using System; using System.Collections.Generic; using System.Text; using OpenMetaverse; namespace OpenSim.Data.NHibernate { public class UserFriend { public UserFriend() { } public UserFriend(UUID userFriendID, UUID ownerID, UUID friendID, uint friendPermissions) { this.UserFriendID = userFriendID; this.OwnerID = ownerID; this.FriendID = friendID; this.FriendPermissions = friendPermissions; } public UUID UserFriendID { get; set; } public UUID OwnerID { get; set; } public UUID FriendID { get; set; } public uint FriendPermissions { get; set; } } }