:VERSION 1 #--------------------- BEGIN; CREATE TABLE `prims` ( `UUID` varchar(255) NOT NULL, `RegionUUID` varchar(255) default NULL, `ParentID` int(11) default NULL, `CreationDate` int(11) default NULL, `Name` varchar(255) default NULL, `SceneGroupID` varchar(255) default NULL, `Text` varchar(255) default NULL, `Description` varchar(255) default NULL, `SitName` varchar(255) default NULL, `TouchName` varchar(255) default NULL, `ObjectFlags` int(11) default NULL, `CreatorID` varchar(255) default NULL, `OwnerID` varchar(255) default NULL, `GroupID` varchar(255) default NULL, `LastOwnerID` varchar(255) default NULL, `OwnerMask` int(11) default NULL, `NextOwnerMask` int(11) default NULL, `GroupMask` int(11) default NULL, `EveryoneMask` int(11) default NULL, `BaseMask` int(11) default NULL, `PositionX` float default NULL, `PositionY` float default NULL, `PositionZ` float default NULL, `GroupPositionX` float default NULL, `GroupPositionY` float default NULL, `GroupPositionZ` float default NULL, `VelocityX` float default NULL, `VelocityY` float default NULL, `VelocityZ` float default NULL, `AngularVelocityX` float default NULL, `AngularVelocityY` float default NULL, `AngularVelocityZ` float default NULL, `AccelerationX` float default NULL, `AccelerationY` float default NULL, `AccelerationZ` float default NULL, `RotationX` float default NULL, `RotationY` float default NULL, `RotationZ` float default NULL, `RotationW` float default NULL, `SitTargetOffsetX` float default NULL, `SitTargetOffsetY` float default NULL, `SitTargetOffsetZ` float default NULL, `SitTargetOrientW` float default NULL, `SitTargetOrientX` float default NULL, `SitTargetOrientY` float default NULL, `SitTargetOrientZ` float default NULL, PRIMARY KEY (`UUID`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; CREATE TABLE `primshapes` ( `UUID` varchar(255) NOT NULL, `Shape` int(11) default NULL, `ScaleX` float default NULL, `ScaleY` float default NULL, `ScaleZ` float default NULL, `PCode` int(11) default NULL, `PathBegin` int(11) default NULL, `PathEnd` int(11) default NULL, `PathScaleX` int(11) default NULL, `PathScaleY` int(11) default NULL, `PathShearX` int(11) default NULL, `PathShearY` int(11) default NULL, `PathSkew` int(11) default NULL, `PathCurve` int(11) default NULL, `PathRadiusOffset` int(11) default NULL, `PathRevolutions` int(11) default NULL, `PathTaperX` int(11) default NULL, `PathTaperY` int(11) default NULL, `PathTwist` int(11) default NULL, `PathTwistBegin` int(11) default NULL, `ProfileBegin` int(11) default NULL, `ProfileEnd` int(11) default NULL, `ProfileCurve` int(11) default NULL, `ProfileHollow` int(11) default NULL, `State` int(11) default NULL, `Texture` longblob, `ExtraParams` longblob, PRIMARY KEY (`UUID`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; CREATE TABLE `primitems` ( `itemID` varchar(255) NOT NULL, `primID` varchar(255) default NULL, `assetID` varchar(255) default NULL, `parentFolderID` varchar(255) default NULL, `invType` int(11) default NULL, `assetType` int(11) default NULL, `name` varchar(255) default NULL, `description` varchar(255) default NULL, `creationDate` bigint(20) default NULL, `creatorID` varchar(255) default NULL, `ownerID` varchar(255) default NULL, `lastOwnerID` varchar(255) default NULL, `groupID` varchar(255) default NULL, `nextPermissions` int(11) default NULL, `currentPermissions` int(11) default NULL, `basePermissions` int(11) default NULL, `everyonePermissions` int(11) default NULL, `groupPermissions` int(11) default NULL, PRIMARY KEY (`itemID`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; CREATE TABLE `terrain` ( `RegionUUID` varchar(255) default NULL, `Revision` int(11) default NULL, `Heightfield` longblob ) ENGINE=MyISAM DEFAULT CHARSET=latin1; CREATE TABLE `land` ( `UUID` varchar(255) NOT NULL, `RegionUUID` varchar(255) default NULL, `LocalLandID` int(11) default NULL, `Bitmap` longblob, `Name` varchar(255) default NULL, `Description` varchar(255) default NULL, `OwnerUUID` varchar(255) default NULL, `IsGroupOwned` int(11) default