using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenGrid.Framework.Data { public interface IUserData { /// /// Returns a user profile from a database via their UUID /// /// The accounts UUID /// The user data profile UserProfileData getUserByUUID(LLUUID user); /// /// Returns a users profile by searching their username /// /// The users username /// The user data profile UserProfileData getUserByName(string name); /// /// Returns a users profile by searching their username parts /// /// Account firstname /// Account lastname /// The user data profile UserProfileData getUserByName(string fname, string lname); /// /// Returns the current agent for a user searching by it's UUID /// /// The users UUID /// The current agent session UserAgentData getAgentByUUID(LLUUID user); /// /// Returns the current session agent for a user searching by username /// /// The users account name /// The current agent session UserAgentData getAgentByName(string name); /// /// Returns the current session agent for a user searching by username parts /// /// The users first account name /// The users account surname /// The current agent session UserAgentData getAgentByName(string fname, string lname); /// /// Adds a new User profile to the database /// /// UserProfile to add void addNewUserProfile(UserProfileData user); /// /// Adds a new agent to the database /// /// The agent to add void addNewUserAgent(UserAgentData agent); /// /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) /// /// The account to transfer from /// The account to transfer to /// The amount to transfer /// Successful? bool moneyTransferRequest(LLUUID from, LLUUID to, uint amount); /// /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. /// /// User to transfer from /// User to transfer to /// Specified inventory item /// Successful? bool inventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory); /// /// Returns the plugin version /// /// Plugin version in MAJOR.MINOR.REVISION.BUILD format string getVersion(); /// /// Returns the plugin name /// /// Plugin name, eg MySQL User Provider string getName(); /// /// Initialises the plugin (artificial constructor) /// void Initialise(); } }