/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Reflection;
using libsecondlife;
using log4net;
using MySql.Data.MySqlClient;
using OpenSim.Framework;
namespace OpenSim.Data.MySQL
{
///
/// A MySQL Database manager
///
internal class MySQLManager
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
///
/// The database connection object
///
private MySqlConnection dbcon;
///
/// Connection string for ADO.net
///
private string connectionString;
private const string m_waitTimeoutSelect = "select @@wait_timeout";
///
/// Wait timeout for our connection in ticks.
///
private long m_waitTimeout;
///
/// Make our storage of the timeout this amount smaller than it actually is, to give us a margin on long
/// running database operations.
///
private long m_waitTimeoutLeeway = 60 * TimeSpan.TicksPerSecond;
///
/// Holds the last tick time that the connection was used.
///
private long m_lastConnectionUse;
///
/// Initialises and creates a new MySQL connection and maintains it.
///
/// The MySQL server being connected to
/// The name of the MySQL database being used
/// The username logging into the database
/// The password for the user logging in
/// Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.
/// The MySQL server port
public MySQLManager(string hostname, string database, string username, string password, string cpooling,
string port)
{
string s = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" +
username + ";Password=" + password + ";Pooling=" + cpooling + ";";
Initialise(s);
}
///
/// Initialises and creates a new MySQL connection and maintains it.
///
/// connectionString
public MySQLManager(String connect)
{
Initialise(connect);
}
///
/// Initialises and creates a new MySQL connection and maintains it.
///
/// connectionString
public void Initialise(String connect)
{
try
{
connectionString = connect;
dbcon = new MySqlConnection(connectionString);
try
{
dbcon.Open();
}
catch(Exception e)
{
throw new Exception("Connection error while using connection string ["+connectionString+"]", e);
}
m_log.Info("[MYSQL]: Connection established");
GetWaitTimeout();
}
catch (Exception e)
{
throw new Exception("Error initialising MySql Database: " + e.ToString());
}
}
///
/// Get the wait_timeout value for our connection
///
protected void GetWaitTimeout()
{
MySqlCommand cmd = new MySqlCommand(m_waitTimeoutSelect, dbcon);
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
if (dbReader.Read())
{
m_waitTimeout
= Convert.ToInt32(dbReader["@@wait_timeout"]) * TimeSpan.TicksPerSecond + m_waitTimeoutLeeway;
}
dbReader.Close();
cmd.Dispose();
}
m_lastConnectionUse = System.DateTime.Now.Ticks;
m_log.DebugFormat(
"[REGION DB]: Connection wait timeout {0} seconds", m_waitTimeout / TimeSpan.TicksPerSecond);
}
///
/// Should be called before any db operation. This checks to see if the connection has not timed out
///
public void CheckConnection()
{
//m_log.Debug("[REGION DB]: Checking connection");
long timeNow = System.DateTime.Now.Ticks;
if (timeNow - m_lastConnectionUse > m_waitTimeout || dbcon.State != ConnectionState.Open)
{
m_log.DebugFormat("[REGION DB]: Database connection has gone away - reconnecting");
Reconnect();
}
// Strictly, we should set this after the actual db operation. But it's more convenient to set here rather
// than require the code to call another method - the timeout leeway should be large enough to cover the
// inaccuracy.