NULL, `Area` int(11) default NULL, `AuctionID` int(11) default NULL, `Category` int(11) default NULL, `ClaimDate` int(11) default NULL, `ClaimPrice` int(11) default NULL, `GroupUUID` varchar(255) default NULL, `SalePrice` int(11) default NULL, `LandStatus` int(11) default NULL, `LandFlags` int(11) default NULL, `LandingType` int(11) default NULL, `MediaAutoScale` int(11) default NULL, `MediaTextureUUID` varchar(255) default NULL, `MediaURL` varchar(255) default NULL, `MusicURL` varchar(255) default NULL, `PassHours` float default NULL, `PassPrice` int(11) default NULL, `SnapshotUUID` varchar(255) default NULL, `UserLocationX` float default NULL, `UserLocationY` float default NULL, `UserLocationZ` float default NULL, `UserLookAtX` float default NULL, `UserLookAtY` float default NULL, `UserLookAtZ` float default NULL, `AuthbuyerID` varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000', PRIMARY KEY (`UUID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; CREATE TABLE `landaccesslist` ( `LandUUID` varchar(255) default NULL, `AccessUUID` varchar(255) default NULL, `Flags` int(11) default NULL ) ENGINE=MyISAM DEFAULT CHARSET=latin1; COMMIT; :VERSION 2 #--------------------- BEGIN; CREATE index prims_regionuuid on prims(RegionUUID); CREATE index primitems_primid on primitems(primID); COMMIT; :VERSION 3 #--------------------- BEGIN; CREATE TABLE regionban (regionUUID VARCHAR(36) NOT NULL, bannedUUID VARCHAR(36) NOT NULL, bannedIp VARCHAR(16) NOT NULL, bannedIpHostMask VARCHAR(16) NOT NULL) ENGINE=INNODB DEFAULT CHARSET=utf8 COMMENT='Rev. 1'; COMMIT; :VERSION 4 #--------------------- BEGIN; ALTER TABLE primitems add flags integer not null default 0; COMMIT; :VERSION 5 #--------------------- BEGIN; create table regionsettings ( regionUUID char(36) not null, block_terraform integer not null, block_fly integer not null, allow_damage integer not null, restrict_pushing integer not null, allow_land_resell integer not null, allow_land_join_divide integer not null, block_show_in_search integer not null, agent_limit integer not null, object_bonus float not null, maturity integer not null, disable_scripts integer not null, disable_collisions integer not null, disable_physics integer not null, terrain_texture_1 char(36) not null, terrain_texture_2 char(36) not null, terrain_texture_3 char(36) not null, terrain_texture_4 char(36) not null, elevation_1_nw float not null, elevation_2_nw float not null, elevation_1_ne float not null, elevation_2_ne float not null, elevation_1_se float not null, elevation_2_se float not null, elevation_1_sw float not null, elevation_2_sw float not null, water_height float not null, terrain_raise_limit float not null, terrain_lower_limit float not null, use_estate_sun integer not null, fixed_sun integer not null, sun_position float not null, covenant char(36), primary key(regionUUID) ); COMMIT; :VERSION 6 #--------------------- BEGIN; alter table landaccesslist ENGINE = InnoDB; alter table migrations ENGINE = InnoDB; alter table primitems ENGINE = InnoDB; alter table prims ENGINE = InnoDB; alter table primshapes ENGINE = InnoDB; alter table regionsettings ENGINE = InnoDB; alter table terrain ENGINE = InnoDB; COMMIT; :VERSION 7 #--------------------- BEGIN; ALTER TABLE prims change UUID UUIDold varchar(255); ALTER TABLE prims change RegionUUID RegionUUIDold varchar(255); ALTER TABLE prims change CreatorID CreatorIDold varchar(255); ALTER TABLE prims change OwnerID OwnerIDold varchar(255); ALTER TABLE prims change GroupID GroupIDold varchar(255); ALTER TABLE prims change LastOwnerID LastOwnerIDold varchar(255); ALTER TABLE prims add UUID char(36); ALTER TABLE prims add RegionUUID char(36); ALTER TABLE prims add CreatorID char(36); ALTER TABLE prims add OwnerID char(36); ALTER TABLE prims add GroupID char(36); ALTER TABLE prims add LastOwnerID char(36); UPDATE prims set UUID = UUIDold, RegionUUID = RegionUUIDold, CreatorID = CreatorIDold, OwnerID = OwnerIDold, GroupID = GroupIDold, LastOwnerID = LastOwnerIDold; ALTER TABLE prims drop UUIDold; ALTER