ALTER TABLE Prims ADD LinkNum INT null; ALTER TABLE Prims ADD Material TINYINT null; ALTER TABLE Prims ADD ScriptAccessPin INT null; ALTER TABLE Prims ADD TextureAnimation VARBINARY(max) null; ALTER TABLE Prims ADD ParticleSystem VARBINARY(max) null; ALTER TABLE Prims ADD ClickAction TINYINT null; ALTER TABLE Prims ADD Color INT null; CREATE TABLE RegionSettings ( RegionID NVARCHAR(255) NOT NULL, BlockTerraform bit NOT NULL, BlockFly bit NOT NULL, AllowDamage bit NOT NULL, RestrictPushing bit NOT NULL, AllowLandResell bit NOT NULL, AllowLandJoinDivide bit NOT NULL, BlockShowInSearch bit NOT NULL, AgentLimit int NOT NULL, ObjectBonus float(53) NOT NULL, Maturity int NOT NULL, DisableScripts bit NOT NULL, DisableCollisions bit NOT NULL, DisablePhysics bit NOT NULL, TerrainTexture1 NVARCHAR(36) NOT NULL, TerrainTexture2 NVARCHAR(36) NOT NULL, TerrainTexture3 NVARCHAR(36) NOT NULL, TerrainTexture4 NVARCHAR(36) NOT NULL, Elevation1NW float(53) NOT NULL, Elevation2NW float(53) NOT NULL, Elevation1NE float(53) NOT NULL, Elevation2NE float(53) NOT NULL, Elevation1SE float(53) NOT NULL, Elevation2SE float(53) NOT NULL, Elevation1SW float(53) NOT NULL, Elevation2SW float(53) NOT NULL, WaterHeight float(53) NOT NULL, TerrainRaiseLimit float(53) NOT NULL, TerrainLowerLimit float(53) NOT NULL, UseEstateSun bit NOT NULL, FixedSun bit NOT NULL, SunPosition float(53) NOT NULL, Covenant NVARCHAR(36) NULL DEFAULT (NULL), Sandbox bit NOT NULL, SunVectorX float(53) NOT NULL DEFAULT ((0)), SunVectorY float(53) NOT NULL DEFAULT ((0)), SunVectorZ float(53) NOT NULL DEFAULT ((0)), primary key (RegionID) )