m_lastConnectionUse = timeNow;
}
///
/// Get the connection being used
///
/// MySqlConnection Object
public MySqlConnection Connection
{
get { return dbcon; }
}
///
/// Shuts down the database connection
///
public void Close()
{
dbcon.Close();
dbcon = null;
}
///
/// Reconnects to the database
///
public void Reconnect()
{
m_log.Info("[REGION DB] Reconnecting database");
lock (dbcon)
{
try
{
// Close the DB connection
dbcon.Close();
// Try reopen it
dbcon = new MySqlConnection(connectionString);
dbcon.Open();
}
catch (Exception e)
{
m_log.Error("Unable to reconnect to database " + e.ToString());
}
}
}
///
/// Returns the version of this DB provider
///
/// A string containing the DB provider
public string getVersion()
{
Module module = GetType().Module;
// string dllName = module.Assembly.ManifestModule.Name;
Version dllVersion = module.Assembly.GetName().Version;
return
string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
dllVersion.Revision);
}
///
/// Extract a named string resource from the embedded resources
///
/// name of embedded resource
/// string contained within the embedded resource
private string getResourceString(string name)
{
Assembly assem = GetType().Assembly;
string[] names = assem.GetManifestResourceNames();
foreach (string s in names)
{
if (s.EndsWith(name))
{
using (Stream resource = assem.GetManifestResourceStream(s))
{
using (StreamReader resourceReader = new StreamReader(resource))
{
string resourceString = resourceReader.ReadToEnd();
return resourceString;
}
}
}
}
throw new Exception(string.Format("Resource '{0}' was not found", name));
}
///
/// Execute a SQL statement stored in a resource, as a string
///
/// name of embedded resource
public void ExecuteResourceSql(string name)
{
CheckConnection();
MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon);
cmd.ExecuteNonQuery();
}
///
/// Execute a MySqlCommand
///
/// sql string to execute
public void ExecuteSql(string sql)
{
CheckConnection();
MySqlCommand cmd = new MySqlCommand(sql, dbcon);
cmd.ExecuteNonQuery();
}
///
/// Given a list of tables, return the version of the tables, as seen in the database
///
///
public void GetTableVersion(Dictionary tableList)
{
lock (dbcon)
{
CheckConnection();
MySqlCommand tablesCmd =
new MySqlCommand(
"SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname",
dbcon);
tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database);
using (MySqlDataReader tables = tablesCmd.ExecuteReader())
{
while (tables.Read())
{
try
{
string tableName = (string) tables["TABLE_NAME"];
string comment = (string) tables["TABLE_COMMENT"];
if (tableList.ContainsKey(tableName))
{
tableList[tableName] = comment;
}
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
}
tables.Close();
}
}
}
// TODO: at some time this code should be cleaned up
///
/// Runs a query with protection against SQL Injection by using parameterised input.
///
/// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y
/// The parameters - index so that @y is indexed as 'y'
/// A MySQL DB Command
public IDbCommand Query(string sql, Dictionary parameters)
{
try
{
CheckConnection(); // Not sure if this one is necessary
MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand();
dbcommand.CommandText = sql;
foreach (KeyValuePair param in parameters)
{
dbcommand.Parameters.AddWithValue(param.Key, param.Value);
}
return (IDbCommand) dbcommand;
}
catch (Exception e)
{
// Return null if it fails.
m_log.Error("Failed during Query generation: " + e.ToString());
return null;
}
}
///
/// Reads a region row from a database reader
///
/// An active database reader
/// A region profile
public RegionProfileData readSimRow(IDataReader reader)
{
RegionProfileData retval = new RegionProfileData();
if (reader.Read())
{
// Region Main gotta-have-or-we-return-null parts
UInt64 tmp64;
if (!UInt64.TryParse(reader["regionHandle"].ToString(), out tmp64))
{
return null;
}
else
{
retval.regionHandle = tmp64;
}
LLUUID tmp_uuid;
if (!LLUUID.TryParse((string)reader["uuid"], out tmp_uuid))
{
return null;
}
else
{
retval.UUID = tmp_uuid;
}
// non-critical parts
retval.regionName = (string)reader["regionName"];
retval.originUUID = new LLUUID((string) reader["originUUID"]);
// Secrets
retval.regionRecvKey = (string) reader["regionRecvKey"];
retval.regionSecret = (string) reader["regionSecret"];
retval.regionSendKey = (string) reader["regionSendKey"];
// Region Server
retval.regionDataURI = (string) reader["regionDataURI"];
retval.regionOnline = false; // Needs to be pinged before this can be set.