TABLE prims drop RegionUUIDold; ALTER TABLE prims drop CreatorIDold; ALTER TABLE prims drop OwnerIDold; ALTER TABLE prims drop GroupIDold; ALTER TABLE prims drop LastOwnerIDold; ALTER TABLE prims add constraint primary key(UUID); ALTER TABLE prims add index prims_regionuuid(RegionUUID); COMMIT; :VERSION 8 #--------------------- BEGIN; ALTER TABLE primshapes change UUID UUIDold varchar(255); ALTER TABLE primshapes add UUID char(36); UPDATE primshapes set UUID = UUIDold; ALTER TABLE primshapes drop UUIDold; ALTER TABLE primshapes add constraint primary key(UUID); COMMIT; :VERSION 9 #--------------------- BEGIN; ALTER TABLE primitems change itemID itemIDold varchar(255); ALTER TABLE primitems change primID primIDold varchar(255); ALTER TABLE primitems change assetID assetIDold varchar(255); ALTER TABLE primitems change parentFolderID parentFolderIDold varchar(255); ALTER TABLE primitems change creatorID creatorIDold varchar(255); ALTER TABLE primitems change ownerID ownerIDold varchar(255); ALTER TABLE primitems change groupID groupIDold varchar(255); ALTER TABLE primitems change lastOwnerID lastOwnerIDold varchar(255); ALTER TABLE primitems add itemID char(36); ALTER TABLE primitems add primID char(36); ALTER TABLE primitems add assetID char(36); ALTER TABLE primitems add parentFolderID char(36); ALTER TABLE primitems add creatorID char(36); ALTER TABLE primitems add ownerID char(36); ALTER TABLE primitems add groupID char(36); ALTER TABLE primitems add lastOwnerID char(36); UPDATE primitems set itemID = itemIDold, primID = primIDold, assetID = assetIDold, parentFolderID = parentFolderIDold, creatorID = creatorIDold, ownerID = ownerIDold, groupID = groupIDold, lastOwnerID = lastOwnerIDold; ALTER TABLE primitems drop itemIDold; ALTER TABLE primitems drop primIDold; ALTER TABLE primitems drop assetIDold; ALTER TABLE primitems drop parentFolderIDold; ALTER TABLE primitems drop creatorIDold; ALTER TABLE primitems drop ownerIDold; ALTER TABLE primitems drop groupIDold; ALTER TABLE primitems drop lastOwnerIDold; ALTER TABLE primitems add constraint primary key(itemID); ALTER TABLE primitems add index primitems_primid(primID); COMMIT; :VERSION 10 #--------------------- # 1 "010_RegionStore.sql" # 1 "" # 1 "" # 1 "010_RegionStore.sql" BEGIN; DELETE FROM regionsettings; COMMIT; :VERSION 11 #--------------------- BEGIN; ALTER TABLE prims change SceneGroupID SceneGroupIDold varchar(255); ALTER TABLE prims add SceneGroupID char(36); UPDATE prims set SceneGroupID = SceneGroupIDold; ALTER TABLE prims drop SceneGroupIDold; ALTER TABLE prims add index prims_scenegroupid(SceneGroupID); COMMIT; :VERSION 12 #--------------------- BEGIN; ALTER TABLE prims add index prims_parentid(ParentID); COMMIT; :VERSION 13 #--------------------- begin; drop table regionsettings; CREATE TABLE `regionsettings` ( `regionUUID` char(36) NOT NULL, `block_terraform` int(11) NOT NULL, `block_fly` int(11) NOT NULL, `allow_damage` int(11) NOT NULL, `restrict_pushing` int(11) NOT NULL, `allow_land_resell` int(11) NOT NULL, `allow_land_join_divide` int(11) NOT NULL, `block_show_in_search` int(11) NOT NULL, `agent_limit` int(11) NOT NULL, `object_bonus` float NOT NULL, `maturity` int(11) NOT NULL, `disable_scripts` int(11) NOT NULL, `disable_collisions` int(11) NOT NULL, `disable_physics` int(11) NOT NULL, `terrain_texture_1` char(36) NOT NULL, `terrain_texture_2` char(36) NOT NULL, `terrain_texture_3` char(36) NOT NULL, `terrain_texture_4` char(36) NOT NULL, `elevation_1_nw` float NOT NULL, `elevation_2_nw` float NOT NULL, `elevation_1_ne` float NOT NULL, `elevation_2_ne` float NOT NULL, `elevation_1_se` float NOT NULL, `elevation_2_se` float NOT NULL, `elevation_1_sw` float NOT NULL, `elevation_2_sw` float NOT NULL, `water_height` float NOT NULL, `terrain_raise_limit` float NOT NULL, `terrain_lower_limit` float NOT NULL, `use_estate_sun` int(11) NOT NULL, `fixed_sun` int(11) NOT NULL, `sun_position` float NOT NULL, `covenant` char(36) default NULL, `Sandbox` tinyint(4) NOT NULL, PRIMARY KEY (`regionUUID`) ) ENGINE=InnoDB; commit; :VERSION 16 #--------------------- BEGIN; ALTER TABLE prims ADD COLUMN PayPrice integer not null default 0; ALTER TABLE prims ADD COLUMN PayButton1 integer not null default 0; ALTER TABLE prims ADD COLUMN PayButton2 integer not null default 0; ALTER TABLE prims ADD COLUMN PayButton3 integer not null default 0; ALTER TABLE prims ADD COLUMN PayButton4 integer not null default 0; ALTER TABLE prims ADD COLUMN LoopedSound char(36) not null default '00000000-0000-0000-0000-000000000000'; ALTER TABLE prims ADD COLUMN LoopedSoundGain float not null default 0.0; ALTER TABLE prims ADD COLUMN TextureAnimation blob; ALTER TABLE prims ADD COLUMN OmegaX float not null default 0.0; ALTER TABLE prims ADD COLUMN OmegaY float not null default 0.0; ALTER TABLE prims ADD COLUMN OmegaZ float not null default 0.0; ALTER TABLE prims ADD COLUMN CameraEyeOffsetX float not null default 0.0; ALTER TABLE prims ADD COLUMN CameraEyeOffsetY float not null default 0.0; ALTER TABLE prims ADD COLUMN CameraEyeOffsetZ float not null default 0.0; ALTER TABLE prims ADD COLUMN CameraAtOffsetX float not null default 0.0; ALTER TABLE prims ADD COLUMN CameraAtOffsetY float not null default 0.0; ALTER TABLE prims ADD COLUMN CameraAtOffsetZ float not null default 0.0; ALTER TABLE prims ADD COLUMN ForceMouselook tinyint not null default 0; ALTER TABLE prims ADD COLUMN ScriptAccessPin integer not null default 0; ALTER TABLE prims ADD COLUMN AllowedDrop tinyint not null default 0; ALTER TABLE prims ADD COLUMN DieAtEdge tinyint not null default 0; ALTER TABLE prims ADD COLUMN SalePrice integer not null default 10; ALTER TABLE prims ADD COLUMN SaleType tinyint not null default 0; COMMIT; :VERSION 17 #--------------------- BEGIN; ALTER TABLE prims ADD COLUMN ColorR integer not null default 0; ALTER TABLE prims ADD COLUMN ColorG integer not null default 0; ALTER TABLE prims ADD COLUMN ColorB integer not null default 0; ALTER TABLE prims ADD COLUMN ColorA integer not null default 0; ALTER TABLE prims ADD COLUMN ParticleSystem blob; COMMIT; :VERSION 18 #--------------------- begin; ALTER TABLE prims ADD COLUMN ClickAction tinyint NOT NULL default 0; commit; :VERSION 19 #--------------------- begin; ALTER TABLE prims ADD COLUMN Material tinyint NOT NULL default 3; commit; :VERSION 20 #--------------------- begin; ALTER TABLE land ADD COLUMN OtherCleanTime integer NOT NULL default 0; ALTER TABLE land ADD COLUMN Dwell integer NOT NULL default 0; commit; :VERSION 21 #--------------------- begin; ALTER TABLE regionsettings ADD COLUMN sunvectorx double NOT NULL default 0; ALTER TABLE regionsettings ADD COLUMN sunvectory double NOT NULL default 0; ALTER TABLE regionsettings ADD COLUMN sunvectorz double NOT NULL default 0; commit; :VERSION 22 #--------------------- BEGIN; ALTER TABLE prims ADD COLUMN CollisionSound char(36) not null default '00000000-0000-0000-0000-000000000000'; ALTER TABLE prims ADD COLUMN CollisionSoundVolume float not null default 0.0; COMMIT; :VERSION 23 #--------------------- BEGIN; ALTER TABLE prims ADD COLUMN LinkNumber integer not null default 0; COMMIT; :VERSION 24 #--------------------- BEGIN; alter table regionsettings change column `object_bonus` `object_bonus` double NOT NULL; alter table regionsettings change column `elevation_1_nw` `elevation_1_nw` double NOT NULL; alter table regionsettings change column `elevation_2_nw` `elevation_2_nw` double NOT NULL; alter table regionsettings change column `elevation_1_ne` `elevation_1_ne` double NOT NULL; alter table regionsettings change column `elevation_2_ne` `elevation_2_ne` double NOT NULL; alter table regionsettings change column `elevation_1_se` `elevation_1_se` double NOT NULL; alter table regionsettings change column `elevation_2_se` `elevation_2_se` double NOT NULL; alter table regionsettings change column `elevation_1_sw` `elevation_1_sw` double NOT NULL; alter table regionsettings change column `elevation_2_sw` `elevation_2_sw` double NOT NULL; alter table regionsettings change column `water_height` `water_height` double NOT