/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Threading; using System.Collections; using System.Collections.Generic; using System.IO; using System.Net; using System.Reflection; using System.Text.RegularExpressions; using System.Timers; using System.Xml; using System.Xml.Serialization; using libsecondlife; using Mono.Addins; using Nwc.XmlRpc; using Nini.Config; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Servers; using OpenSim.Framework.Communications; using OpenSim.Region.Environment.Scenes; using OpenSim.ApplicationPlugins.Rest; [assembly : Addin] [assembly : AddinDependency("OpenSim", "0.5")] namespace OpenSim.ApplicationPlugins.Rest.Regions { [Extension("/OpenSim/Startup")] public class RestRegionPlugin : RestPlugin { private static readonly log4net.ILog _log = log4net.LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); #region overriding properties public override string Name { get { return "REGION"; } } public override string ConfigName { get { return "RestRegionPlugin"; } } #endregion overriding properties #region overriding methods /// /// This method is called by OpenSimMain immediately after loading the /// plugin and after basic server setup, but before running any server commands. /// /// /// Note that entries MUST be added to the active configuration files before /// the plugin can be enabled. /// public override void Initialise(OpenSimMain openSim) { try { base.Initialise(openSim); if (IsEnabled) m_log.InfoFormat("{0} Rest Plugins Enabled", MsgID); else m_log.WarnFormat("{0} Rest Plugins are disabled", MsgID); // add REST method handlers AddRestStreamHandler("GET", "/regions/", GetHandler); } catch (Exception e) { _log.WarnFormat("{0} Initialization failed: {1}", MsgID, e.Message); _log.DebugFormat("{0} Initialization failed: {1}", MsgID, e.ToString()); } } public override void Close() { } #endregion overriding methods #region methods public string GetHandler(string request, string path, string param) { m_log.DebugFormat("{0} GET path {1} param {2}", MsgID, path, param); // param empty: regions list if (String.IsNullOrEmpty(param)) return GetHandlerRegions(); return GetHandlerRegion(param); } public string GetHandlerRegions() { StringWriter sw = new StringWriter(); XmlTextWriter xw = new XmlTextWriter(sw); xw.Formatting = Formatting.Indented; xw.WriteStartElement(String.Empty, "regions", String.Empty); foreach (Scene s in App.SceneManager.Scenes) { xw.WriteStartElement(String.Empty, "uuid", String.Empty); xw.WriteString(s.RegionInfo.RegionID.ToString()); xw.WriteEndElement(); } xw.WriteEndElement(); xw.Close(); return sw.ToString(); } public string GetHandlerRegion(string param) { string[] comps = param.Split('/'); LLUUID regionID = (LLUUID)comps[0]; _log.DebugFormat("{0} region UUID {1}", MsgID, regionID.ToString()); if (LLUUID.Zero == regionID) throw new Exception("missing region ID"); Scene scene = null; App.SceneManager.TryGetScene(regionID, out scene); XmlSerializer xs = new XmlSerializer(typeof(RegionDetails)); StringWriter sw = new StringWriter(); XmlTextWriter xw = new XmlTextWriter(sw); xw.Formatting = Formatting.Indented; xs.Serialize(xw, new RegionDetails(scene.RegionInfo)); xw.Close(); return sw.ToString(); } #endregion methods } }