retval.serverIP = (string) reader["serverIP"];
retval.serverPort = (uint) reader["serverPort"];
retval.serverURI = (string) reader["serverURI"];
retval.httpPort = Convert.ToUInt32(reader["serverHttpPort"].ToString());
retval.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"].ToString());
// Location
retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString());
retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString());
retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString());
// Neighbours - 0 = No Override
retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString());
retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString());
retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString());
retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString());
// Assets
retval.regionAssetURI = (string) reader["regionAssetURI"];
retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"];
retval.regionAssetSendKey = (string) reader["regionAssetSendKey"];
// Userserver
retval.regionUserURI = (string) reader["regionUserURI"];
retval.regionUserRecvKey = (string) reader["regionUserRecvKey"];
retval.regionUserSendKey = (string) reader["regionUserSendKey"];
// World Map Addition
LLUUID.TryParse((string)reader["regionMapTexture"], out retval.regionMapTextureID);
LLUUID.TryParse((string)reader["owner_uuid"], out retval.owner_uuid);
}
else
{
return null;
}
return retval;
}
///
/// Reads a reservation row from a database reader
///
/// An active database reader
/// A reservation data object
public ReservationData readReservationRow(IDataReader reader)
{
ReservationData retval = new ReservationData();
if (reader.Read())
{
retval.gridRecvKey = (string) reader["gridRecvKey"];
retval.gridSendKey = (string) reader["gridSendKey"];
retval.reservationCompany = (string) reader["resCompany"];
retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString());
retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString());
retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString());
retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString());
retval.reservationName = (string) reader["resName"];
retval.status = Convert.ToInt32(reader["status"].ToString()) == 1;
LLUUID tmp;
LLUUID.TryParse((string) reader["userUUID"], out tmp);
retval.userUUID = tmp;
}
else
{
return null;
}
return retval;
}
///
/// Reads an agent row from a database reader
///
/// An active database reader
/// A user session agent
public UserAgentData readAgentRow(IDataReader reader)
{
UserAgentData retval = new UserAgentData();
if (reader.Read())
{
// Agent IDs
LLUUID tmp;
if (!LLUUID.TryParse((string)reader["UUID"], out tmp))
return null;
retval.ProfileID = tmp;
LLUUID.TryParse((string) reader["sessionID"], out tmp);
retval.SessionID = tmp;
LLUUID.TryParse((string)reader["secureSessionID"], out tmp);
retval.SecureSessionID = tmp;
// Agent Who?
retval.AgentIP = (string) reader["agentIP"];
retval.AgentPort = Convert.ToUInt32(reader["agentPort"].ToString());
retval.AgentOnline = Convert.ToBoolean(Convert.ToInt16(reader["agentOnline"].ToString()));
// Login/Logout times (UNIX Epoch)
retval.LoginTime = Convert.ToInt32(reader["loginTime"].ToString());
retval.LogoutTime = Convert.ToInt32(reader["logoutTime"].ToString());
// Current position
retval.Region = new LLUUID((string)reader["currentRegion"]);
retval.Handle = Convert.ToUInt64(reader["currentHandle"].ToString());
LLVector3 tmp_v;
LLVector3.TryParse((string) reader["currentPos"], out tmp_v);
retval.Position = tmp_v;
}
else
{
return null;
}
return retval;
}
///
/// Reads a user profile from an active data reader
///
/// An active database reader
/// A user profile
public UserProfileData readUserRow(IDataReader reader)
{
UserProfileData retval = new UserProfileData();
if (reader.Read())
{
LLUUID id;
if (!LLUUID.TryParse((string)reader["UUID"], out id))
return null;
retval.ID = id;
retval.FirstName = (string) reader["username"];
retval.SurName = (string) reader["lastname"];
retval.PasswordHash = (string) reader["passwordHash"];
retval.PasswordSalt = (string) reader["passwordSalt"];
retval.HomeRegion = Convert.ToUInt64(reader["homeRegion"].ToString());
retval.HomeLocation = new LLVector3(
Convert.ToSingle(reader["homeLocationX"].ToString()),
Convert.ToSingle(reader["homeLocationY"].ToString()),
Convert.ToSingle(reader["homeLocationZ"].ToString()));
retval.HomeLookAt = new LLVector3(
Convert.ToSingle(reader["homeLookAtX"].ToString()),
Convert.ToSingle(reader["homeLookAtY"].ToString()),
Convert.ToSingle(reader["homeLookAtZ"].ToString()));
LLUUID regionID = LLUUID.Zero;
