/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Data; using NHibernate; using NHibernate.SqlTypes; using NHibernate.UserTypes; using OpenMetaverse; using OpenSim.Framework; namespace OpenSim.Data.NHibernate { [Serializable] public class TextureUserType: IUserType { public object Assemble(object cached, object owner) { return cached; } bool IUserType.Equals(object texture1, object texture2) { return texture1.Equals(texture2); } public object DeepCopy(object texture) { if (texture == null) { // TODO: should parametrize this texture out return new Primitive.TextureEntry(new UUID(Constants.DefaultTexture)); } else { byte[] bytes = ((Primitive.TextureEntry)texture).GetBytes(); return new Primitive.TextureEntry(bytes, 0, bytes.Length); } } public object Disassemble(object texture) { return texture; } public int GetHashCode(object texture) { return (texture == null) ? 0 : texture.GetHashCode(); } public bool IsMutable { get { return false; } } public object NullSafeGet(IDataReader rs, string[] names, object owner) { object texture = null; int ord = rs.GetOrdinal(names[0]); if (!rs.IsDBNull(ord)) { byte[] bytes = (byte[])rs[ord]; texture = new Primitive.TextureEntry(bytes, 0, bytes.Length); } return texture; } public void NullSafeSet(IDbCommand cmd, object obj, int index) { Primitive.TextureEntry texture = (Primitive.TextureEntry)obj; ((IDataParameter)cmd.Parameters[index]).Value = texture.GetBytes(); } public object Replace(object original, object target, object owner) { return original; } public Type ReturnedType { get { return typeof(Primitive.TextureEntry); } } public SqlType[] SqlTypes { get { return new SqlType [] { NHibernateUtil.Binary.SqlType }; } } } }