using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace OpenSim { public class SimClientBase { protected virtual void ProcessInPacket(Packet Pack) { } protected virtual void ProcessOutPacket(Packet Pack) { } public virtual void InPacket(Packet NewPack) { } public virtual void OutPacket(Packet NewPack) { } } }