LLUUID.TryParse(reader["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use LLUUID.Zero
retval.HomeRegionID = regionID;
retval.Created = Convert.ToInt32(reader["created"].ToString());
retval.LastLogin = Convert.ToInt32(reader["lastLogin"].ToString());
retval.UserInventoryURI = (string) reader["userInventoryURI"];
retval.UserAssetURI = (string) reader["userAssetURI"];
retval.CanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
retval.WantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
if (reader.IsDBNull(reader.GetOrdinal("profileAboutText")))
retval.AboutText = "";
else
retval.AboutText = (string) reader["profileAboutText"];
if (reader.IsDBNull(reader.GetOrdinal("profileFirstText")))
retval.FirstLifeAboutText = "";
else
retval.FirstLifeAboutText = (string)reader["profileFirstText"];
if (reader.IsDBNull(reader.GetOrdinal("profileImage")))
retval.Image = LLUUID.Zero;
else {
LLUUID tmp;
LLUUID.TryParse((string)reader["profileImage"], out tmp);
retval.Image = tmp;
}
if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage")))
retval.FirstLifeImage = LLUUID.Zero;
else {
LLUUID tmp;
LLUUID.TryParse((string)reader["profileFirstImage"], out tmp);
retval.FirstLifeImage = tmp;
}
if (reader.IsDBNull(reader.GetOrdinal("webLoginKey")))
{
retval.WebLoginKey = LLUUID.Zero;
}
else
{
LLUUID tmp;
LLUUID.TryParse((string)reader["webLoginKey"], out tmp);
retval.WebLoginKey = tmp;
}
retval.UserFlags = Convert.ToInt32(reader["userFlags"].ToString());
retval.GodLevel = Convert.ToInt32(reader["godLevel"].ToString());
if (reader.IsDBNull(reader.GetOrdinal("customType")))
retval.CustomType = "";
else
retval.CustomType = reader["customType"].ToString();
if (reader.IsDBNull(reader.GetOrdinal("partner")))
{
retval.Partner = LLUUID.Zero;
}
else
{
LLUUID tmp;
LLUUID.TryParse((string)reader["partner"], out tmp);
retval.Partner = tmp;
}
}
else
{
return null;
}
return retval;
}
///
/// Reads an avatar appearence from an active data reader
///
/// An active database reader
/// An avatar appearence
public AvatarAppearance readAppearanceRow(IDataReader reader)
{
AvatarAppearance appearance = null;
if (reader.Read())
{
appearance = new AvatarAppearance();
appearance.Owner = new LLUUID((string)reader["owner"]);
appearance.Serial = Convert.ToInt32(reader["serial"]);
appearance.VisualParams = (byte[])reader["visual_params"];
appearance.Texture = new LLObject.TextureEntry((byte[])reader["texture"], 0, ((byte[])reader["texture"]).Length);
appearance.AvatarHeight = (float)Convert.ToDouble(reader["avatar_height"]);
appearance.BodyItem = new LLUUID((string)reader["body_item"]);
appearance.BodyAsset = new LLUUID((string)reader["body_asset"]);
appearance.SkinItem = new LLUUID((string)reader["skin_item"]);
appearance.SkinAsset = new LLUUID((string)reader["skin_asset"]);
appearance.HairItem = new LLUUID((string)reader["hair_item"]);
appearance.HairAsset = new LLUUID((string)reader["hair_asset"]);
appearance.EyesItem = new LLUUID((string)reader["eyes_item"]);
appearance.EyesAsset = new LLUUID((string)reader["eyes_asset"]);
appearance.ShirtItem = new LLUUID((string)reader["shirt_item"]);
appearance.ShirtAsset = new LLUUID((string)reader["shirt_asset"]);
appearance.PantsItem = new LLUUID((string)reader["pants_item"]);
appearance.PantsAsset = new LLUUID((string)reader["pants_asset"]);
appearance.ShoesItem = new LLUUID((string)reader["shoes_item"]);
appearance.ShoesAsset = new LLUUID((string)reader["shoes_asset"]);
appearance.SocksItem = new LLUUID((string)reader["socks_item"]);
appearance.SocksAsset = new LLUUID((string)reader["socks_asset"]);
appearance.JacketItem = new LLUUID((string)reader["jacket_item"]);
appearance.JacketAsset = new LLUUID((string)reader["jacket_asset"]);
appearance.GlovesItem = new LLUUID((string)reader["gloves_item"]);
appearance.GlovesAsset = new LLUUID((string)reader["gloves_asset"]);
appearance.UnderShirtItem = new LLUUID((string)reader["undershirt_item"]);
appearance.UnderShirtAsset = new LLUUID((string)reader["undershirt_asset"]);
appearance.UnderPantsItem = new LLUUID((string)reader["underpants_item"]);
appearance.UnderPantsAsset = new LLUUID((string)reader["underpants_asset"]);
appearance.SkirtItem = new LLUUID((string)reader["skirt_item"]);
appearance.SkirtAsset = new LLUUID((string)reader["skirt_asset"]);
}
return appearance;
}
///
/// Inserts a new row into the log database
///
/// The daemon which triggered this event
/// Who were we operating on when this occured (region UUID, user UUID, etc)
/// The method call where the problem occured
/// The arguments passed to the method
/// How critical is this?
