using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.Framework.Types { public class ParcelData { public byte[] parcelBitmapByteArray = new byte[512]; public string parcelName = ""; public string parcelDesc = ""; public LLUUID ownerID = new LLUUID(); public bool isGroupOwned = false; public LLVector3 AABBMin = new LLVector3(); public LLVector3 AABBMax = new LLVector3(); public int area = 0; public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID public libsecondlife.Parcel.ParcelCategory category = new libsecondlife.Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category public int claimDate = 0; //Unemplemented public int claimPrice = 0; //Unemplemented public LLUUID groupID = new LLUUID(); //Unemplemented public int groupPrims = 0; //Unemplemented public int salePrice = 0; //Unemeplemented. Parcels price. public libsecondlife.Parcel.ParcelStatus parcelStatus = libsecondlife.Parcel.ParcelStatus.None; public libsecondlife.Parcel.ParcelFlags parcelFlags = libsecondlife.Parcel.ParcelFlags.None; public int localID = 0; } }