NULL; alter table regionsettings change column `terrain_raise_limit` `terrain_raise_limit` double NOT NULL; alter table regionsettings change column `terrain_lower_limit` `terrain_lower_limit` double NOT NULL; alter table regionsettings change column `sun_position` `sun_position` double NOT NULL; COMMIT; :VERSION 25 #--------------------- BEGIN; alter table prims change column `PositionX` `PositionX` double default NULL; alter table prims change column `PositionY` `PositionY` double default NULL; alter table prims change column `PositionZ` `PositionZ` double default NULL; alter table prims change column `GroupPositionX` `GroupPositionX` double default NULL; alter table prims change column `GroupPositionY` `GroupPositionY` double default NULL; alter table prims change column `GroupPositionZ` `GroupPositionZ` double default NULL; alter table prims change column `VelocityX` `VelocityX` double default NULL; alter table prims change column `VelocityY` `VelocityY` double default NULL; alter table prims change column `VelocityZ` `VelocityZ` double default NULL; alter table prims change column `AngularVelocityX` `AngularVelocityX` double default NULL; alter table prims change column `AngularVelocityY` `AngularVelocityY` double default NULL; alter table prims change column `AngularVelocityZ` `AngularVelocityZ` double default NULL; alter table prims change column `AccelerationX` `AccelerationX` double default NULL; alter table prims change column `AccelerationY` `AccelerationY` double default NULL; alter table prims change column `AccelerationZ` `AccelerationZ` double default NULL; alter table prims change column `RotationX` `RotationX` double default NULL; alter table prims change column `RotationY` `RotationY` double default NULL; alter table prims change column `RotationZ` `RotationZ` double default NULL; alter table prims change column `RotationW` `RotationW` double default NULL; alter table prims change column `SitTargetOffsetX` `SitTargetOffsetX` double default NULL; alter table prims change column `SitTargetOffsetY` `SitTargetOffsetY` double default NULL; alter table prims change column `SitTargetOffsetZ` `SitTargetOffsetZ` double default NULL; alter table prims change column `SitTargetOrientW` `SitTargetOrientW` double default NULL; alter table prims change column `SitTargetOrientX` `SitTargetOrientX` double default NULL; alter table prims change column `SitTargetOrientY` `SitTargetOrientY` double default NULL; alter table prims change column `SitTargetOrientZ` `SitTargetOrientZ` double default NULL; alter table prims change column `LoopedSoundGain` `LoopedSoundGain` double NOT NULL default '0'; alter table prims change column `OmegaX` `OmegaX` double NOT NULL default '0'; alter table prims change column `OmegaY` `OmegaY` double NOT NULL default '0'; alter table prims change column `OmegaZ` `OmegaZ` double NOT NULL default '0'; alter table prims change column `CameraEyeOffsetX` `CameraEyeOffsetX` double NOT NULL default '0'; alter table prims change column `CameraEyeOffsetY` `CameraEyeOffsetY` double NOT NULL default '0'; alter table prims change column `CameraEyeOffsetZ` `CameraEyeOffsetZ` double NOT NULL default '0'; alter table prims change column `CameraAtOffsetX` `CameraAtOffsetX` double NOT NULL default '0'; alter table prims change column `CameraAtOffsetY` `CameraAtOffsetY` double NOT NULL default '0'; alter table prims change column `CameraAtOffsetZ` `CameraAtOffsetZ` double NOT NULL default '0'; alter table prims change column `CollisionSoundVolume` `CollisionSoundVolume` double NOT NULL default '0'; alter table primshapes change column `ScaleX` `ScaleX` double NOT NULL default '0'; alter table primshapes change column `ScaleY` `ScaleY` double NOT NULL default '0'; alter table primshapes change column `ScaleZ` `ScaleZ` double NOT NULL default '0'; COMMIT; :VERSION 26 #--------------------- begin; alter table prims change column `PositionX` `PositionX` double default NULL; alter table prims change column `PositionY` `PositionY` double default NULL; alter table