/// Extra message info
/// Saved successfully?
public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority,
string logMessage)
{
string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES ";
sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)";
Dictionary parameters = new Dictionary();
parameters["?server"] = serverDaemon;
parameters["?target"] = target;
parameters["?method"] = methodCall;
parameters["?arguments"] = arguments;
parameters["?priority"] = priority.ToString();
parameters["?message"] = logMessage;
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
return returnval;
}
///
/// Creates a new user and inserts it into the database
///
/// User ID
/// First part of the login
/// Second part of the login
/// A salted hash of the users password
/// The salt used for the password hash
/// A regionHandle of the users home region
/// Home region position vector
/// Home region position vector
/// Home region position vector
/// Home region 'look at' vector
/// Home region 'look at' vector
/// Home region 'look at' vector
/// Account created (unix timestamp)
/// Last login (unix timestamp)
/// Users inventory URI
/// Users asset URI
/// I can do mask
/// I want to do mask
/// Profile text
/// Firstlife text
/// UUID for profile image
/// UUID for firstlife image
/// Ignored
/// Success?
public bool insertUserRow(LLUUID uuid, string username, string lastname, string passwordHash,
string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ,
float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin,
string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask,
string aboutText, string firstText,
LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey)
{
m_log.Debug("[MySQLManager]: Fetching profile for " + uuid.ToString());
string sql =
"INSERT INTO users (`UUID`, `username`, `lastname`, `passwordHash`, `passwordSalt`, `homeRegion`, ";
sql +=
"`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, ";
sql +=
"`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, ";
sql += "`profileFirstText`, `profileImage`, `profileFirstImage`, `webLoginKey`, `userFlags`, `godLevel`, `customType`, `partner`) VALUES ";
sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, ";
sql +=
"?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, ";
sql +=
"?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, ";
sql += "?profileFirstText, ?profileImage, ?profileFirstImage, ?webLoginKey, ?userFlags, ?godLevel, ?customType, ?partner)";
Dictionary parameters = new Dictionary();
parameters["?UUID"] = uuid.ToString();
parameters["?username"] = username.ToString();
parameters["?lastname"] = lastname.ToString();
parameters["?passwordHash"] = passwordHash.ToString();
parameters["?passwordSalt"] = passwordSalt.ToString();
parameters["?homeRegion"] = homeRegion.ToString();
parameters["?homeLocationX"] = homeLocX.ToString();
parameters["?homeLocationY"] = homeLocY.ToString();
parameters["?homeLocationZ"] = homeLocZ.ToString();
parameters["?homeLookAtX"] = homeLookAtX.ToString();
parameters["?homeLookAtY"] = homeLookAtY.ToString();
parameters["?homeLookAtZ"] = homeLookAtZ.ToString();
parameters["?created"] = created.ToString();
parameters["?lastLogin"] = lastlogin.ToString();
parameters["?userInventoryURI"] = String.Empty;
parameters["?userAssetURI"] = String.Empty;
parameters["?profileCanDoMask"] = "0";
parameters["?profileWantDoMask"] = "0";
parameters["?profileAboutText"] = aboutText;
parameters["?profileFirstText"] = firstText;
parameters["?profileImage"] = profileImage.ToString();
parameters["?profileFirstImage"] = firstImage.ToString();
parameters["?webLoginKey"] = string.Empty;
parameters["?userFlags"] = "0";
parameters["?godLevel"] = "0";
parameters["?customType"] = "";
parameters["?partner"] = "";
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
//m_log.Debug("[MySQLManager]: Fetch user retval == " + returnval.ToString());
return returnval;
}
///
/// Update user data into the database where User ID = uuid
///
/// User ID
/// First part of the login
/// Second part of the login
/// A salted hash of the users password
/// The salt used for the password hash
/// A regionHandle of the users home region
/// Home region position vector
/// Home region position vector
/// Home region position vector
/// Home region 'look at' vector
/// Home region 'look at' vector
/// Home region 'look at' vector
/// Account created (unix timestamp)
/// Last login (unix timestamp)
/// Users inventory URI
/// Users asset URI
/// I can do mask
/// I want to do mask
/// Profile text
/// Firstlife text
/// UUID for profile image
/// UUID for firstlife image
/// UUID for weblogin Key
/// Success?
