/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using Nini.Config; using OpenSim.Framework; namespace OpenSim.ApplicationPlugins.LoadRegions { public class RegionLoaderFileSystem : IRegionLoader { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private IConfigSource m_configSource; public void SetIniConfigSource(IConfigSource configSource) { m_configSource = configSource; } public RegionInfo[] LoadRegions() { string regionConfigPath = Util.configDir(); bool allowRegionless = false; try { IConfig startupConfig = (IConfig)m_configSource.Configs["Startup"]; regionConfigPath = startupConfig.GetString("regionload_regionsdir", regionConfigPath).Trim(); allowRegionless = startupConfig.GetBoolean("allow_regionless", false); } catch (Exception) { // No INI setting recorded. } if (!Directory.Exists(regionConfigPath)) { Directory.CreateDirectory(regionConfigPath); } string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); //// Causes hangs with the actual .ini files. //// string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini"); // Create an empty Regions.ini if there are no existing config files. if (!allowRegionless && configFiles.Length == 0 /*&& iniFiles.Length == 0*/) { new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource); //// iniFiles = Directory.GetFiles(regionConfigPath, "*.ini"); } m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config files from {0}", regionConfigPath); List regionInfos = new List(); int i = 0; /* foreach (string file in iniFiles) { m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file); IConfigSource source = new IniConfigSource(file); foreach (IConfig config in source.Configs) { RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name); regionInfos.Add(regionInfo); m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName); i++; } } */ foreach (string file in configFiles) { m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file); IConfigSource source = new XmlConfigSource(file); foreach (IConfig config in source.Configs) { RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name); regionInfos.Add(regionInfo); m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName); i++; } } return regionInfos.ToArray(); } } }