/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* This file borrows heavily from MXPServer.cs - the reference MXPServer * See http://www.bubblecloud.org for a copy of the original file and * implementation details. */ using System; using System.Collections.Generic; using System.Reflection; using System.Threading; using log4net; using MXP; using MXP.Messages; using OpenMetaverse; using OpenSim.Client.MXP.ClientStack; using OpenSim.Framework; using OpenSim.Region.Framework.Scenes; using OpenSim.Framework.Communications; using System.Security.Cryptography; namespace OpenSim.Client.MXP.PacketHandler { public class MXPPacketServer { internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); #region Fields private readonly List m_clients = new List(); private readonly Dictionary m_scenes; private readonly Transmitter m_transmitter; private readonly Thread m_clientThread; private readonly IList m_sessions = new List(); private readonly IList m_sessionsToClient = new List(); private readonly IList m_sessionsToRemove = new List(); private readonly int m_port; private readonly bool m_accountsAuthenticate; private readonly String m_programName; private readonly byte m_programMajorVersion; private readonly byte m_programMinorVersion; #endregion #region Constructors public MXPPacketServer(int port, Dictionary scenes, bool accountsAuthenticate) { m_port = port; m_accountsAuthenticate = accountsAuthenticate; m_scenes = scenes; m_programMinorVersion = 63; m_programMajorVersion = 0; m_programName = "OpenSimulator"; m_transmitter = new Transmitter(port); m_clientThread = new Thread(StartListener); m_clientThread.Name = "MXPThread"; m_clientThread.IsBackground = true; m_clientThread.Start(); ThreadTracker.Add(m_clientThread); } public void StartListener() { m_log.Info("[MXP ClientStack] Transmitter starting on UDP server port: " + m_port); m_transmitter.Startup(); m_log.Info("[MXP ClientStack] Transmitter started. MXP version: "+MxpConstants.ProtocolMajorVersion+"."+MxpConstants.ProtocolMinorVersion+" Source Revision: "+MxpConstants.ProtocolSourceRevision); } #endregion #region Properties /// /// Number of sessions pending. (Process() accepts pending sessions). /// public int PendingSessionCount { get { return m_transmitter.PendingSessionCount; } } /// /// Number of connected sessions. /// public int SessionCount { get { return m_sessions.Count; } } /// /// Property reflecting whether client transmitter threads are alive. /// public bool IsTransmitterAlive { get { return m_transmitter != null && m_transmitter.IsAlive; } } /// /// Number of packets sent. /// public ulong PacketsSent { get { return m_transmitter != null ? m_transmitter.PacketsSent : 0; } } /// /// Number of packets received. /// public ulong PacketsReceived { get { return m_transmitter != null ? m_transmitter.PacketsReceived : 0; } } /// /// Bytes client has received so far. /// public ulong BytesReceived { get { return m_transmitter != null ? m_transmitter.BytesReceived : 0; } } /// /// Bytes client has sent so far. /// public ulong BytesSent { get { return m_transmitter != null ? m_transmitter.BytesSent : 0; } } /// /// Number of bytes received (bytes per second) during past second. /// public double ReceiveRate { get { return m_transmitter != null ? m_transmitter.ReceiveRate : 0; } } /// /// Number of bytes sent (bytes per second) during past second. /// public double SendRate { get { return m_transmitter != null ? m_transmitter.SendRate : 0; } } #endregion #region Session Management public void Disconnect(Session session) { if (session.IsConnected) { Message message = MessageFactory.Current.ReserveMessage(typeof(LeaveRequestMessage)); session.Send(message); MessageFactory.Current.ReleaseMessage(message); } else { throw new Exception("Not connected."); } } #endregion #region Processing public void Process() { ProcessMessages(); Clean(); } public void Clean() { foreach (MXPClientView clientView in m_clients) { if (clientView.Session.SessionState == SessionState.Disconnected) { m_sessionsToRemove.Add(clientView); } } foreach (MXPClientView clientView in m_sessionsToRemove) { clientView.Scene.RemoveClient(clientView.AgentId); clientView.OnClean(); m_clients.Remove(clientView); m_sessions.Remove(clientView.Session); } m_sessionsToRemove.Clear(); } public void ProcessMessages() { if (m_transmitter.PendingSessionCount > 0) { Session tmp = m_transmitter.AcceptPendingSession(); m_sessions.Add(tmp); m_sessionsToClient.Add(tmp); } List tmpRemove = new List(); foreach (Session session in m_sessionsToClient) { while (session.AvailableMessages > 0) { Message message = session.Receive(); if (message.GetType() == typeof (JoinRequestMessage)) { JoinRequestMessage joinRequestMessage = (JoinRequestMessage) message; m_log.Info("[MXP ClientStack]: Session join request: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")"); try { if (joinRequestMessage.BubbleId == Guid.Empty) { foreach (Scene scene in m_scenes.Values) { if (scene.RegionInfo.RegionName == joinRequestMessage.BubbleName) { m_log.Info("[MXP ClientStack]: Resolved region by name: " + joinRequestMessage.BubbleName + " (" + scene.RegionInfo.RegionID + ")"); joinRequestMessage.BubbleId = scene.RegionInfo.RegionID.Guid; } } } if (joinRequestMessage.BubbleId == Guid.Empty) { m_log.Warn("[MXP ClientStack]: Failed to resolve region by name: " + joinRequestMessage.BubbleName); } UUID sceneId = new UUID(joinRequestMessage.BubbleId); bool regionExists = true; if (!m_scenes.ContainsKey(sceneId)) { m_log.Info("[MXP ClientStack]: No such region: " + sceneId); regionExists = false; } UserProfileData user = null; UUID userId = UUID.Zero; string firstName = null; string lastName = null; bool authorized = regionExists ? AuthoriseUser(joinRequestMessage.ParticipantName, joinRequestMessage.ParticipantPassphrase, new UUID(joinRequestMessage.BubbleId), out userId, out firstName, out lastName, out user) : false; if (authorized) { Scene scene = m_scenes[sceneId]; UUID mxpSessionID = UUID.Random(); string reason; m_log.Debug("[MXP ClientStack]: Session join request success: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")"); m_log.Debug("[MXP ClientStack]: Attaching UserAgent to UserProfile..."); AttachUserAgentToUserProfile(session, mxpSessionID, sceneId, user); m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile."); m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection..."); if (!PrepareSceneForConnection(mxpSessionID, sceneId, user, out reason)) { m_log.DebugFormat("[MXP ClientStack]: Scene refused connection: {0}", reason); DeclineConnection(session, joinRequestMessage); tmpRemove.Add(session); continue; } m_log.Debug("[MXP ClientStack]: Prepared Scene to Connection."); m_log.Debug("[MXP ClientStack]: Accepting connection..."); AcceptConnection(session, joinRequestMessage, mxpSessionID, userId); m_log.Info("[MXP ClientStack]: Accepted connection."); m_log.Debug("[MXP ClientStack]: Creating ClientView...."); MXPClientView client = new MXPClientView(session, mxpSessionID, userId, scene, firstName, lastName); m_clients.Add(client); m_log.Debug("[MXP ClientStack]: Created ClientView."); m_log.Debug("[MXP ClientStack]: Adding ClientView to Scene..."); scene.ClientManager.Add(client.CircuitCode, client); m_log.Debug("[MXP ClientStack]: Added ClientView to Scene."); client.MXPSendSynchronizationBegin(m_scenes[new UUID(joinRequestMessage.BubbleId)].SceneContents.GetTotalObjectsCount()); m_log.Debug("[MXP ClientStack]: Starting ClientView..."); try { client.Start(); m_log.Debug("[MXP ClientStack]: Started ClientView."); } catch (Exception e) { m_log.Error(e); } m_log.Debug("[MXP ClientStack]: Connected"); } else { m_log.Info("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")"); DeclineConnection(session, joinRequestMessage); } } catch (Exception e) { m_log.Error("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + "): "+e.ToString()+" :"+e.StackTrace.ToString()); } tmpRemove.Add(session); } } } foreach (Session session in tmpRemove) { m_sessionsToClient.Remove(session); } foreach (MXPClientView clientView in m_clients) { int messagesProcessedCount = 0; Session session = clientView.Session; while (session.AvailableMessages > 0) { Message message = session.Receive(); if (message.GetType() == typeof(LeaveRequestMessage)) { LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)MessageFactory.Current.ReserveMessage( typeof(LeaveResponseMessage)); m_log.Debug("[MXP ClientStack]: Session leave request: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")"); leaveResponseMessage.RequestMessageId = message.MessageId; leaveResponseMessage.FailureCode = 0; session.Send(leaveResponseMessage); if (session.SessionState != SessionState.Disconnected) { session.SetStateDisconnected(); } m_log.Debug("[MXP ClientStack]: Removing Client from Scene"); //clientView.Scene.RemoveClient(clientView.AgentId); } if (message.GetType() == typeof(LeaveResponseMessage)) { LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)message; m_log.Debug("[MXP ClientStack]: Session leave response: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")"); if (leaveResponseMessage.FailureCode == 0) { session.SetStateDisconnected(); } m_log.Debug("[MXP ClientStack]: Removing Client from Scene"); //clientView.Scene.RemoveClient(clientView.AgentId); } else { clientView.MXPPRocessMessage(message); } MessageFactory.Current.ReleaseMessage(message); messagesProcessedCount++; if (messagesProcessedCount > 1000) { break; } } } } private void AcceptConnection(Session session, JoinRequestMessage joinRequestMessage, UUID mxpSessionID, UUID userId) { JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage( typeof(JoinResponseMessage)); joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId; joinResponseMessage.FailureCode = MxpResponseCodes.SUCCESS; joinResponseMessage.BubbleId = joinRequestMessage.BubbleId; joinResponseMessage.ParticipantId = userId.Guid; joinResponseMessage.AvatarId = userId.Guid; joinResponseMessage.BubbleAssetCacheUrl = "http://" + NetworkUtil.GetHostFor(session.RemoteEndPoint.Address, m_scenes[ new UUID(joinRequestMessage.BubbleId)]. RegionInfo. ExternalHostName) + ":" + m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo. HttpPort + "/assets/"; joinResponseMessage.BubbleName = m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.RegionName; joinResponseMessage.BubbleRange = 128; joinResponseMessage.BubblePerceptionRange = 128 + 256; joinResponseMessage.BubbleRealTime = 0; joinResponseMessage.ProgramName = m_programName; joinResponseMessage.ProgramMajorVersion = m_programMajorVersion; joinResponseMessage.ProgramMinorVersion = m_programMinorVersion; joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion; joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion; joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision; session.Send(joinResponseMessage); session.SetStateConnected(); } private void DeclineConnection(Session session, Message joinRequestMessage) { JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(typeof(JoinResponseMessage)); joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId; joinResponseMessage.FailureCode = MxpResponseCodes.UNAUTHORIZED_OPERATION; joinResponseMessage.ProgramName = m_programName; joinResponseMessage.ProgramMajorVersion = m_programMajorVersion; joinResponseMessage.ProgramMinorVersion = m_programMinorVersion; joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion; joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion; joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision; session.Send(joinResponseMessage); session.SetStateDisconnected(); } public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UUID userId, out string firstName, out string lastName, out UserProfileData userProfile) { userId = UUID.Zero; firstName = ""; lastName = ""; userProfile = null; string[] nameParts = participantName.Split(' '); if (nameParts.Length != 2) { m_log.Error("[MXP ClientStack]: Login failed as user name is not formed of first and last name separated by space: " + participantName); return false; } firstName = nameParts[0]; lastName = nameParts[1]; userProfile = m_scenes[sceneId].CommsManager.UserService.GetUserProfile(firstName, lastName); if (userProfile == null && !m_accountsAuthenticate) { userId = ((UserManagerBase)m_scenes[sceneId].CommsManager.UserService).AddUser(firstName, lastName, "test", "", 1000, 1000); } else { if (userProfile == null) { m_log.Error("[MXP ClientStack]: Login failed as user was not found: " + participantName); return false; } userId = userProfile.ID; } if (m_accountsAuthenticate) { if (!password.StartsWith("$1$")) { password = "$1$" + Util.Md5Hash(password); } password = password.Remove(0, 3); //remove $1$ string s = Util.Md5Hash(password + ":" + userProfile.PasswordSalt); return (userProfile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase) || userProfile.PasswordHash.Equals(password, StringComparison.InvariantCulture)); } else { return true; } } private void AttachUserAgentToUserProfile(Session session, UUID sessionId, UUID sceneId, UserProfileData userProfile) { //Scene scene = m_scenes[sceneId]; CommunicationsManager commsManager = m_scenes[sceneId].CommsManager; IUserService userService = (IUserService)commsManager.UserService; UserAgentData agent = new UserAgentData(); // User connection agent.AgentOnline = true; agent.AgentIP = session.RemoteEndPoint.Address.ToString(); agent.AgentPort = (uint)session.RemoteEndPoint.Port; agent.SecureSessionID = UUID.Random(); agent.SessionID = sessionId; // Profile UUID agent.ProfileID = userProfile.ID; // Current location/position/alignment if (userProfile.CurrentAgent != null) { agent.Region = userProfile.CurrentAgent.Region; agent.Handle = userProfile.CurrentAgent.Handle; agent.Position = userProfile.CurrentAgent.Position; agent.LookAt = userProfile.CurrentAgent.LookAt; } else { agent.Region = userProfile.HomeRegionID; agent.Handle = userProfile.HomeRegion; agent.Position = userProfile.HomeLocation; agent.LookAt = userProfile.HomeLookAt; } // What time did the user login? agent.LoginTime = Util.UnixTimeSinceEpoch(); agent.LogoutTime = 0; userProfile.CurrentAgent = agent; userService.UpdateUserProfile(userProfile); //userService.CommitAgent(ref userProfile); } private bool PrepareSceneForConnection(UUID sessionId, UUID sceneId, UserProfileData userProfile, out string reason) { Scene scene = m_scenes[sceneId]; CommunicationsManager commsManager = m_scenes[sceneId].CommsManager; UserManagerBase userService = (UserManagerBase)commsManager.UserService; AgentCircuitData agent = new AgentCircuitData(); agent.AgentID = userProfile.ID; agent.firstname = userProfile.FirstName; agent.lastname = userProfile.SurName; agent.SessionID = sessionId; agent.SecureSessionID = userProfile.CurrentAgent.SecureSessionID; agent.circuitcode = sessionId.CRC(); agent.BaseFolder = UUID.Zero; agent.InventoryFolder = UUID.Zero; agent.startpos = new Vector3(0, 0, 0); // TODO Fill in region start position agent.CapsPath = "http://localhost/"; agent.Appearance = userService.GetUserAppearance(userProfile.ID); if (agent.Appearance == null) { m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); agent.Appearance = new AvatarAppearance(); } return scene.NewUserConnection(agent, out reason); } public void PrintDebugInformation() { m_log.Info("[MXP ClientStack]: Statistics report"); m_log.Info("Pending Sessions: " + PendingSessionCount); m_log.Info("Sessions: " + SessionCount + " (Clients: " + m_clients.Count + " )"); m_log.Info("Transmitter Alive?: " + IsTransmitterAlive); m_log.Info("Packets Sent/Received: " + PacketsSent + " / " + PacketsReceived); m_log.Info("Bytes Sent/Received: " + BytesSent + " / " + BytesReceived); m_log.Info("Send/Receive Rate (bps): " + SendRate + " / " + ReceiveRate); } #endregion } }