public bool updateUserRow(LLUUID uuid, string username, string lastname, string passwordHash,
string passwordSalt, UInt64 homeRegion, LLUUID homeRegionID, float homeLocX, float homeLocY, float homeLocZ,
float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin,
string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask,
string aboutText, string firstText,
LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey, int userFlags, int godLevel, string customType, LLUUID partner)
{
string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname ";
sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , ";
sql += "`homeRegion` = ?homeRegion , `homeRegionID` = ?homeRegionID, `homeLocationX` = ?homeLocationX , ";
sql += "`homeLocationY` = ?homeLocationY , `homeLocationZ` = ?homeLocationZ , ";
sql += "`homeLookAtX` = ?homeLookAtX , `homeLookAtY` = ?homeLookAtY , ";
sql += "`homeLookAtZ` = ?homeLookAtZ , `created` = ?created , `lastLogin` = ?lastLogin , ";
sql += "`userInventoryURI` = ?userInventoryURI , `userAssetURI` = ?userAssetURI , ";
sql += "`profileCanDoMask` = ?profileCanDoMask , `profileWantDoMask` = ?profileWantDoMask , ";
sql += "`profileAboutText` = ?profileAboutText , `profileFirstText` = ?profileFirstText, ";
sql += "`profileImage` = ?profileImage , `profileFirstImage` = ?profileFirstImage , ";
sql += "`userFlags` = ?userFlags , `godLevel` = ?godLevel , ";
sql += "`customType` = ?customType , `partner` = ?partner , ";
sql += "`webLoginKey` = ?webLoginKey WHERE UUID = ?UUID";
Dictionary parameters = new Dictionary();
parameters["?UUID"] = uuid.ToString();
parameters["?username"] = username.ToString();
parameters["?lastname"] = lastname.ToString();
parameters["?passwordHash"] = passwordHash.ToString();
parameters["?passwordSalt"] = passwordSalt.ToString();
parameters["?homeRegion"] = homeRegion.ToString();
parameters["?homeRegionID"] = homeRegionID.ToString();
parameters["?homeLocationX"] = homeLocX.ToString();
parameters["?homeLocationY"] = homeLocY.ToString();
parameters["?homeLocationZ"] = homeLocZ.ToString();
parameters["?homeLookAtX"] = homeLookAtX.ToString();
parameters["?homeLookAtY"] = homeLookAtY.ToString();
parameters["?homeLookAtZ"] = homeLookAtZ.ToString();
parameters["?created"] = created.ToString();
parameters["?lastLogin"] = lastlogin.ToString();
parameters["?userInventoryURI"] = inventoryURI;
parameters["?userAssetURI"] = assetURI;
parameters["?profileCanDoMask"] = "0";
parameters["?profileWantDoMask"] = "0";
parameters["?profileAboutText"] = aboutText;
parameters["?profileFirstText"] = firstText;
parameters["?profileImage"] = profileImage.ToString();
parameters["?profileFirstImage"] = firstImage.ToString();
parameters["?webLoginKey"] = webLoginKey.ToString();
parameters["?userFlags"] = userFlags.ToString();
parameters["?godLevel"] = godLevel.ToString();
parameters["?customType"] = customType.ToString();
parameters["?partner"] = partner.ToString();
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
if (result.ExecuteNonQuery() == 1)
returnval = true;
result.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
//m_log.Debug("[MySQLManager]: update user retval == " + returnval.ToString());
return returnval;
}
///
/// Inserts a new region into the database
///
/// The region to insert
/// Success?