prims change column `PositionZ` `PositionZ` double default NULL; alter table prims change column `GroupPositionX` `GroupPositionX` double default NULL; alter table prims change column `GroupPositionY` `GroupPositionY` double default NULL; alter table prims change column `GroupPositionZ` `GroupPositionZ` double default NULL; alter table prims change column `VelocityX` `VelocityX` double default NULL; alter table prims change column `VelocityY` `VelocityY` double default NULL; alter table prims change column `VelocityZ` `VelocityZ` double default NULL; alter table prims change column `AngularVelocityX` `AngularVelocityX` double default NULL; alter table prims change column `AngularVelocityY` `AngularVelocityY` double default NULL; alter table prims change column `AngularVelocityZ` `AngularVelocityZ` double default NULL; alter table prims change column `AccelerationX` `AccelerationX` double default NULL; alter table prims change column `AccelerationY` `AccelerationY` double default NULL; alter table prims change column `AccelerationZ` `AccelerationZ` double default NULL; alter table prims change column `RotationX` `RotationX` double default NULL; alter table prims change column `RotationY` `RotationY` double default NULL; alter table prims change column `RotationZ` `RotationZ` double default NULL; alter table prims change column `RotationW` `RotationW` double default NULL; alter table prims change column `SitTargetOffsetX` `SitTargetOffsetX` double default NULL; alter table prims change column `SitTargetOffsetY` `SitTargetOffsetY` double default NULL; alter table prims change column `SitTargetOffsetZ` `SitTargetOffsetZ` double default NULL; alter table prims change column `SitTargetOrientW` `SitTargetOrientW` double default NULL; alter table prims change column `SitTargetOrientX` `SitTargetOrientX` double default NULL; alter table prims change column `SitTargetOrientY` `SitTargetOrientY` double default NULL; alter table prims change column `SitTargetOrientZ` `SitTargetOrientZ` double default NULL; alter table prims change column `LoopedSoundGain` `LoopedSoundGain` double NOT NULL default '0'; alter table prims change column `OmegaX` `OmegaX` double NOT NULL default '0'; alter table prims change column `OmegaY` `OmegaY` double NOT NULL default '0'; alter table prims change column `OmegaZ` `OmegaZ` double NOT NULL default '0'; alter table prims change column `CameraEyeOffsetX` `CameraEyeOffsetX` double NOT NULL default '0'; alter table prims change column `CameraEyeOffsetY` `CameraEyeOffsetY` double NOT NULL default '0'; alter table prims change column `CameraEyeOffsetZ` `CameraEyeOffsetZ` double NOT NULL default '0'; alter table prims change column `CameraAtOffsetX` `CameraAtOffsetX` double NOT NULL default '0'; alter table prims change column `CameraAtOffsetY` `CameraAtOffsetY` double NOT NULL default '0'; alter table prims change column `CameraAtOffsetZ` `CameraAtOffsetZ` double NOT NULL default '0'; alter table prims change column `CollisionSoundVolume` `CollisionSoundVolume` double NOT NULL default '0'; commit; :VERSION 27 #--------------------- BEGIN; ALTER TABLE prims DROP COLUMN ParentID; COMMIT; :VERSION 28 #--------------------- BEGIN; update terrain set RegionUUID = concat(substr(RegionUUID, 1, 8), "-", substr(RegionUUID, 9, 4), "-", substr(RegionUUID, 13, 4), "-", substr(RegionUUID, 17, 4), "-", substr(RegionUUID, 21, 12)) where RegionUUID not like '%-%'; update landaccesslist set LandUUID = concat(substr(LandUUID, 1, 8), "-", substr(LandUUID, 9, 4), "-", substr(LandUUID, 13, 4), "-", substr(LandUUID, 17, 4), "-", substr(LandUUID, 21, 12)) where LandUUID not like '%-%'; update landaccesslist set AccessUUID = concat(substr(AccessUUID, 1, 8), "-", substr(AccessUUID, 9, 4), "-", substr(AccessUUID, 13, 4), "-", substr(AccessUUID, 17, 4), "-", substr(AccessUUID, 21, 12)) where AccessUUID not like '%-%'; update prims set UUID = concat(substr(UUID, 1, 8), "-", substr(UUID, 9, 4), "-", substr(UUID, 13, 4), "-", substr(UUID, 17, 4), "-", substr(UUID, 21, 12)) where UUID