using System; using System.Collections.Generic; using System.Text; using OpenMetaverse; namespace OpenSim.Data.NHibernate { public class UserFriend { public UserFriend() { } public UserFriend(UUID userFriendID, UUID ownerID, UUID friendID, uint friendPermissions) { this.UserFriendID = userFriendID; this.OwnerID = ownerID; this.FriendID = friendID; this.FriendPermissions = friendPermissions; } private UUID userFriendId; public UUID UserFriendID { get { return userFriendId; } set { userFriendId = value; } } private UUID ownerId; public UUID OwnerID { get { return ownerId; } set { ownerId = value; } } private UUID friendId; public UUID FriendID { get { return friendId; } set { friendId = value; } } private uint friendPermissions; public uint FriendPermissions { get { return friendPermissions; } set { friendPermissions = value; } } } }