/* * Copyright (c) Contributors, http://www.openmetaverse.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using System.Text; using System.Globalization; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Utilities; using OpenSim.Framework.Console; using libsecondlife; namespace OpenSim.Framework.Types { public class RegionInfo { public LLUUID SimUUID = new LLUUID(); public string RegionName = ""; public uint RegionLocX = 0; public uint RegionLocY = 0; public ulong RegionHandle = 0; public string DataStore = ""; public bool isSandbox = false; public LLUUID MasterAvatarAssignedUUID = new LLUUID(); public string MasterAvatarFirstName = ""; public string MasterAvatarLastName = ""; public string MasterAvatarSandboxPassword = ""; public int IPListenPort = 0; public string IPListenAddr = ""; public EstateSettings estateSettings; public RegionInfo() { estateSettings = new EstateSettings(); } public void InitConfig(bool sandboxMode, IGenericConfig configData) { this.isSandbox = sandboxMode; try { // Sim UUID string attri = ""; attri = configData.GetAttribute("SimUUID"); if (attri == "") { this.SimUUID = LLUUID.Random(); configData.SetAttribute("SimUUID", this.SimUUID.ToString()); } else { this.SimUUID = new LLUUID(attri); } // Sim name attri = ""; attri = configData.GetAttribute("SimName"); if (attri == "") { this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name", "OpenSim test"); configData.SetAttribute("SimName", this.RegionName); } else { this.RegionName = attri; } // Sim/Grid location X attri = ""; attri = configData.GetAttribute("SimLocationX"); if (attri == "") { string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X", "997"); configData.SetAttribute("SimLocationX", location); this.RegionLocX = (uint)Convert.ToUInt32(location); } else { this.RegionLocX = (uint)Convert.ToUInt32(attri); } // Sim/Grid location Y attri = ""; attri = configData.GetAttribute("SimLocationY"); if (attri == "") { string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y", "996"); configData.SetAttribute("SimLocationY", location); this.RegionLocY = (uint)Convert.ToUInt32(location); } else { this.RegionLocY = (uint)Convert.ToUInt32(attri); } // Local storage datastore attri = ""; attri = configData.GetAttribute("Datastore"); if (attri == "") { string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Filename for local storage", "localworld.yap"); configData.SetAttribute("Datastore", datastore); this.DataStore = datastore; } else { this.DataStore = attri; } //Sim Listen Port attri = ""; attri = configData.GetAttribute("SimListenPort"); if (attri == "") { string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections", "9000"); configData.SetAttribute("SimListenPort", port); this.IPListenPort = Convert.ToInt32(port); } else { this.IPListenPort = Convert.ToInt32(attri); } //Sim Listen Address attri = ""; attri = configData.GetAttribute("SimListenAddress"); if (attri == "") { this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections", "127.0.0.1"); configData.SetAttribute("SimListenAddress", this.IPListenAddr); } else { // Probably belongs elsewhere, but oh well. if (attri.Trim().StartsWith("SYSTEMIP")) { string localhostname = System.Net.Dns.GetHostName(); System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname); try { this.IPListenAddr = ips[0].ToString(); } catch (Exception e) { e.ToString(); this.IPListenAddr = "127.0.0.1"; // Use the default if we fail } } else { this.IPListenAddr = attri; } } attri = ""; attri = configData.GetAttribute("TerrainFile"); if (attri == "") { this.estateSettings.terrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32"); configData.SetAttribute("TerrainFile", this.estateSettings.terrainFile); } else { this.estateSettings.terrainFile = attri; } attri = ""; attri = configData.GetAttribute("TerrainMultiplier"); if (attri == "") { string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0"); this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString()); } else { this.estateSettings.terrainMultiplier = Convert.ToDouble(attri); } attri = ""; attri = configData.GetAttribute("MasterAvatarFirstName"); if (attri == "") { this.MasterAvatarFirstName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("First name of Master Avatar (Land and Region Owner)", "Test"); configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName); } else { this.MasterAvatarFirstName = attri; } attri = ""; attri = configData.GetAttribute("MasterAvatarLastName"); if (attri == "") { this.MasterAvatarLastName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Last name of Master Avatar (Land and Region Owner)", "User"); configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName); } else { this.MasterAvatarLastName = attri; } if (isSandbox) //Sandbox Mode Specific Settings { attri = ""; attri = configData.GetAttribute("MasterAvatarSandboxPassword"); if (attri == "") { this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Password of Master Avatar (Needed for sandbox mode account creation only)", "test"); //Should I store this? configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword); } else { this.MasterAvatarSandboxPassword = attri; } } this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); configData.Commit(); } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); } OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Sim settings loaded:"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString()); } } }