public bool insertRegion(RegionProfileData regiondata)
{
bool GRID_ONLY_UPDATE_NECESSARY_DATA = false;
string sql = String.Empty;
if (GRID_ONLY_UPDATE_NECESSARY_DATA)
{
sql += "INSERT INTO ";
}
else
{
sql += "REPLACE INTO ";
}
sql += "regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
sql +=
"serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
// part of an initial brutish effort to provide accurate information (as per the xml region spec)
// wrt the ownership of a given region
// the (very bad) assumption is that this value is being read and handled inconsistently or
// not at all. Current strategy is to put the code in place to support the validity of this information
// and to roll forward debugging any issues from that point
//
// this particular section of the mod attempts to implement the commit of a supplied value
// server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql,
// as well as the related parameterization
sql +=
"regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid, originUUID) VALUES ";
sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, ";
sql +=
"?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, ";
sql +=
"?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort, ?owner_uuid, ?originUUID)";
if (GRID_ONLY_UPDATE_NECESSARY_DATA)
{
sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI, owner_uuid - ?owner_uuid;";
}
else
{
sql += ";";
}
Dictionary parameters = new Dictionary();
parameters["?regionHandle"] = regiondata.regionHandle.ToString();
parameters["?regionName"] = regiondata.regionName.ToString();
parameters["?uuid"] = regiondata.UUID.ToString();
parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString();
parameters["?regionSecret"] = regiondata.regionSecret.ToString();
parameters["?regionSendKey"] = regiondata.regionSendKey.ToString();
parameters["?regionDataURI"] = regiondata.regionDataURI.ToString();
parameters["?serverIP"] = regiondata.serverIP.ToString();
parameters["?serverPort"] = regiondata.serverPort.ToString();
parameters["?serverURI"] = regiondata.serverURI.ToString();
parameters["?locX"] = regiondata.regionLocX.ToString();
parameters["?locY"] = regiondata.regionLocY.ToString();
parameters["?locZ"] = regiondata.regionLocZ.ToString();
parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString();
parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString();
parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString();
parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString();
parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString();
parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString();
parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString();
parameters["?regionUserURI"] = regiondata.regionUserURI.ToString();
parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString();
parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString();
parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToString();
parameters["?serverHttpPort"] = regiondata.httpPort.ToString();
parameters["?serverRemotingPort"] = regiondata.remotingPort.ToString();
parameters["?owner_uuid"] = regiondata.owner_uuid.ToString();
parameters["?originUUID"] = regiondata.originUUID.ToString();
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
//Console.WriteLine(result.CommandText);
// int x;
// if ((x = result.ExecuteNonQuery()) > 0)
// {
// returnval = true;
// }
if (result.ExecuteNonQuery() > 0)
{
returnval = true;
}
result.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
return returnval;
}
///
/// Delete a region from the database
///
/// The region to delete
/// Success?
//public bool deleteRegion(RegionProfileData regiondata)
public bool deleteRegion(string uuid)
{
bool returnval = false;
string sql = "DELETE FROM regions WHERE uuid = ?uuid;";
Dictionary parameters = new Dictionary();
try
{
parameters["?uuid"] = uuid;
IDbCommand result = Query(sql, parameters);
// int x;
// if ((x = result.ExecuteNonQuery()) > 0)
// {
// returnval = true;
// }
if (result.ExecuteNonQuery() > 0)
{
returnval = true;
}
result.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
return returnval;
}
///
/// Creates a new agent and inserts it into the database
///
/// The agent data to be inserted
/// Success?
public bool insertAgentRow(UserAgentData agentdata)
{
string sql = String.Empty;
sql += "REPLACE INTO ";
sql += "agents (UUID, sessionID, secureSessionID, agentIP, agentPort, agentOnline, loginTime, logoutTime, currentRegion, currentHandle, currentPos) VALUES ";
sql += "(?UUID, ?sessionID, ?secureSessionID, ?agentIP, ?agentPort, ?agentOnline, ?loginTime, ?logoutTime, ?currentRegion, ?currentHandle, ?currentPos);";
Dictionary parameters = new Dictionary();
parameters["?UUID"] = agentdata.ProfileID.ToString();
parameters["?sessionID"] = agentdata.SessionID.ToString();
parameters["?secureSessionID"] = agentdata.SecureSessionID.ToString();
parameters["?agentIP"] = agentdata.AgentIP.ToString();
parameters["?agentPort"] = agentdata.AgentPort.ToString();
parameters["?agentOnline"] = (agentdata.AgentOnline == true) ? "1" : "0";
parameters["?loginTime"] = agentdata.LoginTime.ToString();
parameters["?logoutTime"] = agentdata.LogoutTime.ToString();
parameters["?currentRegion"] = agentdata.Region.ToString();
parameters["?currentHandle"] = agentdata.Handle.ToString();
parameters["?currentPos"] = "<" + ((int)agentdata.Position.X).ToString() + "," + ((int)agentdata.Position.Y).ToString() + "," + ((int)agentdata.Position.Z).ToString() + ">";
bool returnval = false;
try
{
IDbCommand result = Query(sql, parameters);
//Console.WriteLine(result.CommandText);
// int x;
// if ((x = result.ExecuteNonQuery()) > 0)
// {
// returnval = true;
// }
if (result.ExecuteNonQuery() > 0)
{
returnval = true;
}
result.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
return returnval;
}
///
/// Create (or replace if existing) an avatar appearence
///
///
/// Succes?
