/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; using OpenSim.Framework; using OpenSim.Data; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Scenes; using OpenMetaverse; namespace OpenSim.Data.Tests { public class BasicRegionTest { public IRegionDataStore db; public UUID region; public void SuperInit() { region = UUID.Random(); } [Test] public void T001_LoadEmpty() { List objs = db.LoadObjects(region); Assert.That(objs.Count, Is.EqualTo(0)); } // SOG round trips // * store objects, make sure they save // * update [Test] public void T010_StoreSimpleObject() { SceneObjectGroup sog = NewSOG("object1"); SceneObjectGroup sog2 = NewSOG("object2"); db.StoreObject(sog, region); db.StoreObject(sog2, region); // This tests the ADO.NET driver List objs = db.LoadObjects(region); Assert.That(objs.Count, Is.EqualTo(2)); } [Test] public void T011_ObjectNames() { List objs = db.LoadObjects(region); foreach (SceneObjectGroup sog in objs) { SceneObjectPart p = sog.RootPart; Assert.That("", Text.DoesNotMatch(p.Name)); Assert.That(p.Name, Text.Matches(p.Description)); } } [Test] public void T012_UpdateObject() { string text = "object1 text"; SceneObjectGroup sog = FindSOG("object1", region); sog.RootPart.Text = text; db.StoreObject(sog, region); sog = FindSOG("object1", region); Assert.That(text, Text.Matches(sog.RootPart.Text)); } // Extra private methods private SceneObjectGroup FindSOG(string name, UUID r) { List objs = db.LoadObjects(r); foreach (SceneObjectGroup sog in objs) { SceneObjectPart p = sog.RootPart; if (p.Name == name) { return sog; } } return null; } private SceneObjectGroup NewSOG(string name) { SceneObjectGroup sog = new SceneObjectGroup(); SceneObjectPart sop = new SceneObjectPart(); sop.LocalId = 1; sop.Name = name; sop.Description = name; sop.Text = ""; sop.SitName = ""; sop.TouchName = ""; sop.UUID = UUID.Random(); sop.Shape = PrimitiveBaseShape.Default; sog.AddPart(sop); sog.RootPart = sop; return sog; } } }