitcode; child = cAgent.child; InventoryFolder = new LLUUID(cAgent.InventoryFolder); BaseFolder = new LLUUID(cAgent.BaseFolder); CapsPath = cAgent.CapsPath; } public LLUUID AgentID; public LLUUID SessionID; public LLUUID SecureSessionID; public LLVector3 startpos; public string firstname; public string lastname; public uint circuitcode; public bool child; public LLUUID InventoryFolder; public LLUUID BaseFolder; public string CapsPath = String.Empty; } [Serializable] public class sAgentCircuitData { public sAgentCircuitData() { } public sAgentCircuitData(AgentCircuitData cAgent) { AgentID = cAgent.AgentID.UUID; SessionID = cAgent.SessionID.UUID; SecureSessionID = cAgent.SecureSessionID.UUID; startposx = cAgent.startpos.X; startposy = cAgent.startpos.Y; startposz = cAgent.startpos.Z; firstname = cAgent.firstname; lastname = cAgent.lastname; circuitcode = cAgent.circuitcode; child = cAgent.child; InventoryFolder = cAgent.InventoryFolder.UUID; BaseFolder = cAgent.BaseFolder.UUID; CapsPath = cAgent.CapsPath; } public Guid AgentID; public Guid SessionID; public Guid SecureSessionID; public float startposx; public float startposy; public float startposz; public string firstname; public string lastname; public uint circuitcode; public bool child; public Guid InventoryFolder; public Guid BaseFolder; public string CapsPath = String.Empty; } }