not like '%-%'; update prims set RegionUUID = concat(substr(RegionUUID, 1, 8), "-", substr(RegionUUID, 9, 4), "-", substr(RegionUUID, 13, 4), "-", substr(RegionUUID, 17, 4), "-", substr(RegionUUID, 21, 12)) where RegionUUID not like '%-%'; update prims set SceneGroupID = concat(substr(SceneGroupID, 1, 8), "-", substr(SceneGroupID, 9, 4), "-", substr(SceneGroupID, 13, 4), "-", substr(SceneGroupID, 17, 4), "-", substr(SceneGroupID, 21, 12)) where SceneGroupID not like '%-%'; update prims set CreatorID = concat(substr(CreatorID, 1, 8), "-", substr(CreatorID, 9, 4), "-", substr(CreatorID, 13, 4), "-", substr(CreatorID, 17, 4), "-", substr(CreatorID, 21, 12)) where CreatorID not like '%-%'; update prims set OwnerID = concat(substr(OwnerID, 1, 8), "-", substr(OwnerID, 9, 4), "-", substr(OwnerID, 13, 4), "-", substr(OwnerID, 17, 4), "-", substr(OwnerID, 21, 12)) where OwnerID not like '%-%'; update prims set GroupID = concat(substr(GroupID, 1, 8), "-", substr(GroupID, 9, 4), "-", substr(GroupID, 13, 4), "-", substr(GroupID, 17, 4), "-", substr(GroupID, 21, 12)) where GroupID not like '%-%'; update prims set LastOwnerID = concat(substr(LastOwnerID, 1, 8), "-", substr(LastOwnerID, 9, 4), "-", substr(LastOwnerID, 13, 4), "-", substr(LastOwnerID, 17, 4), "-", substr(LastOwnerID, 21, 12)) where LastOwnerID not like '%-%'; update primshapes set UUID = concat(substr(UUID, 1, 8), "-", substr(UUID, 9, 4), "-", substr(UUID, 13, 4), "-", substr(UUID, 17, 4), "-", substr(UUID, 21, 12)) where UUID not like '%-%'; update land set UUID = concat(substr(UUID, 1, 8), "-", substr(UUID, 9, 4), "-", substr(UUID, 13, 4), "-", substr(UUID, 17, 4), "-", substr(UUID, 21, 12)) where UUID not like '%-%'; update land set RegionUUID = concat(substr(RegionUUID, 1, 8), "-", substr(RegionUUID, 9, 4), "-", substr(RegionUUID, 13, 4), "-", substr(RegionUUID, 17, 4), "-", substr(RegionUUID, 21, 12)) where RegionUUID not like '%-%'; update land set OwnerUUID = concat(substr(OwnerUUID, 1, 8), "-", substr(OwnerUUID, 9, 4), "-", substr(OwnerUUID, 13, 4), "-", substr(OwnerUUID, 17, 4), "-", substr(OwnerUUID, 21, 12)) where OwnerUUID not like '%-%'; update land set GroupUUID = concat(substr(GroupUUID, 1, 8), "-", substr(GroupUUID, 9, 4), "-", substr(GroupUUID, 13, 4), "-", substr(GroupUUID, 17, 4), "-", substr(GroupUUID, 21, 12)) where GroupUUID not like '%-%'; update land set MediaTextureUUID = concat(substr(MediaTextureUUID, 1, 8), "-", substr(MediaTextureUUID, 9, 4), "-", substr(MediaTextureUUID, 13, 4), "-", substr(MediaTextureUUID, 17, 4), "-", substr(MediaTextureUUID, 21, 12)) where MediaTextureUUID not like '%-%'; update land set SnapshotUUID = concat(substr(SnapshotUUID, 1, 8), "-", substr(SnapshotUUID, 9, 4), "-", substr(SnapshotUUID, 13, 4), "-", substr(SnapshotUUID, 17, 4), "-", substr(SnapshotUUID, 21, 12)) where SnapshotUUID not like '%-%'; update land set AuthbuyerID = concat(substr(AuthbuyerID, 1, 8), "-", substr(AuthbuyerID, 9, 4), "-", substr(AuthbuyerID, 13, 4), "-", substr(AuthbuyerID, 17, 4), "-", substr(AuthbuyerID, 21, 12)) where AuthbuyerID not like '%-%'; COMMIT; :VERSION 29 #--------------------- BEGIN; ALTER TABLE prims ADD COLUMN PassTouches tinyint not null default 0; COMMIT; :VERSION 30 #--------------------- BEGIN; ALTER TABLE regionsettings ADD COLUMN loaded_creation_date varchar(20) default NULL; ALTER TABLE regionsettings ADD COLUMN loaded_creation_time varchar(20) default NULL; ALTER TABLE regionsettings ADD COLUMN loaded_creation_id varchar(64) default NULL; COMMIT; :VERSION 31 #--------------------- BEGIN; ALTER TABLE regionsettings DROP COLUMN loaded_creation_date; ALTER TABLE regionsettings DROP COLUMN loaded_creation_time; ALTER TABLE regionsettings ADD COLUMN loaded_creation_datetime int unsigned NOT NULL default 0; COMMIT; :VERSION 32 #--------------------- BEGIN; CREATE TABLE `regionwindlight` ( `region_id` varchar(36) NOT NULL DEFAULT '000000-0000-0000-0000-000000000000', `water_color_r` float(9,6) unsigned NOT NULL DEFAULT '4.000000', `water_color_g` float(9,6) unsigned