From b9f7e6c69f47ecdd5b24013e892d850764a67f49 Mon Sep 17 00:00:00 2001 From: gareth Date: Wed, 28 Feb 2007 17:01:25 +0000 Subject: Got LayerData working, need asset management to get the avatar to display --- src/world/Avatar.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/world/Avatar.cs') diff --git a/src/world/Avatar.cs b/src/world/Avatar.cs index 863ce29..dfb739e 100644 --- a/src/world/Avatar.cs +++ b/src/world/Avatar.cs @@ -25,7 +25,7 @@ namespace OpenSim.world mov.Data.RegionHandle = OpenSim_Main.cfg.RegionHandle; // TODO - dynamicalise this stuff mov.Data.Timestamp = 1169838966; - mov.Data.Position = new LLVector3(100f, 100f, 22f); + mov.Data.Position = new LLVector3(100f, 100f, 35f); mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); Console.WriteLine("Sending AgentMovementComplete packet"); @@ -49,7 +49,7 @@ namespace OpenSim.world handshake.RegionInfo.TerrainStartHeight10 = 20; handshake.RegionInfo.TerrainStartHeight11 = 20; handshake.RegionInfo.SimAccess = 13; - handshake.RegionInfo.WaterHeight = 5; + handshake.RegionInfo.WaterHeight = 10; handshake.RegionInfo.RegionFlags = 72458694; handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0"); handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); -- cgit v1.1