public bool insertAppearanceRow(AvatarAppearance appearance)
{
string sql = String.Empty;
sql += "REPLACE INTO ";
sql += "avatarappearance (owner, serial, visual_params, texture, avatar_height, ";
sql += "body_item, body_asset, skin_item, skin_asset, hair_item, hair_asset, eyes_item, eyes_asset, ";
sql += "shirt_item, shirt_asset, pants_item, pants_asset, shoes_item, shoes_asset, socks_item, socks_asset, ";
sql += "jacket_item, jacket_asset, gloves_item, gloves_asset, undershirt_item, undershirt_asset, underpants_item, underpants_asset, ";
sql += "skirt_item, skirt_asset) values (";
sql += "?owner, ?serial, ?visual_params, ?texture, ?avatar_height, ";
sql += "?body_item, ?body_asset, ?skin_item, ?skin_asset, ?hair_item, ?hair_asset, ?eyes_item, ?eyes_asset, ";
sql += "?shirt_item, ?shirt_asset, ?pants_item, ?pants_asset, ?shoes_item, ?shoes_asset, ?socks_item, ?socks_asset, ";
sql += "?jacket_item, ?jacket_asset, ?gloves_item, ?gloves_asset, ?undershirt_item, ?undershirt_asset, ?underpants_item, ?underpants_asset, ";
sql += "?skirt_item, ?skirt_asset)";
bool returnval = false;
// we want to send in byte data, which means we can't just pass down strings
try {
MySqlCommand cmd = (MySqlCommand) dbcon.CreateCommand();
cmd.CommandText = sql;
cmd.Parameters.AddWithValue("?owner", appearance.Owner.ToString());
cmd.Parameters.AddWithValue("?serial", appearance.Serial);
cmd.Parameters.AddWithValue("?visual_params", appearance.VisualParams);
cmd.Parameters.AddWithValue("?texture", appearance.Texture.ToBytes());
cmd.Parameters.AddWithValue("?avatar_height", appearance.AvatarHeight);
cmd.Parameters.AddWithValue("?body_item", appearance.BodyItem.ToString());
cmd.Parameters.AddWithValue("?body_asset", appearance.BodyAsset.ToString());
cmd.Parameters.AddWithValue("?skin_item", appearance.SkinItem.ToString());
cmd.Parameters.AddWithValue("?skin_asset", appearance.SkinAsset.ToString());
cmd.Parameters.AddWithValue("?hair_item", appearance.HairItem.ToString());
cmd.Parameters.AddWithValue("?hair_asset", appearance.HairAsset.ToString());
cmd.Parameters.AddWithValue("?eyes_item", appearance.EyesItem.ToString());
cmd.Parameters.AddWithValue("?eyes_asset", appearance.EyesAsset.ToString());
cmd.Parameters.AddWithValue("?shirt_item", appearance.ShirtItem.ToString());
cmd.Parameters.AddWithValue("?shirt_asset", appearance.ShirtAsset.ToString());
cmd.Parameters.AddWithValue("?pants_item", appearance.PantsItem.ToString());
cmd.Parameters.AddWithValue("?pants_asset", appearance.PantsAsset.ToString());
cmd.Parameters.AddWithValue("?shoes_item", appearance.ShoesItem.ToString());
cmd.Parameters.AddWithValue("?shoes_asset", appearance.ShoesAsset.ToString());
cmd.Parameters.AddWithValue("?socks_item", appearance.SocksItem.ToString());
cmd.Parameters.AddWithValue("?socks_asset", appearance.SocksAsset.ToString());
cmd.Parameters.AddWithValue("?jacket_item", appearance.JacketItem.ToString());
cmd.Parameters.AddWithValue("?jacket_asset", appearance.JacketAsset.ToString());
cmd.Parameters.AddWithValue("?gloves_item", appearance.GlovesItem.ToString());
cmd.Parameters.AddWithValue("?gloves_asset", appearance.GlovesAsset.ToString());
cmd.Parameters.AddWithValue("?undershirt_item", appearance.UnderShirtItem.ToString());
cmd.Parameters.AddWithValue("?undershirt_asset", appearance.UnderShirtAsset.ToString());
cmd.Parameters.AddWithValue("?underpants_item", appearance.UnderPantsItem.ToString());
cmd.Parameters.AddWithValue("?underpants_asset", appearance.UnderPantsAsset.ToString());
cmd.Parameters.AddWithValue("?skirt_item", appearance.SkirtItem.ToString());
cmd.Parameters.AddWithValue("?skirt_asset", appearance.SkirtAsset.ToString());
if (cmd.ExecuteNonQuery() > 0)
returnval = true;
cmd.Dispose();
}
catch (Exception e)
{
m_log.Error(e.ToString());
return false;
}
return returnval;
}
}
}