NOT NULL DEFAULT '38.000000', `water_color_b` float(9,6) unsigned NOT NULL DEFAULT '64.000000', `water_fog_density_exponent` float(3,1) unsigned NOT NULL DEFAULT '4.0', `underwater_fog_modifier` float(3,2) unsigned NOT NULL DEFAULT '0.25', `reflection_wavelet_scale_1` float(3,1) unsigned NOT NULL DEFAULT '2.0', `reflection_wavelet_scale_2` float(3,1) unsigned NOT NULL DEFAULT '2.0', `reflection_wavelet_scale_3` float(3,1) unsigned NOT NULL DEFAULT '2.0', `fresnel_scale` float(3,2) unsigned NOT NULL DEFAULT '0.40', `fresnel_offset` float(3,2) unsigned NOT NULL DEFAULT '0.50', `refract_scale_above` float(3,2) unsigned NOT NULL DEFAULT '0.03', `refract_scale_below` float(3,2) unsigned NOT NULL DEFAULT '0.20', `blur_multiplier` float(4,3) unsigned NOT NULL DEFAULT '0.040', `big_wave_direction_x` float(3,2) NOT NULL DEFAULT '1.05', `big_wave_direction_y` float(3,2) NOT NULL DEFAULT '-0.42', `little_wave_direction_x` float(3,2) NOT NULL DEFAULT '1.11', `little_wave_direction_y` float(3,2) NOT NULL DEFAULT '-1.16', `normal_map_texture` varchar(36) NOT NULL DEFAULT '822ded49-9a6c-f61c-cb89-6df54f42cdf4', `horizon_r` float(3,2) unsigned NOT NULL DEFAULT '0.25', `horizon_g` float(3,2) unsigned NOT NULL DEFAULT '0.25', `horizon_b` float(3,2) unsigned NOT NULL DEFAULT '0.32', `horizon_i` float(3,2) unsigned NOT NULL DEFAULT '0.32', `haze_horizon` float(3,2) unsigned NOT NULL DEFAULT '0.19', `blue_density_r` float(3,2) unsigned NOT NULL DEFAULT '0.12', `blue_density_g` float(3,2) unsigned NOT NULL DEFAULT '0.22', `blue_density_b` float(3,2) unsigned NOT NULL DEFAULT '0.38', `blue_density_i` float(3,2) unsigned NOT NULL DEFAULT '0.38', `haze_density` float(3,2) unsigned NOT NULL DEFAULT '0.70', `density_multiplier` float(3,2) unsigned NOT NULL DEFAULT '0.18', `distance_multiplier` float(4,1) unsigned NOT NULL DEFAULT '0.8', `max_altitude` int(4) unsigned NOT NULL DEFAULT '1605', `sun_moon_color_r` float(3,2) unsigned NOT NULL DEFAULT '0.24', `sun_moon_color_g` float(3,2) unsigned NOT NULL DEFAULT '0.26', `sun_moon_color_b` float(3,2) unsigned NOT NULL DEFAULT '0.30', `sun_moon_color_i` float(3,2) unsigned NOT NULL DEFAULT '0.30', `sun_moon_position` float(4,3) unsigned NOT NULL DEFAULT '0.317', `ambient_r` float(3,2) unsigned NOT NULL DEFAULT '0.35', `ambient_g` float(3,2) unsigned NOT NULL DEFAULT '0.35', `ambient_b` float(3,2) unsigned NOT NULL DEFAULT '0.35', `ambient_i` float(3,2) unsigned NOT NULL DEFAULT '0.35', `east_angle` float(3,2) unsigned NOT NULL DEFAULT '0.00', `sun_glow_focus` float(3,2) unsigned NOT NULL DEFAULT '0.10', `sun_glow_size` float(3,2) unsigned NOT NULL DEFAULT '1.75', `scene_gamma` float(4,2) unsigned NOT NULL DEFAULT '1.00', `star_brightness` float(3,2) unsigned NOT NULL DEFAULT '0.00', `cloud_color_r` float(3,2) unsigned NOT NULL DEFAULT '0.41', `cloud_color_g` float(3,2) unsigned NOT NULL DEFAULT '0.41', `cloud_color_b` float(3,2) unsigned NOT NULL DEFAULT '0.41', `cloud_color_i` float(3,2) unsigned NOT NULL DEFAULT '0.41', `cloud_x` float(3,2) unsigned NOT NULL DEFAULT '1.00', `cloud_y` float(3,2) unsigned NOT NULL DEFAULT '0.53', `cloud_density` float(3,2) unsigned NOT NULL DEFAULT '1.00', `cloud_coverage` float(3,2) unsigned NOT NULL DEFAULT '0.27', `cloud_scale` float(3,2) unsigned NOT NULL DEFAULT '0.42', `cloud_detail_x` float(3,2) unsigned NOT NULL DEFAULT '1.00', `cloud_detail_y` float(3,2) unsigned NOT NULL DEFAULT '0.53', `cloud_detail_density` float(3,2) unsigned NOT NULL DEFAULT '0.12', `cloud_scroll_x` float(3,2) unsigned NOT NULL DEFAULT '0.20', `cloud_scroll_x_lock` tinyint(1) unsigned NOT NULL DEFAULT '0', `cloud_scroll_y` float(3,2) unsigned NOT NULL DEFAULT '0.01', `cloud_scroll_y_lock` tinyint(1) unsigned NOT NULL DEFAULT '0', `draw_classic_clouds` tinyint(1) unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`region_id`) ); ALTER TABLE estate_settings AUTO_INCREMENT = 100; COMMIT; :VERSION 33 #--------------------- BEGIN; ALTER TABLE regionsettings ADD map_tile_ID CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'; COMMIT;