/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Threading;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Timers;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using Mono.Addins;
using Nwc.XmlRpc;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Communications;
using OpenSim.Region.Environment.Scenes;
using OpenSim.ApplicationPlugins.Rest;
[assembly : Addin]
[assembly : AddinDependency("OpenSim", "0.5")]
namespace OpenSim.ApplicationPlugins.Rest.Regions
{
[Extension("/OpenSim/Startup")]
public class RestRegionPlugin : RestPlugin
{
private static readonly log4net.ILog _log =
log4net.LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region overriding properties
public override string Name
{
get { return "REGION"; }
}
public override string ConfigName
{
get { return "RestRegionPlugin"; }
}
#endregion overriding properties
#region overriding methods
///
/// This method is called by OpenSimMain immediately after loading the
/// plugin and after basic server setup, but before running any server commands.
///
///
/// Note that entries MUST be added to the active configuration files before
/// the plugin can be enabled.
///
public override void Initialise(OpenSimMain openSim)
{
try
{
base.Initialise(openSim);
if (IsEnabled)
m_log.InfoFormat("{0} Rest Plugins Enabled", MsgID);
else
m_log.WarnFormat("{0} Rest Plugins are disabled", MsgID);
// add REST method handlers
AddRestStreamHandler("GET", "/regions/", GetHandler);
}
catch (Exception e)
{
_log.WarnFormat("{0} Initialization failed: {1}", MsgID, e.Message);
_log.DebugFormat("{0} Initialization failed: {1}", MsgID, e.ToString());
}
}
public override void Close()
{
}
#endregion overriding methods
#region methods
public string GetHandler(string request, string path, string param)
{
m_log.DebugFormat("{0} GET path {1} param {2}", MsgID, path, param);
// param empty: regions list
if (String.IsNullOrEmpty(param)) return GetHandlerRegions();
return GetHandlerRegion(param);
}
public string GetHandlerRegions()
{
StringWriter sw = new StringWriter();
XmlTextWriter xw = new XmlTextWriter(sw);
xw.Formatting = Formatting.Indented;
xw.WriteStartElement(String.Empty, "regions", String.Empty);
foreach (Scene s in App.SceneManager.Scenes)
{
xw.WriteStartElement(String.Empty, "uuid", String.Empty);
xw.WriteString(s.RegionInfo.RegionID.ToString());
xw.WriteEndElement();
}
xw.WriteEndElement();
xw.Close();
return sw.ToString();
}
public string GetHandlerRegion(string param)
{
string[] comps = param.Split('/');
LLUUID regionID = (LLUUID)comps[0];
_log.DebugFormat("{0} region UUID {1}", MsgID, regionID.ToString());
if (LLUUID.Zero == regionID) throw new Exception("missing region ID");
Scene scene = null;
App.SceneManager.TryGetScene(regionID, out scene);
XmlSerializer xs = new XmlSerializer(typeof(RegionDetails));
StringWriter sw = new StringWriter();
XmlTextWriter xw = new XmlTextWriter(sw);
xw.Formatting = Formatting.Indented;
xs.Serialize(xw, new RegionDetails(scene.RegionInfo));
xw.Close();
return sw.ToString();
}
#endregion methods
}
}